Player Matchup

Chang'e
Chang'e
Axoreal1
Chang'e
Level 99
God Stats
5W - 1L
1,698 SR
Queue Stats
285W - 275L
1,464 Elo+
Solo
Jormungandr
Jormungandr
OGxSimp
Jormungandr
Level 48
God Stats
5W - 2L
1,911 SR
Queue Stats
156W - 158L
1,439 Elo+
Party 1
Neith
Neith
ThatBeachMonkey
Neith
Level 45
God Stats
7W - 7L
1,792 SR
Queue Stats
314W - 306L
1,493 Elo+
Party 1
Susano
Susano
juvalminott
Susano
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 93L
1,448 Elo+
Solo
Ne Zha
Ne Zha
xCHINOx94
Ne Zha
Level 105
God Stats
5W - 6L
1,500 SR
Queue Stats
299W - 297L
1,500 Elo+
Party 1
Team Averages
Level 77
1,680 SR
1,469 Elo+

VS

Team Averages
Level 97
1,566 SR
1,529 Elo+
Agni
Agni
Adryan Ramirez
Agni
Level 131
God Stats
8W - 6L
1,403 SR
Queue Stats
309W - 293L
1,486 Elo+
Solo
Tiamat
Tiamat
Myst3ri0us_Pusa
Tiamat
Level 66
God Stats
5W - 3L
1,713 SR
Queue Stats
145W - 164L
1,477 Elo+
Solo
Chiron
Chiron
Nimfaith
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,796 Elo+
Solo
Guan Yu
Guan Yu
polygonpainter
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 117L
1,410 Elo+
Solo
Anubis
Anubis
xii-_Reaper-
Anubis
Level 116
God Stats
2W - 2L
1,714 SR
Queue Stats
118W - 122L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Axoreal1
Chang'e
15
0 / 2 / 9
8,294
754
7,872
10,390
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OGxSimp
Jormungandr
15
3 / 5 / 5
8,822
802
8,936
13,073
8,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 7
8,428
766
8,590
11,600
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
13
4 / 5 / 7
8,110
737
9,862
11,576
3,513
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
xCHINOx94
Ne Zha
14
2 / 6 / 7
8,306
755
12,743
12,328
3,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
9,305
846
10,367
9,751
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 12
8,758
796
10,370
13,489
8,080
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Nimfaith
Chiron
17
7 / 1 / 11
10,367
942
9,091
8,599
3,735
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 15
9,253
841
8,435
16,049
14,315
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
7 / 1 / 12
10,916
992
13,618
11,336
5,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
11
Kills
21
22
Deaths
12
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Chang'e
Axoreal1
Chang'e
0
2
9
2.25
W
1
3
12
2.33
W
Chiron
Nimfaith
Chiron
7
1
11
12.5
L
Jormungandr
OGxSimp
Jormungandr
3
5
5
1.1
L
2
4
7
1.38
L
Susano
4
5
7
1.5
W
3
5
15
2.1
L
Ne Zha
xCHINOx94
Ne Zha
2
6
7
0.92
W
Anubis
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,003
Damage
51,881
58,967
Taken
59,224
22,883
Mitigated
35,565
18,115
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,367
75
1,799
3,287
9,751
3,900
753
3,801
5,950
20,940
207
L
Chang'e
Axoreal1
Chang'e
7,872
988
4,506
4,900
10,390
3,237
35
5,721
4,669
21,387
0
W
10,370
241
1,115
2,324
13,489
8,080
290
2,930
10,559
18,413
0
W
Chiron
Nimfaith
Chiron
9,091
1,798
3,223
1,789
8,599
3,735
1,724
2,373
6,226
0
23,986
L
Jormungandr
OGxSimp
Jormungandr
8,936
931
461
481
13,073
8,936
72
7,339
5,734
23,178
0
L
8,590
2,297
1,930
2,281
11,600
3,463
357
6,478
5,122
0
18,012
L
Susano
9,862
2,085
132
1,465
11,576
3,513
60
6,568
5,008
0
14,288
W
8,435
440
7,169
4,480
16,049
14,315
0
4,600
11,449
0
15,713
L
Ne Zha
xCHINOx94
Ne Zha
12,743
1,695
486
1,473
12,328
3,734
672
8,023
4,305
0
21,855
W
Anubis
13,618
584
605
1,703
11,336
5,535
853
3,104
8,232
29,752
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
48,599
98
Minions Killed
139
0
Camps Cleared
0
987,280
Distance Traveled
1,111,970
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,305
846
24
2
0
220,718
0
L
Chang'e
8,294
754
45
4
0
186,772
0
W
Tiamat
8,758
796
20
2
0
233,404
0
W
Chiron
10,367
942
40
4
0
218,034
0
L
Jormungandr
8,822
802
14
1
0
220,527
0
L
Neith
8,428
766
23
2
0
193,703
0
L
Susano
8,110
737
6
1
0
168,774
0
W
Guan Yu
9,253
841
15
1
0
227,140
3
L
Ne Zha
8,306
755
10
1
0
217,504
0
W
Anubis
10,916
992
40
4
0
212,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role