Player Matchup

Nike
Nike
BigFattunn
Nike
Level 115
God Stats
1W - 1L
1,823 SR
Queue Stats
183W - 215L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
ButterBirne21
Kuzenbo
Level 139
God Stats
2W - 4L
1,649 SR
Queue Stats
192W - 195L
1,383 Elo+
Party 1
Anubis
Anubis
JohnnyLingos
Anubis
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
120W - 127L
1,440 Elo+
Party 2
Olorun
Olorun
changer91
Olorun
Level 93
God Stats
3W - 1L
1,882 SR
Queue Stats
130W - 134L
1,403 Elo+
Party 1
Ares
Ares
erLOYS
Ares
Level 79
God Stats
4W - 5L
1,360 SR
Queue Stats
215W - 215L
1,500 Elo+
Solo
Team Averages
Level 102
1,686 SR
1,428 Elo+

VS

Team Averages
Level 90
1,557 SR
1,400 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DemoniqueX
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Solo
Merlin
Merlin
LordPowers1
Merlin
Level 92
God Stats
4W - 4L
1,563 SR
Queue Stats
172W - 171L
1,397 Elo+
Solo
Janus
Janus
VisHD
Janus
Level 88
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 7L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,752
775
8,528
11,452
8,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
13
1 / 1 / 5
7,527
753
2,009
7,773
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
13
2 / 3 / 4
7,255
726
8,483
8,892
4,573
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
changer91
Olorun
14
0 / 1 / 3
7,122
712
1,801
6,159
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
erLOYS
Ares
11
0 / 3 / 5
7,028
703
4,420
14,664
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 1 / 7
7,938
794
5,883
6,810
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
 
Shiva
13
1 / 3 / 10
7,435
744
9,431
9,374
8,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
DemoniqueX
Vulcan
15
5 / 1 / 5
8,442
844
16,571
4,938
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
15
2 / 0 / 8
7,939
794
7,177
4,639
3,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
VisHD
Janus
12
1 / 2 / 7
7,280
728
4,957
3,771
1,082
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
6
Kills
11
11
Deaths
7
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
W
Shiva
 
Shiva
1
3
10
2
L
3
3
2
1.33
L
Kuzenbo
1
1
5
3.5
W
Vulcan
DemoniqueX
Vulcan
5
1
5
7.5
L
Anubis
2
3
4
1.33
W
Merlin
2
0
8
6
W
Janus
VisHD
Janus
1
2
7
2.25
L
Olorun
changer91
Olorun
0
1
3
1.5
L
Ares
erLOYS
Ares
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,241
Damage
44,019
48,940
Taken
29,532
35,218
Mitigated
18,869
17,929
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,883
992
2,111
2,258
6,810
3,344
0
5,170
1,640
14,047
0
W
Shiva
 
Shiva
9,431
1,275
1,351
2,698
9,374
8,895
0
5,971
3,403
0
14,840
L
8,528
189
1,222
1,929
11,452
8,957
0
8,837
2,615
2,523
18,347
L
Kuzenbo
2,009
652
1,951
1,615
7,773
7,659
0
5,007
2,766
10,045
0
W
Vulcan
DemoniqueX
Vulcan
16,571
6,680
670
316
4,938
2,268
0
2,358
2,580
28,490
0
L
Anubis
8,483
54
1,306
2,720
8,892
4,573
0
4,894
3,998
21,174
679
W
Merlin
7,177
829
785
899
4,639
3,280
0
2,150
2,489
19,907
394
W
Janus
VisHD
Janus
4,957
137
411
107
3,771
1,082
0
2,456
1,315
12,103
371
L
Olorun
changer91
Olorun
1,801
610
1,150
1,736
6,159
2,402
0
4,299
1,860
11,705
0
L
Ares
erLOYS
Ares
4,420
180
200
4,100
14,664
11,627
0
11,243
3,421
9,126
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
39,034
110
Minions Killed
114
0
Camps Cleared
0
930,721
Distance Traveled
924,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,938
794
19
2
0
170,610
0
W
Shiva
7,435
744
16
2
0
165,699
0
L
Nike
7,752
775
24
2
0
211,127
0
L
Kuzenbo
7,527
753
6
1
0
179,903
0
W
Vulcan
8,442
844
35
4
0
221,714
0
L
Anubis
7,255
726
40
4
0
179,107
0
W
Merlin
7,939
794
28
3
0
184,354
0
W
Janus
7,280
728
16
2
0
182,089
0
L
Olorun
7,122
712
36
4
0
196,629
0
L
Ares
7,028
703
4
0
0
163,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role