Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RAGNAROK2035
Shiva
Level 44
God Stats
107W - 80L
1,599 SR
Queue Stats
257W - 238L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
SnakeWasHere
Kukulkan
Level 69
God Stats
92W - 71L
1,537 SR
Queue Stats
203W - 187L
1,516 Elo+
Party 3
Eset
Eset
jjmans
Eset
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 103L
1,444 Elo+
Party 2
Chiron
Chiron
yianaki
Chiron
Level 45
God Stats
2W - 2L
1,399 SR
Queue Stats
45W - 87L
1,333 Elo+
Party 2
Team Averages
Level 64
1,507 SR
1,452 Elo+

VS

Team Averages
Level 85
1,587 SR
1,516 Elo+
Olorun
Olorun
AoX Wary
Olorun
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
248W - 226L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Exzidium
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,469 Elo+
Solo
Cliodhna
Cliodhna
GreenDevilDragon
Cliodhna
Level 127
God Stats
1W - 1L
1,765 SR
Queue Stats
172W - 161L
1,522 Elo+
Solo
Ravana
Ravana
Teddy_presh
Ravana
Level 82
God Stats
1W - 3L
1,490 SR
Queue Stats
137W - 126L
1,539 Elo+
Party 1
Charon
Charon
steelwoolxx
Charon
Level 88
God Stats
6W - 4L
1,680 SR
Queue Stats
49W - 30L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 0 / 8
9,052
566
5,820
14,002
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 1 / 7
10,510
657
16,074
20,790
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SnakeWasHere
Kukulkan
14
2 / 2 / 6
8,409
526
8,435
7,369
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
jjmans
Eset
15
3 / 1 / 7
8,521
533
13,625
14,172
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
yianaki
Chiron
15
2 / 2 / 6
8,335
521
6,734
12,195
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AoX Wary
Olorun
14
2 / 5 / 0
8,050
503
8,864
17,042
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Exzidium
Guan Yu
13
1 / 2 / 1
7,094
443
5,906
17,847
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 8 / 0
7,287
455
5,960
15,556
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
11
0 / 3 / 3
6,819
426
3,691
11,526
9,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
12
2 / 2 / 1
6,944
434
7,348
8,876
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
6
6
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
8
8
L
Olorun
AoX Wary
Olorun
2
5
0
0.4
L
Guan Yu
Exzidium
Guan Yu
1
2
1
0.75
L
1
8
0
0.13
W
9
1
7
12.5
W
Kukulkan
SnakeWasHere
Kukulkan
2
2
6
2.5
L
Ravana
0
3
3
0.5
W
Eset
jjmans
Eset
3
1
7
6.5
L
Charon
2
2
1
1.25
W
Chiron
yianaki
Chiron
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,688
Damage
31,769
68,528
Taken
70,847
45,831
Mitigated
36,082
23,180
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,820
310
341
3,388
14,002
16,759
390
4,087
9,915
26,346
458
L
Olorun
AoX Wary
Olorun
8,864
4,497
0
7,207
17,042
7,028
0
8,264
8,584
70,148
1,424
L
Guan Yu
Exzidium
Guan Yu
5,906
1,315
0
6,981
17,847
9,292
0
7,391
10,356
0
58,908
L
5,960
1,010
0
2,362
15,556
5,996
0
2,207
12,607
0
47,326
W
16,074
4,322
543
5,264
20,790
15,507
1,085
1,808
18,982
87
78,522
W
Kukulkan
SnakeWasHere
Kukulkan
8,435
812
0
1,340
7,369
2,999
697
3,848
3,521
61,119
161
L
Ravana
3,691
342
0
3,015
11,526
9,311
0
5,065
6,321
0
19,232
W
Eset
jjmans
Eset
13,625
2,779
349
7,047
14,172
5,355
225
2,359
11,813
74,499
2,559
L
Charon
7,348
1,811
0
2,216
8,876
4,455
0
4,304
4,518
44,459
7,539
W
Chiron
yianaki
Chiron
6,734
2,173
742
4,166
12,195
5,211
1,443
3,773
8,422
0
60,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
36,194
433
Minions Killed
383
0
Camps Cleared
0
1,652,039
Distance Traveled
1,439,433
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,052
566
33
2
0
356,009
2
L
Olorun
8,050
503
112
7
0
251,855
2
L
Guan Yu
7,094
443
101
6
0
332,476
1
L
Cliodhna
7,287
455
75
5
0
276,983
3
W
Shiva
10,510
657
97
6
0
355,171
0
W
Kukulkan
8,409
526
99
6
0
330,812
3
L
Ravana
6,819
426
21
1
0
294,531
0
W
Eset
8,521
533
103
6
0
311,398
0
L
Charon
6,944
434
74
5
0
283,588
1
W
Chiron
8,335
521
101
6
0
298,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role