Player Matchup

Persephone
Persephone
Toxin_Respect
Persephone
Level 87
God Stats
10W - 7L
1,544 SR
Queue Stats
311W - 271L
1,518 Elo+
Solo
Anhur
Anhur
Zazara
Anhur
Level 132
God Stats
13W - 19L
1,601 SR
Queue Stats
161W - 127L
1,588 Elo+
Solo
Loki
Loki
esdisi
Loki
Level 94
God Stats
5W - 3L
1,484 SR
Queue Stats
115W - 94L
1,554 Elo+
Solo
Tyr
Tyr
kiqai
Tyr
Level 129
God Stats
5W - 0L
1,832 SR
Queue Stats
137W - 110L
1,611 Elo+
Solo
Surtr
Surtr
lsolated
Surtr
Level 86
God Stats
9W - 1L
1,800 SR
Queue Stats
29W - 10L
1,838 Elo+
Solo
Team Averages
Level 106
1,652 SR
1,622 Elo+

VS

Team Averages
Level 137
1,584 SR
1,525 Elo+
Kali
Kali
 
Kali
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CycloneEye
Janus
Level 39
God Stats
3W - 6L
1,558 SR
Queue Stats
25W - 16L
1,576 Elo+
Solo
Xing Tian
Xing Tian
GoddessTiamat
Xing Tian
Level 195
God Stats
6W - 5L
1,668 SR
Queue Stats
87W - 101L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
MikeAndoJr
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,540 Elo+
Party 1
Izanami
Izanami
llRoboTechll
Izanami
Level 126
God Stats
1W - 2L
1,695 SR
Queue Stats
55W - 49L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Toxin_Respect
Persephone
14
2 / 2 / 3
9,076
567
9,631
6,443
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Zazara
Anhur
16
2 / 1 / 2
9,370
586
9,955
12,547
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
esdisi
Loki
17
9 / 1 / 6
10,143
634
9,762
12,245
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tyr
kiqai
Tyr
14
1 / 2 / 11
8,762
548
6,425
11,524
11,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
lsolated
Surtr
17
5 / 0 / 4
10,488
656
15,050
12,670
14,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 4 / 0
7,989
499
4,412
21,376
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
0 / 4 / 3
7,131
446
4,197
7,827
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
GoddessTiamat
Xing Tian
10
2 / 2 / 2
7,137
446
6,669
14,532
11,861
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
MikeAndoJr
Sun Wukong
11
0 / 6 / 0
6,861
429
4,388
17,270
14,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
llRoboTechll
Izanami
14
0 / 3 / 2
8,531
533
6,649
11,392
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
6
6
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
4
0
1
L
Janus
0
4
3
0.38
L
Xing Tian
GoddessTiamat
Xing Tian
2
2
2
1.5
L
Sun Wukong
MikeAndoJr
Sun Wukong
0
6
0
0
W
Persephone
Toxin_Respect
Persephone
2
2
3
1.75
W
Anhur
Zazara
Anhur
2
1
2
3
W
Loki
esdisi
Loki
9
1
6
12
W
Tyr
kiqai
Tyr
1
2
11
3.25
L
Izanami
llRoboTechll
Izanami
0
3
2
0.33
W
Surtr
lsolated
Surtr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,823
Damage
26,315
55,429
Taken
72,397
38,518
Mitigated
42,677
20,747
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,412
2,082
0
7,105
21,376
10,175
0
2,386
18,749
0
59,370
L
Janus
4,197
402
0
750
7,827
3,151
0
4,111
3,716
49,488
409
L
Xing Tian
GoddessTiamat
Xing Tian
6,669
1,203
1,571
2,366
14,532
11,861
0
2,721
11,668
24,460
0
L
Sun Wukong
MikeAndoJr
Sun Wukong
4,388
559
0
1,352
17,270
14,283
0
2,328
13,905
0
49,369
W
Persephone
Toxin_Respect
Persephone
9,631
304
0
1,995
6,443
2,299
0
2,583
3,612
64,916
711
W
Anhur
Zazara
Anhur
9,955
6,278
0
4,627
12,547
4,858
908
2,091
10,456
0
94,882
W
Loki
esdisi
Loki
9,762
3,145
0
7,828
12,245
5,462
0
1,298
10,947
0
94,893
W
Tyr
kiqai
Tyr
6,425
1,140
0
2,328
11,524
11,793
116
4,132
7,196
0
25,241
L
Izanami
llRoboTechll
Izanami
6,649
4,448
0
2,048
11,392
3,207
0
0
11,392
0
81,731
W
Surtr
lsolated
Surtr
15,050
4,565
0
3,969
12,670
14,106
221
1,040
11,630
5,423
86,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
37,649
564
Minions Killed
462
0
Camps Cleared
0
1,661,441
Distance Traveled
1,536,553
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,989
499
91
6
0
354,532
2
L
Janus
7,131
446
110
7
0
283,292
1
L
Xing Tian
7,137
446
23
1
0
325,976
5
L
Sun Wukong
6,861
429
94
6
0
274,362
0
W
Persephone
9,076
567
115
7
0
319,208
4
W
Anhur
9,370
586
138
9
0
313,797
0
W
Loki
10,143
634
127
8
0
364,947
0
W
Tyr
8,762
548
35
2
0
353,503
0
L
Izanami
8,531
533
144
9
0
298,391
3
W
Surtr
10,488
656
149
9
0
309,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role