Player Matchup

Charon
Charon
EdenPowa27
Charon
Level 135
God Stats
37W - 22L
1,585 SR
Queue Stats
123W - 104L
1,491 Elo+
Party 2
Ra
Ra
SmashDatAshh
Ra
Level 182
God Stats
4W - 5L
1,309 SR
Queue Stats
172W - 160L
1,527 Elo+
Party 2
Neith
Neith
codfine
Neith
Level 106
God Stats
3W - 1L
1,729 SR
Queue Stats
96W - 82L
1,515 Elo+
Solo
Arachne
Arachne
kromarroth
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,544 Elo+
Solo
Surtr
Surtr
sinperlego
Surtr
Level 126
God Stats
35W - 19L
1,470 SR
Queue Stats
140W - 107L
1,598 Elo+
Solo
Team Averages
Level 142
1,519 SR
1,535 Elo+

VS

Team Averages
Level 160
1,607 SR
1,531 Elo+
Ares
Ares
RichardR1der
Ares
Level 154
God Stats
2W - 3L
1,595 SR
Queue Stats
151W - 137L
1,537 Elo+
Solo
Martichoras
Martichoras
SilverCrowxddd
Martichoras
Level 187
God Stats
9W - 8L
1,846 SR
Queue Stats
71W - 76L
1,514 Elo+
Solo
Discordia
Discordia
Skullstacos
Discordia
Level 157
God Stats
2W - 3L
1,691 SR
Queue Stats
206W - 193L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
SmokeyRC 21
Ne Zha
Level 159
God Stats
0W - 1L
1,715 SR
Queue Stats
186W - 192L
1,494 Elo+
Party 1
Bellona
Bellona
countrycbc
Bellona
Level 145
God Stats
0W - 1L
1,189 SR
Queue Stats
193W - 189L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EdenPowa27
Charon
9
0 / 1 / 2
5,439
544
2,417
6,228
4,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 4
6,704
670
4,991
4,009
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
codfine
Neith
11
1 / 2 / 0
5,819
582
5,210
7,071
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
kromarroth
Arachne
12
6 / 1 / 4
6,652
665
9,384
10,693
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Surtr
12
5 / 1 / 2
7,766
777
9,911
13,907
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,954
495
3,534
7,887
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
SilverCrowxddd
Martichoras
12
2 / 0 / 0
6,182
618
5,155
7,150
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
Skullstacos
Discordia
9
1 / 2 / 0
5,491
549
3,314
4,660
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
9
0 / 6 / 0
4,797
480
3,779
13,262
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
countrycbc
Bellona
8
1 / 6 / 1
5,139
514
7,075
13,942
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
5
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
EdenPowa27
Charon
0
1
2
1
L
0
2
1
0.25
L
Martichoras
SilverCrowxddd
Martichoras
2
0
0
2
L
Discordia
Skullstacos
Discordia
1
2
0
0.5
W
4
0
4
6
L
Ne Zha
0
6
0
0
W
Neith
codfine
Neith
1
2
0
0.5
L
Bellona
countrycbc
Bellona
1
6
1
0.25
W
Arachne
kromarroth
Arachne
6
1
4
8
W
Surtr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,913
Damage
22,857
41,908
Taken
46,901
19,162
Mitigated
25,508
23,478
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
EdenPowa27
Charon
2,417
920
0
1,948
6,228
4,092
0
2,280
3,842
13,029
0
L
3,534
699
0
1,579
7,887
5,955
0
2,009
5,878
14,175
0
L
Martichoras
SilverCrowxddd
Martichoras
5,155
2,173
0
3,177
7,150
3,512
0
801
6,349
0
58,243
L
Discordia
Skullstacos
Discordia
3,314
240
0
660
4,660
1,447
0
2,160
2,500
24,353
576
W
4,991
455
1,051
2,114
4,009
1,400
0
1,275
2,502
50,514
1,638
L
Ne Zha
3,779
1,259
0
5,063
13,262
5,349
0
1,393
11,815
0
33,190
W
Neith
codfine
Neith
5,210
1,665
0
2,717
7,071
2,827
0
572
6,499
0
55,219
L
Bellona
countrycbc
Bellona
7,075
3,409
0
4,283
13,942
9,245
0
1,434
12,433
0
38,190
W
Arachne
kromarroth
Arachne
9,384
7,144
0
5,840
10,693
4,257
0
2,199
8,322
0
51,334
W
Surtr
9,911
4,934
0
9,808
13,907
6,586
0
0
13,907
1,986
58,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
26,563
383
Minions Killed
292
0
Camps Cleared
0
1,066,818
Distance Traveled
993,342
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,439
544
6
1
0
188,498
6
L
Ares
4,954
495
21
2
0
199,929
2
L
Martichoras
6,182
618
91
9
0
199,623
2
L
Discordia
5,491
549
45
5
0
191,270
1
W
Ra
6,704
670
106
11
0
231,172
1
L
Ne Zha
4,797
480
63
6
0
204,128
0
W
Neith
5,819
582
99
10
0
203,434
0
L
Bellona
5,139
514
72
7
0
198,392
0
W
Arachne
6,652
665
78
8
0
227,987
2
W
Surtr
7,766
777
94
9
0
215,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role