Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CuddleController
Chang'e
Level 92
God Stats
3W - 9L
1,547 SR
Queue Stats
45W - 44L
1,574 Elo+
Solo
Cupid
Cupid
KingVuaqz
Cupid
Level 113
God Stats
3W - 1L
1,798 SR
Queue Stats
16W - 14L
1,527 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SmokeMeOneKenobi
Kumbhakarna
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,319 Elo+
Party 2
Ravana
Ravana
diablo_teatro
Ravana
Level 152
God Stats
12W - 14L
1,461 SR
Queue Stats
101W - 105L
1,561 Elo+
Solo
Team Averages
Level 120
1,561 SR
1,496 Elo+

VS

Team Averages
Level 150
1,481 SR
1,512 Elo+
Thoth
Thoth
 
Thoth
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RedHairedDon
Loki
Level 146
God Stats
1W - 11L
1,228 SR
Queue Stats
170W - 234L
1,498 Elo+
Party 1
Osiris
Osiris
RedHairedTye
Osiris
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 95L
1,436 Elo+
Party 1
Chang'e
Chang'e
SadboiShorty
Chang'e
Level 143
God Stats
2W - 7L
1,600 SR
Queue Stats
67W - 124L
1,496 Elo+
Party 1
Thor
Thor
TheRevelation
Thor
Level 163
God Stats
9W - 10L
1,579 SR
Queue Stats
83W - 65L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 0 / 1
8,567
659
8,518
12,071
7,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 2 / 0
7,456
574
4,289
7,250
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
KingVuaqz
Cupid
11
2 / 1 / 1
6,408
493
6,328
8,180
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SmokeMeOneKenobi
Kumbhakarna
11
0 / 0 / 3
6,872
529
3,388
8,688
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 1
7,016
540
4,814
5,795
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 0 / 3
7,372
567
3,677
3,109
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 0
6,275
483
6,238
9,293
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
10
0 / 1 / 0
5,312
409
3,212
10,286
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
SadboiShorty
Chang'e
11
0 / 4 / 0
6,458
497
5,631
11,617
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 1
6,628
510
4,108
9,980
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
L
Thoth
 
Thoth
0
0
3
1.5
W
3
2
0
1.5
W
Cupid
KingVuaqz
Cupid
2
1
1
2.5
L
2
3
0
0.67
L
Osiris
0
1
0
0
L
Chang'e
SadboiShorty
Chang'e
0
4
0
0
W
Kumbhakarna
SmokeMeOneKenobi
Kumbhakarna
0
0
3
1.5
L
2
2
1
1.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
22,866
41,984
Taken
44,285
21,578
Mitigated
20,648
15,739
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,518
776
0
4,524
12,071
7,413
0
4,677
6,669
0
76,827
L
Thoth
 
Thoth
3,677
302
0
125
3,109
1,037
0
373
2,650
61,446
2,278
W
4,289
341
347
2,669
7,250
2,064
0
2,529
4,721
46,028
0
W
Cupid
KingVuaqz
Cupid
6,328
2,761
319
3,119
8,180
2,801
653
43
8,137
0
46,192
L
6,238
2,016
0
3,076
9,293
3,099
0
1,141
8,152
0
39,342
L
Osiris
3,212
1,239
77
2,500
10,286
7,407
0
3,857
6,209
0
25,858
L
Chang'e
SadboiShorty
Chang'e
5,631
384
0
3,692
11,617
4,833
0
0
11,617
38,681
1,317
W
Kumbhakarna
SmokeMeOneKenobi
Kumbhakarna
3,388
478
0
1,945
8,688
6,915
0
259
8,429
28,854
0
L
4,108
595
0
625
9,980
4,272
0
1,796
7,980
0
58,413
W
4,814
1,265
0
2,816
5,795
2,385
0
961
4,807
0
59,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
32,045
439
Minions Killed
399
0
Camps Cleared
0
1,349,844
Distance Traveled
1,286,898
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,567
659
119
9
0
256,157
2
L
Thoth
7,372
567
122
9
0
244,698
4
W
Chang'e
7,456
574
98
8
0
253,817
0
W
Cupid
6,408
493
95
7
0
248,188
1
L
Loki
6,275
483
56
4
0
253,462
0
L
Osiris
5,312
409
48
4
0
270,714
0
L
Chang'e
6,458
497
92
7
0
233,169
0
W
Kumbhakarna
6,872
529
29
2
0
272,902
2
L
Thor
6,628
510
81
6
0
284,855
2
W
Ravana
7,016
540
98
8
0
318,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role