Player Matchup

Danzaburou
Danzaburou
Flyy Drip
Danzaburou
Level 18
God Stats
2W - 0L
1,370 SR
Queue Stats
4W - 0L
1,621 Elo+
Party 1
Vulcan
Vulcan
Thats Perkk
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
Thats Swizz
Gilgamesh
Level 24
God Stats
5W - 1L
1,502 SR
Queue Stats
11W - 6L
1,439 Elo+
Party 1
Team Averages
Level 44
1,457 SR
1,491 Elo+

VS

Team Averages
Level 56
1,554 SR
1,367 Elo+
Tyr
Tyr
DakkieBoi
Tyr
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,425 Elo+
Solo
Fenrir
Fenrir
NoXDope
Fenrir
Level 64
God Stats
5W - 9L
1,336 SR
Queue Stats
67W - 84L
1,304 Elo+
Solo
Eset
Eset
RETR0BUTI0NGAM3R
Eset
Level 46
God Stats
6W - 3L
1,826 SR
Queue Stats
190W - 192L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flyy Drip
Danzaburou
15
3 / 4 / 8
10,498
700
9,815
9,570
4,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
3 / 2 / 7
11,011
734
17,769
8,505
3,824
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Thats Swizz
Gilgamesh
18
6 / 1 / 6
11,661
777
14,417
17,643
15,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,856
657
8,502
22,019
20,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
NoXDope
Fenrir
15
3 / 4 / 3
9,939
663
6,057
18,873
18,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

16
1 / 5 / 5
10,002
667
15,121
13,877
6,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
7
7
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Danzaburou
Flyy Drip
Danzaburou
3
4
8
1.75
L
Fenrir
NoXDope
Fenrir
3
4
3
1.13
L
1
5
5
0.7
W
Vulcan
3
2
7
3.25
W
Gilgamesh
Thats Swizz
Gilgamesh
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
29,680
35,718
Taken
54,769
23,750
Mitigated
45,344
4,299
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,502
1,492
0
4,833
22,019
20,658
41
5,017
16,932
0
34,757
W
Danzaburou
Flyy Drip
Danzaburou
9,815
5,022
0
1,091
9,570
4,691
1,896
2,957
6,424
0
28,524
L
Fenrir
NoXDope
Fenrir
6,057
763
0
1,218
18,873
18,333
112
7,612
11,216
0
11,073
L
15,121
1,478
248
3,091
13,877
6,353
0
5,226
8,606
58,315
0
W
Vulcan
17,769
5,734
0
643
8,505
3,824
306
3,847
4,481
69,869
768
W
Gilgamesh
Thats Swizz
Gilgamesh
14,417
3,096
0
2,565
17,643
15,235
120
8,287
8,800
0
37,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
29,797
186
Minions Killed
160
0
Camps Cleared
0
850,007
Distance Traveled
865,343
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,856
657
52
3
0
321,007
4
W
Danzaburou
10,498
700
42
3
0
237,086
0
L
Fenrir
9,939
663
15
1
0
295,399
0
L
Eset
10,002
667
93
6
0
248,937
0
W
Vulcan
11,011
734
96
6
0
305,180
0
W
Gilgamesh
11,661
777
48
3
0
307,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role