Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JoFendo
Apollo
Level 202
God Stats
1W - 1L
1,624 SR
Queue Stats
55W - 64L
1,479 Elo+
Solo
Kali
Kali
kalvarju
Kali
Level 128
God Stats
1W - 0L
1,726 SR
Queue Stats
81W - 46L
1,629 Elo+
Party 1
Zhong Kui
Zhong Kui
opojnizumbul
Zhong Kui
Level 158
God Stats
1W - 0L
1,659 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 1
Khepri
Khepri
İSPİRFASULYESİ
Khepri
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,641 Elo+
Solo
Team Averages
Level 157
1,602 SR
1,560 Elo+

VS

Team Averages
Level 155
1,665 SR
1,561 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Geheimrat
Jing Wei
Level 158
God Stats
1W - 1L
1,740 SR
Queue Stats
70W - 77L
1,524 Elo+
Solo
Tyr
Tyr
Kyot3n
Tyr
Level 167
God Stats
2W - 2L
1,501 SR
Queue Stats
235W - 106L
1,750 Elo+
Solo
Charon
Charon
WhiteDayPWNZ
Charon
Level 142
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anubis
Anubis
xYekun
Anubis
Level 163
God Stats
2W - 1L
1,834 SR
Queue Stats
71W - 58L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 4 / 16
9,581
871
8,522
14,920
20,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
JoFendo
Apollo
18
11 / 3 / 12
11,224
1,020
13,214
10,362
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kali
15
3 / 3 / 17
9,461
860
9,197
12,561
10,220
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
opojnizumbul
Zhong Kui
19
10 / 0 / 16
11,723
1,066
16,679
13,725
12,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
0 / 3 / 22
9,649
877
4,729
15,857
13,742
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 1 / 1
6,066
551
0
1,046
408
Jing Wei
Geheimrat
Jing Wei
14
3 / 6 / 4
8,355
760
10,210
11,159
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tyr
Kyot3n
Tyr
14
2 / 8 / 6
7,967
724
5,788
17,220
17,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
16
4 / 7 / 6
8,759
796
13,751
15,290
8,654
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
xYekun
Anubis
16
2 / 7 / 5
8,811
801
6,707
11,774
7,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
29
Kills
11
13
Deaths
29
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
16
3.25
L
Hun Batz
 
Hun Batz
0
1
1
0.5
L
Jing Wei
Geheimrat
Jing Wei
3
6
4
0.83
W
Apollo
JoFendo
Apollo
11
3
12
5.67
L
Tyr
Kyot3n
Tyr
2
8
6
0.63
L
Charon
4
7
6
1
W
Kali
3
3
17
3.83
W
Zhong Kui
opojnizumbul
Zhong Kui
10
0
16
18
L
Anubis
xYekun
Anubis
2
7
5
0.64
W
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,341
Damage
36,456
67,425
Taken
56,489
62,507
Mitigated
38,573
22,921
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,522
1,876
0
649
14,920
20,199
180
3,832
9,438
11,650
0
L
Hun Batz
 
Hun Batz
0
0
0
0
1,046
408
0
535
459
0
0
L
Jing Wei
Geheimrat
Jing Wei
10,210
8,172
0
879
11,159
4,980
0
6,265
4,572
0
23,187
W
Apollo
JoFendo
Apollo
13,214
7,323
1,653
2,756
10,362
5,362
4,163
3,388
5,581
0
38,543
L
Tyr
Kyot3n
Tyr
5,788
386
0
1,124
17,220
17,375
0
7,368
9,381
0
7,488
L
Charon
13,751
1,045
0
1,218
15,290
8,654
0
8,172
6,803
17,475
0
W
Kali
9,197
3,673
0
4,707
12,561
10,220
2,199
2,606
9,390
0
15,477
W
Zhong Kui
opojnizumbul
Zhong Kui
16,679
2,792
1,123
6,125
13,725
12,984
1,722
3,185
8,730
39,026
2,080
L
Anubis
xYekun
Anubis
6,707
479
640
1,697
11,774
7,156
0
5,690
5,721
23,854
386
W
4,729
106
2,866
3,042
15,857
13,742
223
3,926
8,523
9,321
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,638
Gold Earned
39,958
139
Minions Killed
90
0
Camps Cleared
0
1,118,415
Distance Traveled
619,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,581
871
11
1
0
196,436
0
L
Hun Batz
6,066
551
0
0
0
0
0
L
Jing Wei
8,355
760
39
4
0
141,905
0
W
Apollo
11,224
1,020
37
3
0
221,184
0
L
Tyr
7,967
724
3
0
0
164,532
0
L
Charon
8,759
796
9
1
0
173,056
0
W
Kali
9,461
860
16
1
0
212,688
0
W
Zhong Kui
11,723
1,066
62
6
0
252,576
0
L
Anubis
8,811
801
39
4
0
140,148
0
W
Khepri
9,649
877
13
1
0
235,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role