Player Matchup

Fenrir
Fenrir
BLUEWOLFREAL
Fenrir
Level 59
God Stats
5W - 5L
1,500 SR
Queue Stats
54W - 48L
1,447 Elo+
Party 1
Atlas
Atlas
CanadianGod2233
Atlas
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 296L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
DDYBS96
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 263L
1,478 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,486 Elo+

VS

Team Averages
Level 62
1,483 SR
1,513 Elo+
Aphrodite
Aphrodite
Glowww1965
Aphrodite
Level 49
God Stats
7W - 4L
1,448 SR
Queue Stats
87W - 80L
1,470 Elo+
Solo
Bacchus
Bacchus
PihRainha
Bacchus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 101L
1,446 Elo+
Solo
Nut
Nut
homunculus4-20
Nut
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 9 / 1
5,844
584
3,273
11,179
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 6 / 0
6,949
695
6,359
12,893
11,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
DDYBS96
Zhong Kui
10
0 / 6 / 3
6,366
637
3,975
9,922
7,155
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Glowww1965
Aphrodite
13
7 / 1 / 10
8,670
867
5,690
8,592
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
PihRainha
Bacchus
12
6 / 2 / 11
8,769
877
7,897
8,021
6,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
8 / 0 / 13
9,401
940
13,515
7,901
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
21
21
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
9
1
0.06
L
3
6
0
0.5
L
Zhong Kui
DDYBS96
Zhong Kui
0
6
3
0.25
W
Aphrodite
Glowww1965
Aphrodite
7
1
10
12
W
Bacchus
PihRainha
Bacchus
6
2
11
5.75
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
27,102
33,994
Taken
24,514
22,740
Mitigated
16,764
2,762
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,273
1,078
0
591
11,179
4,524
18
3,828
7,297
0
8,889
L
6,359
3,111
0
360
12,893
11,061
0
4,637
8,187
18,092
308
L
Zhong Kui
DDYBS96
Zhong Kui
3,975
520
197
1,614
9,922
7,155
0
4,293
5,554
15,854
0
W
Aphrodite
Glowww1965
Aphrodite
5,690
1,394
3,185
4,827
8,592
6,082
462
3,353
5,239
25,695
626
W
Bacchus
PihRainha
Bacchus
7,897
1,020
0
1,505
8,021
6,649
216
3,374
4,647
24,592
2,791
W
13,515
8,430
0
2,871
7,901
4,033
1,278
3,350
4,551
0
40,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,159
Gold Earned
26,840
57
Minions Killed
151
0
Camps Cleared
0
438,068
Distance Traveled
501,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,844
584
12
1
0
142,351
0
L
Atlas
6,949
695
14
1
0
168,393
0
L
Zhong Kui
6,366
637
31
3
0
127,324
0
W
Aphrodite
8,670
867
48
5
0
159,359
0
W
Bacchus
8,769
877
40
4
0
183,315
0
W
Nut
9,401
940
63
6
0
158,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role