Player Matchup

Tiamat
Tiamat
Aeraecura
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,449 Elo+
Solo
Ares
Ares
Correxus
Ares
Level 149
God Stats
0W - 2L
1,474 SR
Queue Stats
72W - 62L
1,477 Elo+
Solo
Scylla
Scylla
Exx0Thunder
Scylla
Level 99
God Stats
1W - 2L
1,674 SR
Queue Stats
30W - 39L
1,477 Elo+
Solo
Yu Huang
Yu Huang
Silver_Starlit
Yu Huang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 2
Susano
Susano
SynTron
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 2
Team Averages
Level 99
1,530 SR
1,438 Elo+

VS

Team Averages
Level 151
1,591 SR
1,508 Elo+
Cliodhna
Cliodhna
Bigdaddy4589
Cliodhna
Level 155
God Stats
1W - 2L
1,730 SR
Queue Stats
38W - 36L
1,508 Elo+
Solo
Skadi
Skadi
Cansaurus
Skadi
Level 178
God Stats
14W - 18L
1,472 SR
Queue Stats
311W - 330L
1,487 Elo+
Party 1
Merlin
Merlin
DarrenSayz
Merlin
Level 155
God Stats
2W - 0L
1,701 SR
Queue Stats
123W - 112L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
DemonicJackyl
Gilgamesh
Level 148
God Stats
2W - 2L
1,417 SR
Queue Stats
189W - 197L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
JPx4
Zhong Kui
Level 121
God Stats
3W - 1L
1,635 SR
Queue Stats
65W - 68L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aeraecura
Tiamat
13
2 / 6 / 6
7,648
695
4,118
10,133
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
0 / 4 / 8
7,901
718
2,151
14,012
14,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
3 / 3 / 6
8,756
796
6,231
7,697
3,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Yu Huang
13
1 / 5 / 8
7,559
687
5,260
9,545
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
SynTron
Susano
15
7 / 5 / 4
9,222
838
12,403
11,860
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bigdaddy4589
Cliodhna
15
8 / 3 / 6
9,650
877
11,239
9,908
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Cansaurus
Skadi
17
5 / 1 / 12
9,668
879
13,729
6,810
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DarrenSayz
Merlin
15
1 / 3 / 15
9,238
840
8,378
5,828
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DemonicJackyl
Gilgamesh
14
4 / 4 / 8
9,782
889
5,435
12,351
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
JPx4
Zhong Kui
16
5 / 4 / 12
9,687
881
10,306
12,266
11,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
13
Kills
23
23
Deaths
15
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aeraecura
Tiamat
2
6
6
0.83
W
Cliodhna
Bigdaddy4589
Cliodhna
8
3
6
3.67
W
Skadi
Cansaurus
Skadi
5
1
12
11
L
Ares
0
4
8
1
W
Merlin
DarrenSayz
Merlin
1
3
15
2.83
W
Gilgamesh
DemonicJackyl
Gilgamesh
4
4
8
2
L
Scylla
3
3
6
2
W
Zhong Kui
JPx4
Zhong Kui
5
4
12
2.75
L
Yu Huang
1
5
8
1
L
Susano
SynTron
Susano
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,163
Damage
49,087
53,247
Taken
47,163
33,619
Mitigated
33,053
11,717
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aeraecura
Tiamat
4,118
394
1,989
1,037
10,133
5,450
0
3,620
6,513
8,120
0
W
Cliodhna
Bigdaddy4589
Cliodhna
11,239
431
184
1,808
9,908
4,047
1,382
3,494
6,362
0
18,363
W
Skadi
Cansaurus
Skadi
13,729
2,975
1,593
1,466
6,810
2,720
2,813
2,854
3,874
0
30,943
L
Ares
2,151
43
1,530
1,551
14,012
14,117
0
4,998
9,014
4,188
99
W
Merlin
DarrenSayz
Merlin
8,378
43
732
709
5,828
2,569
1,136
1,594
4,112
19,718
0
W
Gilgamesh
DemonicJackyl
Gilgamesh
5,435
592
425
1,377
12,351
12,675
396
3,132
9,093
0
14,795
L
Scylla
6,231
1,163
1,277
858
7,697
3,569
0
2,780
4,917
25,238
0
W
Zhong Kui
JPx4
Zhong Kui
10,306
529
1,231
4,918
12,266
11,042
1,016
5,929
6,061
21,053
0
L
Yu Huang
5,260
235
1,186
413
9,545
4,581
0
3,211
6,334
14,695
0
L
Susano
SynTron
Susano
12,403
3,937
721
1,155
11,860
5,902
0
4,075
7,785
0
20,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
48,025
95
Minions Killed
120
0
Camps Cleared
0
911,142
Distance Traveled
1,001,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,648
695
6
1
0
167,964
0
W
Cliodhna
9,650
877
15
1
0
208,210
0
W
Skadi
9,668
879
21
2
0
226,232
0
L
Ares
7,901
718
7
1
0
177,456
0
W
Merlin
9,238
840
35
3
0
194,867
0
W
Gilgamesh
9,782
889
20
2
0
187,743
0
L
Scylla
8,756
796
39
4
0
192,568
0
W
Zhong Kui
9,687
881
29
3
0
184,290
0
L
Yu Huang
7,559
687
30
3
0
172,777
0
L
Susano
9,222
838
13
1
0
200,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role