Player Matchup

Eset
Eset
BossManSteve13
Eset
Level 67
God Stats
1W - 3L
1,716 SR
Queue Stats
85W - 96L
1,444 Elo+
Solo
Medusa
Medusa
ChiliDogs420
Medusa
Level 121
God Stats
2W - 2L
1,496 SR
Queue Stats
25W - 39L
1,374 Elo+
Solo
Amaterasu
Amaterasu
LadyovBelial
Amaterasu
Level 152
God Stats
1W - 2L
1,634 SR
Queue Stats
64W - 69L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MAG1KILLA
Morgan Le Fay
Level 193
God Stats
1W - 2L
1,479 SR
Queue Stats
76W - 71L
1,523 Elo+
Party 2
Surtr
Surtr
kinglew89
Surtr
Level 154
God Stats
2W - 3L
1,380 SR
Queue Stats
81W - 101L
1,427 Elo+
Party 2
Team Averages
Level 137
1,541 SR
1,449 Elo+

VS

Team Averages
Level 117
1,475 SR
1,446 Elo+
Surtr
Surtr
Kaos115
Surtr
Level 83
God Stats
7W - 2L
1,762 SR
Queue Stats
186W - 189L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
MURDONIAS
Ah Puch
Level 126
God Stats
2W - 2L
1,529 SR
Queue Stats
108W - 123L
1,412 Elo+
Party 1
Ishtar
Ishtar
PredatorZ 3
Ishtar
Level 127
God Stats
5W - 3L
1,529 SR
Queue Stats
207W - 209L
1,453 Elo+
Solo
Olorun
Olorun
ajr_warrior
Olorun
Level 126
God Stats
1W - 2L
1,195 SR
Queue Stats
117W - 109L
1,394 Elo+
Solo
Atlas
Atlas
xGearZx
Atlas
Level 125
God Stats
1W - 0L
1,359 SR
Queue Stats
95W - 91L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 7
10,678
712
14,336
13,170
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
1 / 4 / 8
9,745
650
7,705
10,934
4,911
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
LadyovBelial
Amaterasu
14
2 / 7 / 5
9,222
615
9,203
19,168
18,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
MAG1KILLA
Morgan Le Fay
18
6 / 4 / 5
10,754
717
20,995
13,720
7,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
kinglew89
Surtr
16
3 / 8 / 6
10,520
701
13,472
22,327
18,692
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kaos115
Surtr
17
3 / 6 / 18
10,876
725
9,170
19,464
22,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
MURDONIAS
Ah Puch
19
5 / 0 / 16
11,714
781
18,063
9,344
4,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
17
3 / 4 / 16
10,767
718
12,181
13,861
7,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Olorun
18
2 / 3 / 21
11,138
743
8,564
15,133
7,718
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
xGearZx
Atlas
20
15 / 3 / 11
14,005
934
24,886
20,775
16,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
15
Kills
28
28
Deaths
16
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Medusa
1
4
8
1.25
W
Surtr
Kaos115
Surtr
3
6
18
2
L
Amaterasu
LadyovBelial
Amaterasu
2
7
5
0.64
L
Morgan Le Fay
MAG1KILLA
Morgan Le Fay
6
4
5
2.13
W
Ah Puch
MURDONIAS
Ah Puch
5
0
16
13
W
Ishtar
3
4
16
2.75
W
Olorun
2
3
21
4.17
L
Surtr
kinglew89
Surtr
3
8
6
0.75
W
Atlas
xGearZx
Atlas
15
3
11
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,711
Damage
72,864
79,319
Taken
78,577
56,858
Mitigated
58,464
15,167
Healing
30,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,336
188
855
1,856
13,170
7,551
0
9,525
3,645
38,723
0
L
Medusa
7,705
2,116
879
980
10,934
4,911
0
6,560
4,374
0
18,808
W
Surtr
Kaos115
Surtr
9,170
2,478
943
1,742
19,464
22,424
602
8,085
11,137
566
15,474
L
Amaterasu
LadyovBelial
Amaterasu
9,203
1,941
991
3,531
19,168
18,439
0
12,973
6,195
0
14,105
L
Morgan Le Fay
MAG1KILLA
Morgan Le Fay
20,995
1,147
1,478
1,095
13,720
7,265
0
8,352
5,368
43,311
884
W
Ah Puch
MURDONIAS
Ah Puch
18,063
1,747
66
2,769
9,344
4,976
1,570
4,051
5,193
40,915
590
W
Ishtar
12,181
4,522
2,241
2,061
13,861
7,083
3,343
5,755
7,933
0
29,865
W
Olorun
8,564
3,601
9,210
7,356
15,133
7,718
1,943
7,775
7,185
22,222
0
L
Surtr
kinglew89
Surtr
13,472
2,872
628
2,874
22,327
18,692
135
13,837
8,490
1,768
23,070
W
Atlas
xGearZx
Atlas
24,886
7,354
424
3,200
20,775
16,263
618
10,286
10,357
49,741
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,919
Gold Earned
58,500
189
Minions Killed
221
0
Camps Cleared
0
1,265,021
Distance Traveled
1,414,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,678
712
57
4
0
286,591
0
L
Medusa
9,745
650
41
3
0
275,924
0
W
Surtr
10,876
725
18
1
0
294,275
0
L
Amaterasu
9,222
615
15
1
0
244,046
0
L
Morgan Le Fay
10,754
717
53
4
0
255,322
0
W
Ah Puch
11,714
781
57
4
0
283,928
0
W
Ishtar
10,767
718
53
4
0
264,236
0
W
Olorun
11,138
743
22
1
0
272,567
0
L
Surtr
10,520
701
23
2
0
203,138
0
W
Atlas
14,005
934
71
5
0
299,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role