Player Matchup

Neith
Neith
Platinum V
 
Neith
Platinum V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum V
IRacu
Fafnir
Platinum V
Level 168
God Stats
8W - 7L
1,643 SR
Queue Stats
127W - 134L
1,696 MMR
Solo
Sol
Sol
Platinum V
Rayn3Ruin
Sol
Platinum V
Level 195
God Stats
5W - 2L
1,484 SR
Queue Stats
380W - 391L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ZmansNut
Sun Wukong
Gold I
Level 166
God Stats
10W - 8L
1,709 SR
Queue Stats
218W - 211L
1,701 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
jaymizal
Tsukuyomi
Gold I
Level 157
God Stats
4W - 2L
1,631 SR
Queue Stats
218W - 211L
1,700 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,594 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,403 SR
1,620 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
DrewPossibly
Bastet
Platinum III
Level 158
God Stats
5W - 3L
1,191 SR
Queue Stats
117W - 101L
1,858 MMR
Party 2
Sobek
Sobek
Gold I
T pourri Val
Sobek
Gold I
Level 68
God Stats
0W - 2L
1,339 SR
Queue Stats
68W - 65L
1,687 MMR
Solo
Janus
Janus
Gold III
appachoppa
Janus
Gold III
Level 147
God Stats
1W - 3L
1,486 SR
Queue Stats
69W - 66L
1,558 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 1
3,720
744
1,678
2,568
767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
IRacu
Fafnir
6
0 / 0 / 2
3,971
794
2,626
4,002
3,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
2 / 1 / 0
3,807
761
3,855
2,813
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
ZmansNut
Sun Wukong
8
1 / 0 / 0
4,363
873
971
2,939
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
jaymizal
Tsukuyomi
6
1 / 0 / 1
3,596
719
1,201
3,894
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OdinBake KujiraHeraCthulhuNut

VS

Bans
LancelotBellonaBacchusKaliOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 0 / 0
3,389
678
2,019
3,895
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
 
Shiva
2
0 / 1 / 0
2,794
559
691
1,857
701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
5
0 / 1 / 0
3,061
612
1,810
3,549
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 1
3,531
706
1,479
5,234
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
6
0 / 1 / 0
3,366
673
1,242
2,224
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Ullr
 
Ullr
1
0
0
1
L
Shiva
 
Shiva
0
1
0
0
L
Bastet
0
1
0
0
W
Fafnir
IRacu
Fafnir
0
0
2
1
W
2
1
0
2
L
0
1
1
0.5
W
Sun Wukong
ZmansNut
Sun Wukong
1
0
0
1
L
Janus
0
1
0
0
W
Tsukuyomi
jaymizal
Tsukuyomi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,331
Damage
7,241
16,216
Taken
16,759
7,502
Mitigated
7,205
8,291
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,678
468
0
1,439
2,568
767
0
858
1,612
0
19,886
L
Ullr
 
Ullr
2,019
719
0
844
3,895
1,282
0
2,469
1,426
0
17,648
L
Shiva
 
Shiva
691
256
0
659
1,857
701
0
0
1,857
0
5,687
L
Bastet
1,810
433
0
2,031
3,549
1,019
0
507
3,042
0
11,820
W
Fafnir
IRacu
Fafnir
2,626
1,188
0
1,868
4,002
3,470
0
818
3,184
7,999
165
W
3,855
2,858
0
1,477
2,813
759
0
661
2,152
20,903
0
L
1,479
229
84
2,837
5,234
3,629
0
3,456
1,778
9,258
0
W
Sun Wukong
ZmansNut
Sun Wukong
971
154
0
929
2,939
1,369
0
102
2,738
0
25,865
L
Janus
1,242
379
0
760
2,224
574
0
0
2,224
16,141
0
W
Tsukuyomi
jaymizal
Tsukuyomi
1,201
228
0
2,578
3,894
1,137
0
244
3,608
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,457
Gold Earned
16,141
180
Minions Killed
117
0
Camps Cleared
0
544,546
Distance Traveled
471,370
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,720
744
41
8
0
103,853
0
L
Ullr
3,389
678
32
6
0
103,277
0
L
Shiva
2,794
559
14
3
0
31,916
0
L
Bastet
3,061
612
26
5
0
101,150
0
W
Fafnir
3,971
794
12
2
0
119,293
2
W
Sol
3,807
761
31
6
0
100,565
0
L
Sobek
3,531
706
11
2
0
123,438
0
W
Sun Wukong
4,363
873
60
12
0
102,958
0
L
Janus
3,366
673
34
7
0
111,589
24
W
Tsukuyomi
3,596
719
36
7
0
117,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role