Player Matchup

Neith
Neith
AnonEMister
Neith
Level 126
God Stats
34W - 12L
1,783 SR
Queue Stats
489W - 463L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Casiel1151
Jormungandr
Level 106
God Stats
4W - 0L
1,824 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 2
Agni
Agni
DarkShadow7912
Agni
Level 89
God Stats
1W - 0L
1,744 SR
Queue Stats
15W - 6L
1,591 Elo+
Solo
Set
Set
E33H4H
Set
Level 69
God Stats
23W - 18L
1,477 SR
Queue Stats
136W - 133L
1,461 Elo+
Solo
Cthulhu
Cthulhu
SlantikTOR
Cthulhu
Level 145
God Stats
4W - 0L
1,738 SR
Queue Stats
7W - 1L
1,771 Elo+
Party 2
Team Averages
Level 107
1,713 SR
1,568 Elo+

VS

Team Averages
Level 137
1,467 SR
1,510 Elo+
Ao Kuang
Ao Kuang
Fearless1929
Ao Kuang
Level 107
God Stats
0W - 1L
1,712 SR
Queue Stats
29W - 26L
1,498 Elo+
Solo
Ah Puch
Ah Puch
LordSarasaland
Ah Puch
Level 149
God Stats
1W - 2L
1,519 SR
Queue Stats
51W - 52L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Numberrrs-
Cu Chulainn
Level 161
God Stats
2W - 3L
1,378 SR
Queue Stats
40W - 51L
1,483 Elo+
Party 1
Artemis
Artemis
SoHoriZon
Artemis
Level 162
God Stats
1W - 2L
1,463 SR
Queue Stats
48W - 52L
1,548 Elo+
Party 1
Bake Kujira
Bake Kujira
ares_will09
Bake Kujira
Level 104
God Stats
10W - 11L
1,264 SR
Queue Stats
198W - 187L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,613
574
8,220
8,100
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Casiel1151
Jormungandr
13
4 / 1 / 6
8,200
547
7,599
11,053
10,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 4
8,255
550
7,395
6,139
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Set
E33H4H
Set
16
7 / 0 / 1
9,167
611
9,897
11,260
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SlantikTOR
Cthulhu
15
3 / 2 / 3
9,032
602
8,831
12,900
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fearless1929
Ao Kuang
12
1 / 5 / 1
6,603
440
3,071
15,713
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 1
6,947
463
7,803
9,167
3,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Numberrrs-
Cu Chulainn
13
1 / 6 / 1
7,870
525
8,040
17,611
12,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SoHoriZon
Artemis
15
0 / 2 / 0
8,085
539
5,671
8,635
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
ares_will09
Bake Kujira
11
1 / 4 / 0
7,150
477
4,270
14,908
13,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
4
4
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Jormungandr
Casiel1151
Jormungandr
4
1
6
7
W
2
1
4
4
W
Set
E33H4H
Set
7
0
1
7.5
L
Ao Kuang
Fearless1929
Ao Kuang
1
5
1
0.3
L
1
3
1
0.5
L
Cu Chulainn
Numberrrs-
Cu Chulainn
1
6
1
0.25
W
Cthulhu
SlantikTOR
Cthulhu
3
2
3
2.25
L
Artemis
SoHoriZon
Artemis
0
2
0
0
L
Bake Kujira
ares_will09
Bake Kujira
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
28,855
49,452
Taken
66,034
37,139
Mitigated
41,292
12,457
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,220
1,896
0
3,430
8,100
3,234
0
1,411
6,689
0
65,709
W
Jormungandr
Casiel1151
Jormungandr
7,599
2,147
215
1,719
11,053
10,858
195
4,828
6,225
38,392
2,367
W
7,395
661
0
208
6,139
2,558
454
4,229
1,910
63,708
0
W
Set
E33H4H
Set
9,897
4,170
0
3,850
11,260
6,773
0
3,434
7,826
0
83,647
L
Ao Kuang
Fearless1929
Ao Kuang
3,071
759
0
4,196
15,713
8,349
0
4,315
11,104
34,687
0
L
7,803
352
0
2,101
9,167
3,135
0
3,387
5,528
56,275
370
L
Cu Chulainn
Numberrrs-
Cu Chulainn
8,040
1,693
0
2,934
17,611
12,609
0
6,451
10,202
0
69,980
W
Cthulhu
SlantikTOR
Cthulhu
8,831
1,610
82
2,953
12,900
13,716
162
1,092
11,808
61,461
400
L
Artemis
SoHoriZon
Artemis
5,671
1,655
0
3,405
8,635
3,788
0
1,163
7,472
0
79,729
L
Bake Kujira
ares_will09
Bake Kujira
4,270
2,476
0
2,602
14,908
13,411
0
6,175
8,495
38,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
36,655
543
Minions Killed
464
0
Camps Cleared
0
1,447,845
Distance Traveled
1,402,001
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,613
574
113
8
0
256,651
2
W
Jormungandr
8,200
547
62
4
0
273,802
4
W
Agni
8,255
550
130
9
0
306,207
2
W
Set
9,167
611
131
9
0
350,795
0
L
Ao Kuang
6,603
440
61
4
0
285,910
7
L
Ah Puch
6,947
463
93
6
0
288,739
5
L
Cu Chulainn
7,870
525
111
7
0
263,563
6
W
Cthulhu
9,032
602
107
7
0
260,390
4
L
Artemis
8,085
539
144
10
0
277,048
4
L
Bake Kujira
7,150
477
55
4
0
286,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role