Player Matchup

Cthulhu
Cthulhu
BunnYx9579
Cthulhu
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
9W - 10L
1,220 Elo+
Party 3
Cupid
Cupid
POPTARTxHOMIE
Cupid
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,448 Elo+
Party 3
Hercules
Hercules
Trinacrio_Rex
Hercules
Level 34
God Stats
0W - 4L
1,112 SR
Queue Stats
9W - 22L
1,385 Elo+
Solo
Kukulkan
Kukulkan
WardSito733
Kukulkan
Level 37
God Stats
5W - 2L
1,925 SR
Queue Stats
11W - 13L
1,446 Elo+
Party 2
Thanatos
Thanatos
YasinAbou17
Thanatos
Level 21
God Stats
8W - 7L
1,807 SR
Queue Stats
12W - 16L
1,446 Elo+
Party 2
Team Averages
Level 35
1,520 SR
1,389 Elo+

VS

Team Averages
Level 49
1,459 SR
1,454 Elo+
Athena
Athena
ImCrispyChicken
Athena
Level 108
God Stats
1W - 1L
1,599 SR
Queue Stats
65W - 63L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
ImWaFFlz
Kukulkan
Level 17
God Stats
1W - 3L
1,369 SR
Queue Stats
15W - 15L
1,452 Elo+
Party 1
Achilles
Achilles
OGCHOLO21
Achilles
Level 30
God Stats
16W - 28L
1,500 SR
Queue Stats
154W - 155L
1,500 Elo+
Solo
Neith
Neith
UckfayOuyay
Neith
Level 45
God Stats
13W - 9L
1,361 SR
Queue Stats
65W - 57L
1,438 Elo+
Solo
Thanatos
Thanatos
smokiermatthias
Thanatos
Level 46
God Stats
50W - 62L
1,468 SR
Queue Stats
198W - 192L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BunnYx9579
Cthulhu
12
1 / 1 / 2
8,770
399
3,663
11,805
9,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 2 / 3
9,467
430
12,708
16,409
6,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Trinacrio_Rex
Hercules
13
0 / 4 / 1
8,088
368
4,666
15,226
15,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
WardSito733
Kukulkan
17
3 / 4 / 2
10,591
481
15,306
12,572
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
YasinAbou17
Thanatos
17
2 / 6 / 4
10,132
461
6,135
22,282
10,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
10,640
484
8,649
19,531
25,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ImWaFFlz
Kukulkan
19
6 / 2 / 3
11,562
526
18,751
9,993
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
OGCHOLO21
Achilles
15
2 / 2 / 6
9,535
433
5,684
11,080
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 6 / 8
10,452
475
17,368
18,539
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
5 / 0 / 4
11,888
540
7,196
22,523
11,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
17
17
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BunnYx9579
Cthulhu
1
1
2
2
W
2
0
10
7
W
Kukulkan
ImWaFFlz
Kukulkan
6
2
3
3.75
W
Achilles
OGCHOLO21
Achilles
2
2
6
2.5
L
4
2
3
2.75
L
Hercules
Trinacrio_Rex
Hercules
0
4
1
0.13
W
2
6
8
1
L
Kukulkan
WardSito733
Kukulkan
3
4
2
1
L
Thanatos
YasinAbou17
Thanatos
2
6
4
0.67
W
Thanatos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
57,648
78,294
Taken
81,666
48,117
Mitigated
61,981
27,724
Healing
38,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BunnYx9579
Cthulhu
3,663
313
0
1,348
11,805
9,989
0
5,404
6,203
22,062
0
W
8,649
2,256
0
6,890
19,531
25,642
128
6,478
12,737
31,297
1,273
W
Kukulkan
ImWaFFlz
Kukulkan
18,751
1,632
0
1,529
9,993
4,562
456
3,678
6,315
113,586
396
W
Achilles
OGCHOLO21
Achilles
5,684
1,295
0
2,798
11,080
10,692
407
3,421
7,438
0
33,945
L
12,708
6,198
290
8,135
16,409
6,601
0
2,858
13,506
0
60,436
L
Hercules
Trinacrio_Rex
Hercules
4,666
1,164
0
3,562
15,226
15,776
510
4,675
10,210
0
30,328
W
17,368
4,975
0
5,550
18,539
9,287
2,292
3,759
14,553
0
87,204
L
Kukulkan
WardSito733
Kukulkan
15,306
1,260
0
3,288
12,572
4,991
0
7,630
4,845
84,741
1,014
L
Thanatos
YasinAbou17
Thanatos
6,135
1,671
0
11,101
22,282
10,760
336
6,613
15,395
0
82,264
W
Thanatos
7,196
1,321
0
22,056
22,523
11,798
960
1,156
21,285
0
118,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
54,077
422
Minions Killed
550
0
Camps Cleared
0
1,996,138
Distance Traveled
2,077,869
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,770
399
35
2
0
373,934
0
W
Athena
10,640
484
32
1
0
484,941
4
W
Kukulkan
11,562
526
181
8
0
432,143
2
W
Achilles
9,535
433
55
3
0
356,946
0
L
Cupid
9,467
430
79
4
0
417,612
6
L
Hercules
8,088
368
37
2
0
374,093
0
W
Neith
10,452
475
110
5
0
379,729
0
L
Kukulkan
10,591
481
150
7
0
408,626
0
L
Thanatos
10,132
461
121
6
0
421,873
0
W
Thanatos
11,888
540
172
8
0
424,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role