Player Matchup

Pele
Pele
 
Pele
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BennerzBoi
Sylvanus
Level 235
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,458 Elo+
Solo
Anhur
Anhur
ByluXx69
Anhur
Level 35
God Stats
2W - 5L
1,522 SR
Queue Stats
73W - 97L
1,412 Elo+
Solo
Ra
Ra
CrumbyBirch37
Ra
Level 105
God Stats
604W - 611L
1,531 SR
Queue Stats
755W - 792L
1,507 Elo+
Solo
Chiron
Chiron
gmonm8
Chiron
Level 45
God Stats
1W - 2L
1,693 SR
Queue Stats
40W - 50L
1,528 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,481 Elo+

VS

Team Averages
Level 131
1,538 SR
1,501 Elo+
Hachiman
Hachiman
ArisenSkull
Hachiman
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 13L
1,574 Elo+
Solo
Bacchus
Bacchus
Kanariote
Bacchus
Level 120
God Stats
26W - 35L
1,424 SR
Queue Stats
79W - 77L
1,467 Elo+
Solo
Bellona
Bellona
Nellhell
Bellona
Level 114
God Stats
72W - 91L
1,593 SR
Queue Stats
488W - 507L
1,494 Elo+
Solo
Fenrir
Fenrir
Pânzer
Fenrir
Level 124
God Stats
16W - 11L
1,675 SR
Queue Stats
270W - 285L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Superiorx5
Baron Samedi
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
626W - 635L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 1 / 0
5,675
1,135
2,958
5,254
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
BennerzBoi
Sylvanus
10
0 / 4 / 0
5,484
1,097
3,580
9,987
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ByluXx69
Anhur
10
0 / 3 / 0
5,197
1,039
457
3,264
1,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,534
1,107
1,974
1,625
504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
gmonm8
Chiron
10
0 / 1 / 0
5,548
1,110
5,343
5,420
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

343

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArisenSkull
Hachiman
11
2 / 0 / 5
6,534
1,307
5,550
2,678
1,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Kanariote
Bacchus
11
2 / 0 / 7
6,423
1,285
5,059
4,748
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nellhell
Bellona
11
1 / 0 / 4
5,798
1,160
3,487
3,728
2,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Pânzer
Fenrir
11
2 / 0 / 4
6,433
1,287
3,376
4,292
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Baron Samedi
Superiorx5
Baron Samedi
11
2 / 0 / 6
6,621
1,324
5,436
1,712
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
9
9
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
W
Hachiman
ArisenSkull
Hachiman
2
0
5
4.5
L
Sylvanus
BennerzBoi
Sylvanus
0
4
0
0
L
Anhur
ByluXx69
Anhur
0
3
0
0
L
0
0
0
0
W
Bacchus
Kanariote
Bacchus
2
0
7
5.5
W
Bellona
Nellhell
Bellona
1
0
4
3
W
Fenrir
Pânzer
Fenrir
2
0
4
4
W
Baron Samedi
Superiorx5
Baron Samedi
2
0
6
5
L
Chiron
gmonm8
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,312
Damage
22,908
25,550
Taken
17,158
12,517
Mitigated
10,794
3,256
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,958
430
0
204
5,254
1,841
0
1,951
2,911
0
18,160
W
Hachiman
ArisenSkull
Hachiman
5,550
3,451
0
463
2,678
1,021
0
1,005
1,673
0
19,870
L
Sylvanus
BennerzBoi
Sylvanus
3,580
678
701
1,058
9,987
6,987
0
3,534
5,843
8,815
1,778
L
Anhur
ByluXx69
Anhur
457
340
0
17
3,264
1,107
0
1,465
1,593
0
1,828
L
1,974
0
402
116
1,625
504
0
878
607
13,781
412
W
Bacchus
Kanariote
Bacchus
5,059
0
0
560
4,748
4,387
0
1,489
3,259
4,885
1,037
W
Bellona
Nellhell
Bellona
3,487
878
46
586
3,728
2,278
0
1,258
2,470
0
7,510
W
Fenrir
Pânzer
Fenrir
3,376
304
0
369
4,292
2,162
0
894
3,398
0
11,364
W
Baron Samedi
Superiorx5
Baron Samedi
5,436
612
861
345
1,712
946
0
669
1,043
21,371
0
L
Chiron
gmonm8
Chiron
5,343
1,248
215
543
5,420
2,078
0
1,155
4,011
0
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
31,809
102
Minions Killed
115
3
Camps Cleared
9
469,062
Distance Traveled
540,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,675
1,135
44
9
1
121,861
0
W
Hachiman
6,534
1,307
44
9
6
109,669
0
L
Sylvanus
5,484
1,097
11
2
0
84,293
0
L
Anhur
5,197
1,039
2
0
0
37,782
0
L
Ra
5,534
1,107
32
6
1
121,542
0
W
Bacchus
6,423
1,285
5
1
0
100,514
0
W
Bellona
5,798
1,160
8
2
0
120,574
0
W
Fenrir
6,433
1,287
20
4
2
117,331
0
W
Baron Samedi
6,621
1,324
38
8
1
92,248
0
L
Chiron
5,548
1,110
13
3
1
103,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role