Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DoctorE007
Baron Samedi
Level 102
God Stats
5W - 0L
1,846 SR
Queue Stats
59W - 70L
1,465 Elo+
Solo
Poseidon
Poseidon
Lawrence222lt143
Poseidon
Level 47
God Stats
1W - 1L
1,280 SR
Queue Stats
78W - 79L
1,412 Elo+
Solo
Fenrir
Fenrir
W4NT3DB0OM
Fenrir
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,496 Elo+
Party 2
Chernobog
Chernobog
YaBi23
Chernobog
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,279 Elo+
Party 2
Team Averages
Level 98
1,525 SR
1,431 Elo+

VS

Team Averages
Level 84
1,551 SR
1,439 Elo+
Chernobog
Chernobog
Arturo_Plateado4
Chernobog
Level 104
God Stats
13W - 13L
1,509 SR
Queue Stats
213W - 259L
1,445 Elo+
Party 1
Hel
Hel
Dyingnewbie
Hel
Level 38
God Stats
2W - 2L
1,532 SR
Queue Stats
67W - 71L
1,404 Elo+
Solo
Pele
Pele
LOMAGIC
Pele
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
25W - 31L
1,409 Elo+
Solo
Merlin
Merlin
imaG_bouruto0129
Merlin
Level 85
God Stats
3W - 5L
1,512 SR
Queue Stats
342W - 310L
1,440 Elo+
Solo
Khepri
Khepri
kingdrago619
Khepri
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 142L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 5
6,551
596
5,082
9,556
8,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
DoctorE007
Baron Samedi
10
1 / 3 / 2
5,624
511
2,724
8,562
3,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,133
558
2,231
5,717
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
W4NT3DB0OM
Fenrir
12
7 / 1 / 2
7,136
649
6,519
9,820
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
YaBi23
Chernobog
11
3 / 1 / 3
6,420
584
5,412
5,140
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
8
1 / 3 / 0
5,175
470
4,078
9,082
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,643
604
3,427
7,658
2,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Pele
LOMAGIC
Pele
9
2 / 3 / 0
5,342
486
5,160
8,475
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 3 / 0
5,922
538
5,072
6,527
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
10
1 / 3 / 0
6,528
593
3,300
7,283
5,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
5
6
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
5
5.5
L
Chernobog
1
3
0
0.33
W
Baron Samedi
DoctorE007
Baron Samedi
1
3
2
0.67
L
0
2
1
0.25
L
Pele
LOMAGIC
Pele
2
3
0
0.67
W
0
1
2
1
W
Fenrir
W4NT3DB0OM
Fenrir
7
1
2
8
W
Chernobog
YaBi23
Chernobog
3
1
3
4.5
L
1
3
0
0.33
L
Khepri
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,968
Damage
21,037
38,795
Taken
39,025
21,338
Mitigated
16,472
9,242
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,082
995
0
2,856
9,556
8,929
0
2,174
7,332
15,987
584
L
Chernobog
4,078
1,952
0
3,386
9,082
3,247
0
2,447
6,635
0
31,881
W
Baron Samedi
DoctorE007
Baron Samedi
2,724
314
46
2,665
8,562
3,925
0
2,605
5,957
28,828
986
L
3,427
400
71
3,752
7,658
2,463
0
1,425
6,233
49,242
890
L
Pele
LOMAGIC
Pele
5,160
887
0
869
8,475
3,095
0
1,672
6,803
0
24,412
W
2,231
245
0
500
5,717
1,929
0
3,728
1,424
35,963
324
W
Fenrir
W4NT3DB0OM
Fenrir
6,519
1,280
0
1,798
9,820
4,598
0
1,650
7,915
0
43,560
W
Chernobog
YaBi23
Chernobog
5,412
4,126
0
1,377
5,140
1,957
617
692
4,448
0
49,153
L
5,072
158
0
625
6,527
2,106
0
1,842
4,685
37,320
519
L
Khepri
3,300
554
178
1,561
7,283
5,561
0
2,267
5,016
20,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
29,610
283
Minions Killed
257
0
Camps Cleared
0
1,086,425
Distance Traveled
989,967
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,551
596
20
2
0
230,419
3
L
Chernobog
5,175
470
48
4
0
170,696
0
W
Baron Samedi
5,624
511
54
5
0
191,274
3
L
Hel
6,643
604
85
8
0
184,209
2
L
Pele
5,342
486
32
3
0
218,842
3
W
Poseidon
6,133
558
62
6
0
198,168
0
W
Fenrir
7,136
649
64
6
0
260,990
0
W
Chernobog
6,420
584
83
8
0
205,574
0
L
Merlin
5,922
538
70
6
0
205,359
0
L
Khepri
6,528
593
22
2
0
210,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role