Player Matchup

Achilles
Achilles
DESTROYERXD2028
Achilles
Level 29
God Stats
10W - 13L
1,587 SR
Queue Stats
312W - 358L
1,387 Elo+
Party 3
Chaac
Chaac
M3NACE713
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Nemesis
Nemesis
Såmælle
Nemesis
Level 40
God Stats
2W - 3L
1,536 SR
Queue Stats
531W - 528L
1,406 Elo+
Party 3
Anubis
Anubis
TOExTAGS
Anubis
Level 44
God Stats
16W - 18L
1,581 SR
Queue Stats
96W - 109L
1,433 Elo+
Solo
Aphrodite
Aphrodite
savedapirate
Aphrodite
Level 61
God Stats
19W - 17L
1,559 SR
Queue Stats
338W - 362L
1,463 Elo+
Party 4
Team Averages
Level 36
1,553 SR
1,438 Elo+

VS

Team Averages
Level 49
1,588 SR
1,379 Elo+
Danzaburou
Danzaburou
Captfunk12
Danzaburou
Level 63
God Stats
10W - 9L
1,494 SR
Queue Stats
34W - 36L
1,279 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Demon__Turtle
Cu Chulainn
Level 28
God Stats
10W - 2L
1,500 SR
Queue Stats
69W - 55L
1,432 Elo+
Party 1
Bacchus
Bacchus
GoatedBK
Bacchus
Level 62
God Stats
12W - 8L
1,551 SR
Queue Stats
106W - 85L
1,454 Elo+
Party 1
Chang'e
Chang'e
KingOfVelocity-
Chang'e
Level 43
God Stats
3W - 1L
1,708 SR
Queue Stats
51W - 59L
1,279 Elo+
Party 2
Nu Wa
Nu Wa
Slümper
Nu Wa
Level 47
God Stats
3W - 3L
1,688 SR
Queue Stats
60W - 46L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
0 / 1 / 0
8,510
946
10,804
19,591
27,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
M3NACE713
Chaac
14
0 / 5 / 0
8,570
952
7,487
14,389
18,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Såmælle
Nemesis
14
0 / 2 / 0
8,450
939
7,543
11,535
11,275
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
TOExTAGS
Anubis
13
0 / 0 / 0
8,042
894
588
1,697
702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
savedapirate
Aphrodite
15
0 / 0 / 0
9,115
1,013
5,801
8,320
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

250

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captfunk12
Danzaburou
15
4 / 0 / 4
9,919
1,102
14,320
7,019
4,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Demon__Turtle
Cu Chulainn
15
0 / 0 / 7
8,628
959
8,393
9,511
12,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
GoatedBK
Bacchus
15
3 / 0 / 5
9,446
1,050
10,523
11,126
17,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 0 / 7
9,215
1,024
7,262
6,296
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nu Wa
Slümper
Nu Wa
15
0 / 0 / 8
9,067
1,007
10,286
1,194
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
8
8
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Captfunk12
Danzaburou
4
0
4
6
L
Achilles
0
1
0
0
W
Cu Chulainn
Demon__Turtle
Cu Chulainn
0
0
7
3.5
W
Bacchus
GoatedBK
Bacchus
3
0
5
5.5
W
1
0
7
4.5
L
Chaac
M3NACE713
Chaac
0
5
0
0
W
Nu Wa
Slümper
Nu Wa
0
0
8
4
L
Nemesis
Såmælle
Nemesis
0
2
0
0
L
Anubis
TOExTAGS
Anubis
0
0
0
0
L
Aphrodite
savedapirate
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
50,784
55,532
Taken
35,146
63,624
Mitigated
38,308
11,896
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Captfunk12
Danzaburou
14,320
6,584
0
2,488
7,019
4,396
0
634
6,336
0
30,582
L
Achilles
10,804
1,284
0
276
19,591
27,085
0
8,946
10,645
0
23,851
W
Cu Chulainn
Demon__Turtle
Cu Chulainn
8,393
1,931
0
1,040
9,511
12,141
0
1,311
7,799
0
19,565
W
Bacchus
GoatedBK
Bacchus
10,523
2,071
0
2,261
11,126
17,722
0
2,543
8,120
18,789
0
W
7,262
1,053
5,783
4,282
6,296
3,494
0
1,582
4,618
23,902
0
L
Chaac
M3NACE713
Chaac
7,487
795
0
1,767
14,389
18,722
0
7,396
6,993
0
21,375
W
Nu Wa
Slümper
Nu Wa
10,286
2,672
0
250
1,194
555
0
0
1,147
28,678
104
L
Nemesis
Såmælle
Nemesis
7,543
1,100
0
636
11,535
11,275
0
5,458
6,077
0
21,053
L
Anubis
TOExTAGS
Anubis
588
0
0
151
1,697
702
0
1,094
603
4,876
90
L
Aphrodite
savedapirate
Aphrodite
5,801
304
4,275
4,791
8,320
5,840
0
5,177
3,143
43,522
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
46,275
194
Minions Killed
184
5
Camps Cleared
4
816,547
Distance Traveled
833,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,919
1,102
48
5
0
170,019
0
L
Achilles
8,510
946
22
2
2
202,839
0
W
Cu Chulainn
8,628
959
22
2
0
158,529
0
W
Bacchus
9,446
1,050
16
2
2
170,474
0
W
Chang'e
9,215
1,024
61
7
0
159,018
0
L
Chaac
8,570
952
32
4
1
169,528
0
W
Nu Wa
9,067
1,007
37
4
2
175,414
0
L
Nemesis
8,450
939
23
3
0
212,588
0
L
Anubis
8,042
894
21
2
0
52,767
0
L
Aphrodite
9,115
1,013
96
11
2
178,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role