Player Matchup

Neith
Neith
Gold I
Crimzon Spider
Neith
Gold I
Level 157
God Stats
24W - 20L
1,645 SR
Queue Stats
154W - 143L
1,562 MMR
Party 1
Jing Wei
Jing Wei
Gold III
Im The Webb
Jing Wei
Gold III
Level 151
God Stats
7W - 4L
1,669 SR
Queue Stats
190W - 190L
1,465 MMR
Party 1
Poseidon
Poseidon
Gold III
donsanc
Poseidon
Gold III
Level 89
God Stats
2W - 2L
1,380 SR
Queue Stats
147W - 140L
1,514 MMR
Solo
Achilles
Achilles
Gold III
lTigerEyesl
Achilles
Gold III
Level 125
God Stats
2W - 3L
1,139 SR
Queue Stats
189W - 196L
1,515 MMR
Solo
Nox
Nox
Gold II
xRDGx NICK
Nox
Gold II
Level 156
God Stats
5W - 1L
1,900 SR
Queue Stats
110W - 110L
1,511 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,547 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,566 SR
1,513 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Gumbyy
Thanatos
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,584 MMR
Party 2
Bake Kujira
Bake Kujira
Gold V
HNDRRXX
Bake Kujira
Gold V
Level 108
God Stats
6W - 4L
1,652 SR
Queue Stats
25W - 26L
1,459 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Taylor_DaGerman
Xing Tian
Gold IV
Level 118
God Stats
43W - 35L
1,642 SR
Queue Stats
284W - 286L
1,508 MMR
Solo
Hera
Hera
Gold III
Yasuke95
Hera
Gold III
Level 158
God Stats
28W - 24L
1,538 SR
Queue Stats
454W - 452L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 7
10,468
654
11,735
10,666
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
Im The Webb
Jing Wei
15
3 / 2 / 2
8,393
525
7,685
6,720
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
donsanc
Poseidon
16
5 / 3 / 4
8,781
549
10,638
10,318
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
lTigerEyesl
Achilles
14
2 / 2 / 4
9,109
569
10,301
18,237
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 0 / 8
8,289
518
7,795
8,970
7,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Erlang ShenHe BoAwilixKali

VS

Bans
AgniBellonaOsirisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 1
5,841
365
3,540
11,504
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Gumbyy
Thanatos
16
9 / 4 / 0
9,257
579
8,749
16,018
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
HNDRRXX
Bake Kujira
13
0 / 4 / 2
7,418
464
11,677
17,304
15,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
Taylor_DaGerman
Xing Tian
11
0 / 2 / 2
7,059
441
7,251
19,855
15,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
12
0 / 6 / 5
7,437
465
6,233
10,199
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
9
9
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
1
0.13
W
9
2
7
6.25
L
Thanatos
Gumbyy
Thanatos
9
4
0
2.25
L
Bake Kujira
HNDRRXX
Bake Kujira
0
4
2
0.25
W
Jing Wei
Im The Webb
Jing Wei
3
2
2
2
L
Xing Tian
Taylor_DaGerman
Xing Tian
0
2
2
0.5
L
Hera
0
6
5
0.42
W
Poseidon
donsanc
Poseidon
5
3
4
2.33
W
Achilles
lTigerEyesl
Achilles
2
2
4
2
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,154
Damage
37,450
54,911
Taken
74,880
27,135
Mitigated
45,826
14,600
Healing
22,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,540
841
0
682
11,504
4,139
0
3,273
8,231
0
32,075
W
11,735
3,409
0
3,198
10,666
4,741
261
6,840
3,782
0
75,272
L
Thanatos
Gumbyy
Thanatos
8,749
2,845
0
12,449
16,018
7,249
13
4,004
12,014
0
66,286
L
Bake Kujira
HNDRRXX
Bake Kujira
11,677
4,078
0
4,116
17,304
15,897
0
2,589
14,715
52,298
1,643
W
Jing Wei
Im The Webb
Jing Wei
7,685
5,301
0
1,722
6,720
2,540
987
2,014
4,706
0
65,540
L
Xing Tian
Taylor_DaGerman
Xing Tian
7,251
915
1,500
2,596
19,855
15,001
0
5,260
14,595
38,534
1,402
L
Hera
6,233
1,053
0
1,520
10,199
3,540
0
2,852
7,347
49,471
533
W
Poseidon
donsanc
Poseidon
10,638
2,376
0
480
10,318
3,913
35
1,782
8,448
79,432
1,591
W
Achilles
lTigerEyesl
Achilles
10,301
3,183
0
5,172
18,237
8,788
175
8,397
8,869
312
69,802
W
7,795
1,590
0
4,028
8,970
7,153
84
3,632
5,285
34,370
2,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
37,012
491
Minions Killed
379
0
Camps Cleared
0
1,556,759
Distance Traveled
1,407,584
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,841
365
51
3
0
236,272
0
W
Neith
10,468
654
133
8
0
326,551
4
L
Thanatos
9,257
579
112
7
0
329,661
2
L
Bake Kujira
7,418
464
80
5
0
290,613
0
W
Jing Wei
8,393
525
102
6
0
312,271
2
L
Xing Tian
7,059
441
40
3
0
305,319
1
L
Hera
7,437
465
96
6
0
245,719
6
W
Poseidon
8,781
549
111
7
0
344,042
6
W
Achilles
9,109
569
108
7
0
280,602
2
W
Nox
8,289
518
37
2
0
293,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role