Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KFairy
Amaterasu
Level 245
God Stats
54W - 24L
1,706 SR
Queue Stats
799W - 580L
1,628 Elo+
Party 4
Hachiman
Hachiman
Umfister
Hachiman
Level 136
God Stats
8W - 22L
1,292 SR
Queue Stats
169W - 175L
1,411 Elo+
Party 2
Team Averages
Level 171
1,500 SR
1,508 Elo+

VS

Team Averages
Level 103
1,637 SR
1,441 Elo+
Janus
Janus
FluXy XV
Janus
Level 102
God Stats
0W - 1L
1,501 SR
Queue Stats
58W - 55L
1,483 Elo+
Party 3
Hercules
Hercules
Hi Im TapZy
Hercules
Level 147
God Stats
0W - 2L
1,751 SR
Queue Stats
60W - 66L
1,437 Elo+
Party 3
Hachiman
Hachiman
Mal03
Hachiman
Level 18
God Stats
2W - 4L
1,709 SR
Queue Stats
11W - 20L
1,386 Elo+
Party 3
Discordia
Discordia
NoëlFlantier
Discordia
Level 119
God Stats
5W - 4L
1,642 SR
Queue Stats
80W - 66L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
SebasTian6Star
Kuzenbo
Level 130
God Stats
3W - 5L
1,581 SR
Queue Stats
33W - 51L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 0
7,723
772
6,074
7,868
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
12
0 / 0 / 0
7,405
741
4,899
9,394
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
 
Hera
14
0 / 1 / 1
7,352
735
4,898
3,544
1,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
KFairy
Amaterasu
14
1 / 0 / 2
7,497
750
7,693
8,801
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Umfister
Hachiman
14
1 / 0 / 1
7,652
765
3,535
5,899
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FluXy XV
Janus
13
0 / 2 / 0
7,320
732
6,127
6,181
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Hi Im TapZy
Hercules
14
1 / 0 / 2
7,564
756
6,486
10,509
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Mal03
Hachiman
15
2 / 1 / 0
8,317
832
4,895
5,943
2,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
NoëlFlantier
Discordia
15
1 / 0 / 3
8,192
819
8,297
5,434
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 1
6,765
677
1,176
3,527
2,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
4
4
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
0
0.33
W
Geb
 
Geb
0
0
0
0
W
Hera
 
Hera
0
1
1
0.5
L
Janus
FluXy XV
Janus
0
2
0
0
L
Hercules
Hi Im TapZy
Hercules
1
0
2
2
W
Amaterasu
KFairy
Amaterasu
1
0
2
2
L
Hachiman
Mal03
Hachiman
2
1
0
2
L
Discordia
NoëlFlantier
Discordia
1
0
3
2.5
L
0
0
1
0.5
W
Hachiman
Umfister
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
26,981
35,506
Taken
31,594
22,459
Mitigated
20,175
9,944
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,074
415
525
2,537
7,868
3,645
445
3,071
4,187
30,909
323
W
Geb
 
Geb
4,899
222
0
2,056
9,394
6,814
62
3,175
5,661
10,517
76
W
Hera
 
Hera
4,898
814
0
542
3,544
1,218
0
1,121
2,046
22,613
0
L
Janus
FluXy XV
Janus
6,127
84
0
210
6,181
2,518
0
3,829
2,124
24,575
0
L
Hercules
Hi Im TapZy
Hercules
6,486
855
0
4,067
10,509
10,083
0
5,233
4,881
0
12,375
W
Amaterasu
KFairy
Amaterasu
7,693
1,710
0
2,618
8,801
8,541
180
2,695
5,458
0
18,912
L
Hachiman
Mal03
Hachiman
4,895
2,959
0
2,031
5,943
2,613
0
1,960
3,842
0
24,501
L
Discordia
NoëlFlantier
Discordia
8,297
120
130
1,873
5,434
2,217
0
2,643
2,579
36,413
614
L
1,176
492
0
526
3,527
2,744
0
1,688
1,726
4,160
1,027
W
Hachiman
Umfister
Hachiman
3,535
1,229
0
1,666
5,899
2,241
140
2,939
2,399
0
21,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
38,158
194
Minions Killed
203
0
Camps Cleared
0
1,033,425
Distance Traveled
952,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,723
772
63
6
0
195,806
0
W
Geb
7,405
741
19
2
0
203,616
0
W
Hera
7,352
735
50
5
0
185,603
0
L
Janus
7,320
732
47
5
0
204,891
0
L
Hercules
7,564
756
15
2
0
225,900
0
W
Amaterasu
7,497
750
28
3
0
247,422
0
L
Hachiman
8,317
832
53
5
0
202,861
0
L
Discordia
8,192
819
78
8
0
207,583
0
L
Kuzenbo
6,765
677
10
1
0
111,010
2
W
Hachiman
7,652
765
34
3
0
200,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role