Player Matchup

Bellona
Bellona
F3doraTipp3r
Bellona
Level 105
God Stats
26W - 25L
1,598 SR
Queue Stats
170W - 139L
1,509 Elo+
Party 2
Anubis
Anubis
Olympus883
Anubis
Level 195
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 158L
1,531 Elo+
Party 2
Arachne
Arachne
PAULIUSRITCHIUS
Arachne
Level 145
God Stats
3W - 1L
1,330 SR
Queue Stats
63W - 58L
1,548 Elo+
Solo
Hel
Hel
TheManLikeMoe
Hel
Level 132
God Stats
4W - 6L
1,284 SR
Queue Stats
113W - 163L
1,467 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
nathanmax2
Ah Muzen Cab
Level 89
God Stats
8W - 4L
1,632 SR
Queue Stats
94W - 108L
1,470 Elo+
Party 3
Team Averages
Level 133
1,469 SR
1,505 Elo+

VS

Team Averages
Level 97
1,628 SR
1,647 Elo+
Ishtar
Ishtar
AlfonsoRibeiro
Ishtar
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 55L
1,653 Elo+
Party 1
Bake Kujira
Bake Kujira
PaulDangles
Bake Kujira
Level 107
God Stats
1W - 1L
1,810 SR
Queue Stats
48W - 46L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
SamIsDaCoolest
Cthulhu
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 4L
1,836 Elo+
Party 1
Janus
Janus
SleepyJoeZzz
Janus
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 80L
1,613 Elo+
Party 1
Arachne
Arachne
peterfawzy
Arachne
Level 127
God Stats
40W - 41L
1,591 SR
Queue Stats
186W - 170L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F3doraTipp3r
Bellona
14
2 / 1 / 0
8,992
599
10,697
15,669
13,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Olympus883
Anubis
16
2 / 2 / 1
9,386
626
8,357
9,485
4,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 1
8,573
572
5,585
15,502
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 1 / 3
8,231
549
3,924
9,624
8,158
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
nathanmax2
Ah Muzen Cab
13
0 / 1 / 3
7,003
467
7,355
8,295
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,316
421
4,194
8,507
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
PaulDangles
Bake Kujira
11
0 / 1 / 2
6,789
453
6,367
12,278
12,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 1
7,125
475
8,092
10,260
9,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
8,195
546
5,480
5,853
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
peterfawzy
Arachne
13
4 / 5 / 2
7,700
513
6,878
18,778
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
6
6
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Bellona
F3doraTipp3r
Bellona
2
1
0
2
W
Anubis
Olympus883
Anubis
2
2
1
1.25
W
6
1
1
6.5
L
Bake Kujira
PaulDangles
Bake Kujira
0
1
2
1
L
0
2
1
0.25
L
1
2
2
1
W
1
1
3
2.5
W
Ah Muzen Cab
nathanmax2
Ah Muzen Cab
0
1
3
1.5
L
Arachne
peterfawzy
Arachne
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
31,011
58,575
Taken
55,676
36,210
Mitigated
34,307
32,990
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,194
1,919
0
3,443
8,507
3,587
0
1,214
7,293
0
47,191
W
Bellona
F3doraTipp3r
Bellona
10,697
2,938
0
8,523
15,669
13,084
0
5,261
9,368
0
69,383
W
Anubis
Olympus883
Anubis
8,357
184
0
5,707
9,485
4,644
328
4,233
4,882
87,372
181
W
5,585
3,110
0
10,329
15,502
6,490
260
2,970
12,304
0
75,594
L
Bake Kujira
PaulDangles
Bake Kujira
6,367
3,608
0
1,813
12,278
12,177
0
2,784
9,494
26,460
2,180
L
8,092
831
0
875
10,260
9,645
0
1,546
8,714
41,741
1,560
L
5,480
235
0
692
5,853
1,897
0
2,106
3,747
55,684
707
W
3,924
307
1,980
6,081
9,624
8,158
0
2,327
7,297
24,258
2,421
W
Ah Muzen Cab
nathanmax2
Ah Muzen Cab
7,355
2,352
0
370
8,295
3,834
0
3,055
5,184
0
54,351
L
Arachne
peterfawzy
Arachne
6,878
4,377
0
8,890
18,778
7,001
0
4,224
14,554
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
36,125
522
Minions Killed
432
0
Camps Cleared
0
1,506,352
Distance Traveled
1,391,814
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,316
421
97
6
0
285,511
3
W
Bellona
8,992
599
129
9
0
265,782
2
W
Anubis
9,386
626
157
10
0
288,790
2
W
Arachne
8,573
572
101
7
0
351,058
0
L
Bake Kujira
6,789
453
39
3
0
290,808
4
L
Cthulhu
7,125
475
98
7
0
249,612
0
L
Janus
8,195
546
123
8
0
298,872
6
W
Hel
8,231
549
38
3
0
299,373
1
W
Ah Muzen Cab
7,003
467
97
6
0
301,349
0
L
Arachne
7,700
513
75
5
0
267,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role