Player Matchup

Nemesis
Nemesis
AMORTELOKA
Nemesis
Level 144
God Stats
2W - 2L
1,786 SR
Queue Stats
159W - 170L
1,411 Elo+
Party 1
Poseidon
Poseidon
Gustav6695
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,138 Elo+
Party 1
Olorun
Olorun
teusjoga2
Olorun
Level 65
God Stats
4W - 4L
1,601 SR
Queue Stats
185W - 187L
1,431 Elo+
Party 1
Team Averages
Level 71
1,629 SR
1,327 Elo+

VS

Team Averages
Level 119
1,419 SR
1,409 Elo+
Arachne
Arachne
ROMANS10nine810
Arachne
Level 106
God Stats
265W - 230L
1,473 SR
Queue Stats
487W - 479L
1,430 Elo+
Solo
Chaac
Chaac
Raaid
Chaac
Level 126
God Stats
74W - 75L
1,532 SR
Queue Stats
819W - 901L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaji_Leonescobra
Morgan Le Fay
Level 124
God Stats
2W - 2L
1,254 SR
Queue Stats
63W - 73L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMORTELOKA
Nemesis
12
2 / 1 / 1
7,244
724
6,242
13,013
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Gustav6695
Poseidon
10
0 / 4 / 1
5,873
587
1,614
8,241
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
teusjoga2
Olorun
10
1 / 4 / 1
6,268
627
2,935
7,883
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,925
793
5,450
5,895
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chaac
Raaid
Chaac
11
0 / 0 / 7
6,824
682
8,581
7,486
6,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
kaji_Leonescobra
Morgan Le Fay
12
5 / 2 / 4
7,761
776
11,171
6,343
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AMORTELOKA
Nemesis
2
1
1
2.5
L
Poseidon
Gustav6695
Poseidon
0
4
1
0.13
W
4
1
3
5.5
W
Chaac
Raaid
Chaac
0
0
7
3.5
W
Morgan Le Fay
kaji_Leonescobra
Morgan Le Fay
5
2
4
3.5
L
Olorun
teusjoga2
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,791
Damage
25,202
29,137
Taken
19,724
14,619
Mitigated
11,469
6,085
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AMORTELOKA
Nemesis
6,242
2,424
0
3,409
13,013
7,639
0
4,488
8,525
0
26,627
L
Poseidon
Gustav6695
Poseidon
1,614
105
0
242
8,241
2,786
0
2,779
5,462
11,390
0
W
5,450
4,230
0
856
5,895
2,914
156
837
4,686
0
29,011
W
Chaac
Raaid
Chaac
8,581
611
0
2,043
7,486
6,189
0
1,830
5,201
0
22,290
W
Morgan Le Fay
kaji_Leonescobra
Morgan Le Fay
11,171
1,225
0
1,487
6,343
2,366
470
1,523
4,317
24,348
971
L
Olorun
teusjoga2
Olorun
2,935
884
962
1,472
7,883
4,194
0
3,361
4,522
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
22,510
102
Minions Killed
107
0
Camps Cleared
0
470,924
Distance Traveled
554,953
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,244
724
40
4
0
174,721
0
L
Poseidon
5,873
587
30
3
0
156,674
0
W
Arachne
7,925
793
42
4
0
205,374
7
W
Chaac
6,824
682
22
2
0
173,248
0
W
Morgan Le Fay
7,761
776
43
4
0
176,331
0
L
Olorun
6,268
627
32
3
0
139,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role