Player Matchup

Sylvanus
Sylvanus
BorealFurnace
Sylvanus
Level 192
God Stats
14W - 19L
1,592 SR
Queue Stats
211W - 211L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Meitman
Jormungandr
Level 114
God Stats
1W - 1L
1,761 SR
Queue Stats
310W - 256L
1,508 Elo+
Solo
Nut
Nut
ThiccVicc
Nut
Level 120
God Stats
3W - 2L
1,548 SR
Queue Stats
138W - 111L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Turbocharged22
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 196L
1,525 Elo+
Solo
Thor
Thor
kevinoob
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 137L
1,518 Elo+
Solo
Team Averages
Level 146
1,580 SR
1,513 Elo+

VS

Team Averages
Level 143
1,544 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
AnonEMister
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
484W - 459L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Bajan_Badass
Sylvanus
Level 164
God Stats
7W - 3L
1,728 SR
Queue Stats
221W - 223L
1,521 Elo+
Solo
Charybdis
Charybdis
CobaltChameleon
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,532 Elo+
Party 1
Agni
Agni
Neoception
Agni
Level 183
God Stats
1W - 1L
1,116 SR
Queue Stats
117W - 99L
1,555 Elo+
Party 1
Neith
Neith
XxZEPPAxX
Neith
Level 155
God Stats
32W - 18L
1,876 SR
Queue Stats
685W - 655L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BorealFurnace
Sylvanus
14
2 / 4 / 4
8,727
485
9,135
18,232
9,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Meitman
Jormungandr
12
2 / 4 / 1
7,862
437
6,508
17,337
19,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 0 / 1
11,083
616
12,193
10,835
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Turbocharged22
Morgan Le Fay
16
0 / 3 / 1
9,332
518
8,048
9,824
3,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
13
0 / 6 / 0
8,292
461
9,190
20,062
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnonEMister
Cu Chulainn
17
1 / 1 / 7
10,905
606
17,024
20,089
15,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Bajan_Badass
Sylvanus
13
0 / 3 / 8
8,699
483
5,677
16,009
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
CobaltChameleon
Charybdis
17
0 / 3 / 2
9,945
553
7,466
15,372
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
14 / 1 / 0
10,856
603
16,936
14,248
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
XxZEPPAxX
Neith
17
2 / 1 / 6
10,210
567
7,897
10,460
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
17
17
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnonEMister
Cu Chulainn
1
1
7
4.5
W
Sylvanus
Bajan_Badass
Sylvanus
0
3
8
1.33
L
Sylvanus
BorealFurnace
Sylvanus
2
4
4
1
W
Charybdis
CobaltChameleon
Charybdis
0
3
2
0.33
L
Jormungandr
Meitman
Jormungandr
2
4
1
0.63
W
14
1
0
14
L
5
0
1
5.5
L
Morgan Le Fay
Turbocharged22
Morgan Le Fay
0
3
1
0.17
W
Neith
XxZEPPAxX
Neith
2
1
6
5
L
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
55,000
76,290
Taken
76,178
55,244
Mitigated
45,871
18,211
Healing
32,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnonEMister
Cu Chulainn
17,024
2,765
0
3,710
20,089
15,428
492
3,959
15,060
12,783
74,054
W
Sylvanus
Bajan_Badass
Sylvanus
5,677
1,233
3,419
6,478
16,009
13,329
58
6,208
9,801
24,734
0
L
Sylvanus
BorealFurnace
Sylvanus
9,135
1,749
331
6,073
18,232
9,768
0
7,309
10,923
51,278
18,506
W
Charybdis
CobaltChameleon
Charybdis
7,466
4,390
0
8,149
15,372
7,246
0
3,845
11,527
0
105,907
L
Jormungandr
Meitman
Jormungandr
6,508
2,008
0
1,232
17,337
19,255
520
6,054
11,283
41,535
0
W
16,936
1,661
0
6,046
14,248
5,737
59
5,262
8,893
96,051
1,207
L
12,193
8,575
0
5,369
10,835
5,300
475
2,418
8,417
0
101,717
L
Morgan Le Fay
Turbocharged22
Morgan Le Fay
8,048
703
0
2,665
9,824
3,718
502
4,881
4,943
88,769
1,212
W
Neith
XxZEPPAxX
Neith
7,897
1,821
0
5,192
10,460
4,131
0
7,750
2,618
0
92,325
L
Thor
9,190
2,283
0
2,541
20,062
17,203
0
4,409
15,653
1,660
57,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
50,615
549
Minions Killed
582
0
Camps Cleared
0
1,741,574
Distance Traveled
1,715,776
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,905
606
128
7
0
323,423
0
W
Sylvanus
8,699
483
30
2
0
334,655
3
L
Sylvanus
8,727
485
93
5
0
358,169
4
W
Charybdis
9,945
553
159
9
0
311,354
0
L
Jormungandr
7,862
437
43
2
0
359,227
0
W
Agni
10,856
603
124
7
0
419,050
1
L
Nut
11,083
616
168
9
0
379,301
3
L
Morgan Le Fay
9,332
518
142
8
0
355,954
0
W
Neith
10,210
567
141
8
0
327,294
4
L
Thor
8,292
461
103
6
0
288,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role