Player Matchup

Chernobog
Chernobog
Budda7
Chernobog
Level 81
God Stats
31W - 19L
1,527 SR
Queue Stats
128W - 105L
1,603 Elo+
Party 1
Eset
Eset
DbagHero
Eset
Level 89
God Stats
2W - 0L
1,777 SR
Queue Stats
166W - 155L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
Deligod
Sun Wukong
Level 61
God Stats
3W - 1L
1,693 SR
Queue Stats
8W - 6L
1,556 Elo+
Party 1
Loki
Loki
MindViruse
Loki
Level 56
God Stats
64W - 53L
1,436 SR
Queue Stats
128W - 126L
1,388 Elo+
Solo
Cthulhu
Cthulhu
xKillaKellzx
Cthulhu
Level 139
God Stats
18W - 24L
1,559 SR
Queue Stats
188W - 191L
1,541 Elo+
Party 1
Team Averages
Level 85
1,598 SR
1,535 Elo+

VS

Team Averages
Level 109
1,558 SR
1,505 Elo+
Fafnir
Fafnir
AdmittedCupid88
Fafnir
Level 69
God Stats
9W - 9L
1,647 SR
Queue Stats
378W - 368L
1,534 Elo+
Solo
Zeus
Zeus
Alan0t
Zeus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 104L
1,545 Elo+
Solo
Janus
Janus
WackAFish
Janus
Level 67
God Stats
15W - 24L
1,484 SR
Queue Stats
130W - 185L
1,447 Elo+
Solo
Odin
Odin
aW Cobra
Odin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,486 Elo+
Solo
Hun Batz
Hun Batz
miso_sorri
Hun Batz
Level 158
God Stats
22W - 17L
1,657 SR
Queue Stats
575W - 573L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Budda7
Chernobog
13
1 / 0 / 2
6,833
526
4,060
7,358
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
13
2 / 1 / 0
8,008
616
3,256
4,377
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Deligod
Sun Wukong
15
1 / 1 / 0
9,011
693
5,329
8,328
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 4
6,988
538
5,168
9,864
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xKillaKellzx
Cthulhu
12
1 / 0 / 2
7,390
568
5,168
8,241
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,737
441
3,858
6,272
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Alan0t
Zeus
16
2 / 0 / 0
7,633
587
4,647
6,128
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
WackAFish
Janus
11
0 / 3 / 0
6,059
466
5,787
7,316
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
1 / 1 / 2
6,860
528
3,433
8,019
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
miso_sorri
Hun Batz
9
1 / 2 / 0
5,442
419
1,413
8,139
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
4
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Zeus
Alan0t
Zeus
2
0
0
2
W
Chernobog
Budda7
Chernobog
1
0
2
2
W
Eset
2
1
0
2
W
Sun Wukong
Deligod
Sun Wukong
1
1
0
1
W
1
2
4
1.5
L
Janus
WackAFish
Janus
0
3
0
0
L
Odin
1
1
2
2
L
Hun Batz
miso_sorri
Hun Batz
1
2
0
0.5
W
Cthulhu
xKillaKellzx
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
19,138
38,168
Taken
35,874
19,003
Mitigated
20,161
9,810
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,858
724
0
1,326
6,272
6,018
0
2,539
3,733
21,803
1,698
L
Zeus
Alan0t
Zeus
4,647
741
0
883
6,128
2,157
0
1,623
4,505
71,317
904
W
Chernobog
Budda7
Chernobog
4,060
2,420
0
3,657
7,358
2,932
0
4,497
2,575
0
53,061
W
Eset
3,256
227
0
500
4,377
1,617
232
2,436
1,941
64,976
0
W
Sun Wukong
Deligod
Sun Wukong
5,329
1,078
0
3,014
8,328
4,424
141
489
7,306
0
73,225
W
5,168
1,411
0
754
9,864
3,745
0
2,233
7,486
0
46,601
L
Janus
WackAFish
Janus
5,787
182
0
2,468
7,316
2,249
0
3,461
3,855
50,262
0
L
Odin
3,433
661
0
2,762
8,019
7,314
0
0
8,019
0
42,615
L
Hun Batz
miso_sorri
Hun Batz
1,413
567
0
3,003
8,139
2,423
0
801
7,338
0
25,108
W
Cthulhu
xKillaKellzx
Cthulhu
5,168
178
127
1,758
8,241
6,285
30
3,981
4,001
40,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
31,731
483
Minions Killed
388
0
Camps Cleared
0
1,285,486
Distance Traveled
1,253,490
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,737
441
44
3
0
261,684
2
L
Zeus
7,633
587
135
10
0
272,719
0
W
Chernobog
6,833
526
87
7
0
241,025
3
W
Eset
8,008
616
115
9
0
242,967
4
W
Sun Wukong
9,011
693
139
11
0
259,831
0
W
Loki
6,988
538
76
6
0
256,805
3
L
Janus
6,059
466
77
6
0
258,734
0
L
Odin
6,860
528
90
7
0
253,766
0
L
Hun Batz
5,442
419
42
3
0
206,587
0
W
Cthulhu
7,390
568
66
5
0
284,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role