Player Matchup

Merlin
Merlin
Dohflamingo
Merlin
Level 66
God Stats
6W - 10L
1,500 SR
Queue Stats
103W - 101L
1,555 Elo+
Solo
Izanami
Izanami
Eaglelandt
Izanami
Level 121
God Stats
1W - 0L
1,318 SR
Queue Stats
75W - 24L
1,842 Elo+
Party 1
Gilgamesh
Gilgamesh
Revan1734
Gilgamesh
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 10L
1,832 Elo+
Party 1
The Morrigan
The Morrigan
Swamithenoob
The Morrigan
Level 139
God Stats
5W - 5L
1,465 SR
Queue Stats
87W - 83L
1,551 Elo+
Solo
King Arthur
King Arthur
YaroTheConsumer
King Arthur
Level 107
God Stats
3W - 2L
1,433 SR
Queue Stats
6W - 6L
1,414 Elo+
Solo
Team Averages
Level 110
1,443 SR
1,639 Elo+

VS

Team Averages
Level 123
1,614 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
Asperboy18
Tsukuyomi
Level 124
God Stats
6W - 3L
1,792 SR
Queue Stats
15W - 9L
1,625 Elo+
Party 2
Shiva
Shiva
BunkerBuc
Shiva
Level 188
God Stats
8W - 3L
1,824 SR
Queue Stats
119W - 94L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Exalted-God
Morgan Le Fay
Level 157
God Stats
1W - 3L
1,495 SR
Queue Stats
83W - 79L
1,493 Elo+
Party 2
Ishtar
Ishtar
Grognougnou
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 147L
1,511 Elo+
Solo
Jormungandr
Jormungandr
WardenCousland
Jormungandr
Level 79
God Stats
19W - 21L
1,457 SR
Queue Stats
239W - 251L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 2 / 11
9,485
1,355
12,980
7,091
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Eaglelandt
Izanami
14
3 / 1 / 11
9,156
1,308
17,371
7,446
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Revan1734
Gilgamesh
14
2 / 1 / 12
8,848
1,264
13,778
11,906
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Swamithenoob
The Morrigan
14
3 / 0 / 5
8,645
1,235
8,093
5,663
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
YaroTheConsumer
King Arthur
14
5 / 2 / 9
9,154
1,308
9,589
12,493
12,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asperboy18
Tsukuyomi
13
1 / 4 / 4
7,983
1,140
7,817
10,761
4,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
BunkerBuc
Shiva
14
3 / 3 / 3
8,914
1,273
12,115
16,707
18,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Exalted-God
Morgan Le Fay
13
0 / 3 / 5
7,775
1,111
8,297
9,934
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
13
1 / 5 / 2
7,714
1,102
5,029
9,269
3,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
WardenCousland
Jormungandr
14
1 / 3 / 2
8,292
1,185
7,024
18,859
15,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
18
Kills
6
6
Deaths
18
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Asperboy18
Tsukuyomi
1
4
4
0.75
L
Shiva
BunkerBuc
Shiva
3
3
3
1.5
W
Merlin
5
2
11
5.25
W
Izanami
Eaglelandt
Izanami
3
1
11
8.5
L
Morgan Le Fay
Exalted-God
Morgan Le Fay
0
3
5
0.83
L
Ishtar
1
5
2
0.4
W
Gilgamesh
Revan1734
Gilgamesh
2
1
12
8
W
The Morrigan
Swamithenoob
The Morrigan
3
0
5
5.5
L
Jormungandr
WardenCousland
Jormungandr
1
3
2
0.67
W
King Arthur
YaroTheConsumer
King Arthur
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,811
Damage
40,282
44,599
Taken
65,530
32,501
Mitigated
45,972
2,428
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Asperboy18
Tsukuyomi
7,817
1,557
0
228
10,761
4,522
0
3,209
7,426
0
18,514
L
Shiva
BunkerBuc
Shiva
12,115
1,014
683
1,702
16,707
18,082
0
4,495
11,736
4,168
23,723
W
Merlin
12,980
455
0
27
7,091
3,158
0
1,836
5,079
21,896
0
W
Izanami
Eaglelandt
Izanami
17,371
12,922
0
1,529
7,446
3,113
0
3,261
4,107
0
37,167
L
Morgan Le Fay
Exalted-God
Morgan Le Fay
8,297
1,282
0
54
9,934
4,200
0
3,791
5,846
16,569
697
L
Ishtar
5,029
3,073
0
640
9,269
3,823
0
2,505
6,523
0
12,065
W
Gilgamesh
Revan1734
Gilgamesh
13,778
3,825
0
783
11,906
11,555
0
4,998
6,608
0
22,918
W
The Morrigan
Swamithenoob
The Morrigan
8,093
1,579
0
0
5,663
2,259
0
1,879
3,431
15,706
2,324
L
Jormungandr
WardenCousland
Jormungandr
7,024
2,283
288
2,972
18,859
15,345
0
4,745
13,670
33,256
0
W
King Arthur
YaroTheConsumer
King Arthur
9,589
992
0
89
12,493
12,416
0
4,652
7,418
154
16,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
40,678
133
Minions Killed
143
6
Camps Cleared
5
780,280
Distance Traveled
732,857
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,983
1,140
17
2
0
159,768
0
L
Shiva
8,914
1,273
34
5
3
169,887
0
W
Merlin
9,485
1,355
22
3
2
143,635
0
W
Izanami
9,156
1,308
54
8
0
137,129
0
L
Morgan Le Fay
7,775
1,111
19
3
0
153,509
0
L
Ishtar
7,714
1,102
21
3
2
106,518
0
W
Gilgamesh
8,848
1,264
13
2
0
172,817
0
W
The Morrigan
8,645
1,235
27
4
4
162,293
0
L
Jormungandr
8,292
1,185
52
7
0
143,175
2
W
King Arthur
9,154
1,308
17
2
0
164,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role