Player Matchup

Amaterasu
Amaterasu
BrimWNoYanke104
Amaterasu
Level 98
God Stats
1W - 3L
1,677 SR
Queue Stats
85W - 73L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Mekatorque
Cthulhu
Level 129
God Stats
1W - 4L
1,369 SR
Queue Stats
79W - 64L
1,567 Elo+
Solo
Kukulkan
Kukulkan
SB_juanpa2108-01
Kukulkan
Level 147
God Stats
6W - 8L
1,487 SR
Queue Stats
136W - 129L
1,540 Elo+
Solo
Thor
Thor
SolitaryLifeline
Thor
Level 124
God Stats
0W - 3L
1,111 SR
Queue Stats
86W - 93L
1,402 Elo+
Solo
Izanami
Izanami
krayzKASH
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,214 Elo+
Solo
Team Averages
Level 113
1,429 SR
1,443 Elo+

VS

Team Averages
Level 141
1,618 SR
1,499 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
TreyThaKid3
Poseidon
Level 108
God Stats
9W - 6L
1,638 SR
Queue Stats
61W - 61L
1,548 Elo+
Solo
Charybdis
Charybdis
kingvonny
Charybdis
Level 135
God Stats
2W - 1L
1,767 SR
Queue Stats
46W - 45L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
uzumaki1518
Cthulhu
Level 148
God Stats
5W - 1L
1,685 SR
Queue Stats
46W - 44L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrimWNoYanke104
Amaterasu
12
0 / 5 / 0
7,099
507
8,649
17,784
14,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cthulhu
Mekatorque
Cthulhu
11
2 / 3 / 2
7,024
502
5,681
9,647
7,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
0 / 1 / 2
7,795
557
4,434
7,269
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 1
6,675
477
6,004
11,587
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
krayzKASH
Izanami
10
1 / 4 / 1
6,199
443
4,187
7,898
2,782
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 0 / 3
8,891
635
11,495
15,264
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
 
Arachne
12
6 / 0 / 6
7,630
545
10,691
12,497
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
TreyThaKid3
Poseidon
13
1 / 2 / 1
7,395
528
2,759
6,472
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
kingvonny
Charybdis
13
2 / 1 / 5
7,859
561
5,246
7,156
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
uzumaki1518
Cthulhu
11
4 / 2 / 2
6,553
468
7,553
9,669
4,703
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
3
4.5
W
Arachne
 
Arachne
6
0
6
9
L
Amaterasu
BrimWNoYanke104
Amaterasu
0
5
0
0
L
Cthulhu
Mekatorque
Cthulhu
2
3
2
1
L
0
1
2
1
L
2
3
1
0.83
W
Poseidon
TreyThaKid3
Poseidon
1
2
1
0.75
W
Charybdis
kingvonny
Charybdis
2
1
5
4.5
L
Izanami
krayzKASH
Izanami
1
4
1
0.38
W
Cthulhu
uzumaki1518
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
37,744
54,185
Taken
51,058
33,216
Mitigated
32,377
13,913
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,495
5,080
0
4,504
15,264
17,516
0
0
15,264
0
73,689
W
Arachne
 
Arachne
10,691
8,650
0
4,530
12,497
5,331
24
2,545
9,952
0
45,833
L
Amaterasu
BrimWNoYanke104
Amaterasu
8,649
4,931
0
6,000
17,784
14,527
0
0
16,720
0
58,598
L
Cthulhu
Mekatorque
Cthulhu
5,681
970
179
1,899
9,647
7,446
0
3,098
6,519
34,485
0
L
4,434
253
0
1,248
7,269
3,242
639
2,527
4,528
70,514
2,484
L
6,004
1,440
0
2,297
11,587
5,219
0
1,717
9,677
0
49,312
W
Poseidon
TreyThaKid3
Poseidon
2,759
173
0
381
6,472
2,335
0
2,413
4,059
58,311
1,192
W
Charybdis
kingvonny
Charybdis
5,246
2,177
0
4,333
7,156
2,492
304
1,480
5,676
0
49,199
L
Izanami
krayzKASH
Izanami
4,187
2,965
0
2,290
7,898
2,782
0
2,415
5,483
0
40,821
W
Cthulhu
uzumaki1518
Cthulhu
7,553
274
63
3,421
9,669
4,703
90
3,425
6,244
32,151
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
38,328
435
Minions Killed
455
0
Camps Cleared
0
1,307,198
Distance Traveled
1,331,399
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,891
635
142
10
0
264,094
2
W
Arachne
7,630
545
62
4
0
301,065
3
L
Amaterasu
7,099
507
103
7
0
208,256
0
L
Cthulhu
7,024
502
47
3
0
309,344
2
L
Kukulkan
7,795
557
127
9
0
260,809
0
L
Thor
6,675
477
88
6
0
268,294
0
W
Poseidon
7,395
528
116
8
0
233,662
2
W
Charybdis
7,859
561
96
7
0
251,811
6
L
Izanami
6,199
443
70
5
0
260,495
3
W
Cthulhu
6,553
468
39
3
0
280,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role