Player Matchup

Thanatos
Thanatos
Antius74
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,331 Elo+
Solo
Medusa
Medusa
Crimsoneyerose
Medusa
Level 83
God Stats
3W - 4L
1,558 SR
Queue Stats
124W - 122L
1,410 Elo+
Party 2
Surtr
Surtr
KaiFuu
Surtr
Level 16
God Stats
6W - 9L
1,401 SR
Queue Stats
42W - 39L
1,288 Elo+
Party 2
Anubis
Anubis
KovuVitani4288
Anubis
Level 83
God Stats
11W - 18L
1,468 SR
Queue Stats
258W - 247L
1,400 Elo+
Solo
Ymir
Ymir
Novato6670
Ymir
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
95W - 89L
1,512 Elo+
Solo
Team Averages
Level 56
1,485 SR
1,388 Elo+

VS

Team Averages
Level 87
1,657 SR
1,458 Elo+
Fenrir
Fenrir
Ace_Arsham
Fenrir
Level 66
God Stats
23W - 11L
1,609 SR
Queue Stats
86W - 72L
1,429 Elo+
Party 1
Nut
Nut
FruityPebbles07
Nut
Level 45
God Stats
4W - 3L
1,754 SR
Queue Stats
201W - 191L
1,472 Elo+
Solo
Heimdallr
Heimdallr
Jhonathans
Heimdallr
Level 124
God Stats
14W - 22L
1,764 SR
Queue Stats
107W - 105L
1,498 Elo+
Solo
Anubis
Anubis
K a i s e e2002
Anubis
Level 102
God Stats
46W - 31L
1,520 SR
Queue Stats
150W - 138L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
asot0001monash
Zhong Kui
Level 99
God Stats
43W - 23L
1,636 SR
Queue Stats
167W - 141L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antius74
Thanatos
12
2 / 4 / 2
6,769
451
4,362
15,854
6,295
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,192
479
7,675
10,411
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
KaiFuu
Surtr
12
0 / 2 / 0
6,717
448
7,575
13,242
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
4 / 5 / 0
8,199
547
8,420
12,636
5,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
6,652
443
2,672
14,467
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ace_Arsham
Fenrir
16
11 / 0 / 2
9,455
630
7,399
9,901
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 3
6,643
443
8,277
8,470
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Jhonathans
Heimdallr
12
1 / 3 / 6
7,222
481
10,877
10,371
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 5
8,977
598
9,114
10,098
4,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
asot0001monash
Zhong Kui
14
1 / 0 / 3
8,649
577
6,408
11,037
11,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
15
15
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ace_Arsham
Fenrir
11
0
2
12
L
Thanatos
Antius74
Thanatos
2
4
2
0.75
L
1
2
1
0.75
W
0
3
3
0.5
W
Heimdallr
Jhonathans
Heimdallr
1
3
6
1.33
W
2
3
5
1.5
L
Surtr
KaiFuu
Surtr
0
2
0
0
L
4
5
0
0.8
L
1
2
3
1.25
W
Zhong Kui
asot0001monash
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
42,075
66,610
Taken
49,877
41,344
Mitigated
28,610
23,886
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ace_Arsham
Fenrir
7,399
509
0
1,495
9,901
5,006
0
1,735
8,166
0
67,332
L
Thanatos
Antius74
Thanatos
4,362
1,807
0
11,498
15,854
6,295
0
2,147
13,707
0
50,264
L
7,675
3,125
0
3,115
10,411
4,162
0
0
10,411
0
63,512
W
8,277
4,466
0
1,384
8,470
2,949
443
276
8,194
0
39,345
W
Heimdallr
Jhonathans
Heimdallr
10,877
4,707
0
1,743
10,371
4,045
606
1,905
8,466
0
46,492
W
9,114
353
80
4,302
10,098
4,709
413
6,796
3,302
64,539
0
L
Surtr
KaiFuu
Surtr
7,575
2,564
0
3,913
13,242
11,572
0
5,456
7,786
1,898
48,589
L
8,420
711
0
4,032
12,636
5,737
0
6,384
6,252
62,377
3,157
L
2,672
253
0
1,328
14,467
13,578
0
1,136
13,331
22,199
0
W
Zhong Kui
asot0001monash
Zhong Kui
6,408
1,082
0
4,532
11,037
11,901
0
543
9,557
57,838
5,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
40,946
383
Minions Killed
436
0
Camps Cleared
0
1,425,026
Distance Traveled
1,406,200
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,455
630
88
6
0
354,916
0
L
Thanatos
6,769
451
81
5
0
288,636
0
L
Medusa
7,192
479
99
7
0
273,707
0
W
Nut
6,643
443
64
4
0
285,093
0
W
Heimdallr
7,222
481
58
4
0
257,755
0
W
Anubis
8,977
598
116
8
0
253,412
0
L
Surtr
6,717
448
73
5
0
281,479
0
L
Anubis
8,199
547
99
7
0
239,507
0
L
Ymir
6,652
443
31
2
0
341,697
4
W
Zhong Kui
8,649
577
110
7
0
255,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role