Player Matchup

Freya
Freya
BigCountry45
Freya
Level 100
God Stats
9W - 9L
1,540 SR
Queue Stats
328W - 314L
1,463 Elo+
Solo
Janus
Janus
Crucial Life
Janus
Level 103
God Stats
1W - 1L
1,700 SR
Queue Stats
89W - 92L
1,439 Elo+
Solo
Surtr
Surtr
JupiterWingz
Surtr
Level 106
God Stats
1W - 3L
1,737 SR
Queue Stats
212W - 211L
1,491 Elo+
Solo
Chiron
Chiron
sika51260
Chiron
Level 66
God Stats
5W - 4L
1,568 SR
Queue Stats
123W - 122L
1,484 Elo+
Solo
Camazotz
Camazotz
wtfisachucko
Camazotz
Level 153
God Stats
5W - 9L
1,500 SR
Queue Stats
450W - 431L
1,501 Elo+
Solo
Team Averages
Level 106
1,609 SR
1,476 Elo+

VS

Team Averages
Level 82
1,403 SR
1,476 Elo+
Mulan
Mulan
Infectionn
Mulan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,675 Elo+
Solo
Ra
Ra
MonoNocturno
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Hachiman
Hachiman
sco52
Hachiman
Level 105
God Stats
1W - 2L
1,146 SR
Queue Stats
148W - 153L
1,462 Elo+
Solo
Cernunnos
Cernunnos
xJHAYx81x
Cernunnos
Level 156
God Stats
68W - 64L
1,456 SR
Queue Stats
455W - 463L
1,420 Elo+
Solo
Bacchus
Bacchus
yummy-meteor39
Bacchus
Level 48
God Stats
25W - 29L
1,411 SR
Queue Stats
97W - 119L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,823
489
3,458
3,828
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 0
7,811
488
6,772
8,796
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 1
6,801
425
6,494
13,446
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
sika51260
Chiron
13
0 / 1 / 0
7,858
491
4,616
4,947
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
wtfisachucko
Camazotz
16
0 / 0 / 2
8,097
506
5,773
16,369
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
0 / 0 / 2
7,103
444
4,011
11,380
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 0
8,909
557
5,024
7,590
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
sco52
Hachiman
15
1 / 1 / 2
8,282
518
4,457
7,359
3,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
xJHAYx81x
Cernunnos
15
3 / 1 / 2
8,443
528
8,985
10,466
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 3
7,659
479
5,819
12,948
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
6
6
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
1
3
0
0.33
W
Mulan
0
0
2
1
L
2
2
1
1.25
W
2
1
0
2
W
Hachiman
sco52
Hachiman
1
1
2
2
L
Chiron
sika51260
Chiron
0
1
0
0
L
Camazotz
wtfisachucko
Camazotz
0
0
2
1
W
Cernunnos
xJHAYx81x
Cernunnos
3
1
2
4
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
28,296
47,386
Taken
49,743
26,968
Mitigated
27,987
17,857
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,458
825
0
1,596
3,828
1,569
88
969
2,859
44,158
2,593
L
6,772
451
0
1,303
8,796
3,855
0
3,468
5,256
60,452
0
W
Mulan
4,011
1,315
0
1,488
11,380
6,368
1,186
1,647
9,553
0
37,581
L
6,494
2,210
0
3,347
13,446
12,093
10
4,899
8,455
442
27,919
W
5,024
40
1,656
3,282
7,590
2,987
108
2,532
4,757
61,584
2,623
W
Hachiman
sco52
Hachiman
4,457
3,104
0
4,002
7,359
3,007
805
1,098
5,850
0
63,607
L
Chiron
sika51260
Chiron
4,616
400
14
2,443
4,947
2,237
874
0
4,947
0
57,786
L
Camazotz
wtfisachucko
Camazotz
5,773
1,533
0
9,154
16,369
7,214
0
913
15,456
0
75,463
W
Cernunnos
xJHAYx81x
Cernunnos
8,985
3,641
106
2,943
10,466
4,125
947
1,587
8,536
0
68,796
W
5,819
1,009
185
2,070
12,948
11,500
183
2,246
10,025
34,716
3,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
40,396
450
Minions Killed
480
0
Camps Cleared
0
1,543,824
Distance Traveled
1,562,801
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,823
489
100
6
0
328,352
1
L
Janus
7,811
488
119
7
0
295,012
0
W
Mulan
7,103
444
65
4
0
270,606
0
L
Surtr
6,801
425
45
3
0
279,350
0
W
Ra
8,909
557
147
9
0
322,182
0
W
Hachiman
8,282
518
110
7
0
313,774
2
L
Chiron
7,858
491
77
5
0
241,304
0
L
Camazotz
8,097
506
109
7
0
399,806
0
W
Cernunnos
8,443
528
102
6
0
320,863
1
W
Bacchus
7,659
479
56
4
0
335,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role