Player Matchup

Hercules
Hercules
Ceo-ZD
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,630 Elo+
Solo
Cthulhu
Cthulhu
DanSD07
Cthulhu
Level 31
God Stats
5W - 1L
1,767 SR
Queue Stats
27W - 24L
1,492 Elo+
Party 1
Zeus
Zeus
Malachiwill1314
Zeus
Level 77
God Stats
5W - 6L
1,473 SR
Queue Stats
169W - 165L
1,430 Elo+
Solo
Xbalanque
Xbalanque
Prestigedon26
Xbalanque
Level 26
God Stats
21W - 15L
1,593 SR
Queue Stats
28W - 26L
1,465 Elo+
Party 1
Arachne
Arachne
santanking369
Arachne
Level 98
God Stats
5W - 5L
1,572 SR
Queue Stats
67W - 71L
1,501 Elo+
Party 1
Team Averages
Level 60
1,581 SR
1,503 Elo+

VS

Team Averages
Level 61
1,486 SR
1,384 Elo+
Fenrir
Fenrir
KillDozer_smdf
Fenrir
Level 42
God Stats
4W - 5L
1,506 SR
Queue Stats
290W - 321L
1,263 Elo+
Solo
King Arthur
King Arthur
SocaCardio868
King Arthur
Level 63
God Stats
0W - 5L
1,164 SR
Queue Stats
72W - 77L
1,413 Elo+
Solo
Hachiman
Hachiman
TKNdarcskorpion
Hachiman
Level 46
God Stats
89W - 74L
1,821 SR
Queue Stats
211W - 201L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
Willibix
Kumbhakarna
Level 88
God Stats
19W - 15L
1,439 SR
Queue Stats
20W - 15L
1,436 Elo+
Solo
Hera
Hera
davyln_
Hera
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 152L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ceo-ZD
Hercules
11
2 / 0 / 0
6,762
676
1,709
3,330
2,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
DanSD07
Cthulhu
9
1 / 0 / 2
5,244
524
5,537
5,134
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 1
6,400
640
2,955
3,632
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Prestigedon26
Xbalanque
9
1 / 1 / 1
5,212
521
2,166
2,897
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
11
3 / 2 / 2
5,983
598
3,564
8,670
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,273
427
1,227
6,066
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
SocaCardio868
King Arthur
3
0 / 1 / 0
3,645
365
531
2,271
679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
8
1 / 3 / 2
4,812
481
2,707
5,784
1,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
Willibix
Kumbhakarna
8
1 / 1 / 2
5,190
519
2,776
6,180
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
davyln_
Hera
10
1 / 2 / 0
5,367
537
3,048
5,674
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
3
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ceo-ZD
Hercules
2
0
0
2
W
Cthulhu
DanSD07
Cthulhu
1
0
2
2
L
0
2
0
0
W
2
0
1
2.5
W
Xbalanque
Prestigedon26
Xbalanque
1
1
1
1.5
L
King Arthur
SocaCardio868
King Arthur
0
1
0
0
L
Hachiman
1
3
2
0.67
L
Kumbhakarna
Willibix
Kumbhakarna
1
1
2
2
L
Hera
davyln_
Hera
1
2
0
0.5
W
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
10,289
23,663
Taken
25,975
12,316
Mitigated
10,977
8,741
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ceo-ZD
Hercules
1,709
1,039
0
949
3,330
2,760
236
0
3,330
0
31,865
W
Cthulhu
DanSD07
Cthulhu
5,537
378
200
2,175
5,134
3,908
0
1,252
3,882
30,023
0
L
1,227
711
0
689
6,066
2,434
0
323
5,639
0
20,318
W
2,955
86
0
1,400
3,632
1,329
468
1,896
1,736
41,388
2,162
W
Xbalanque
Prestigedon26
Xbalanque
2,166
823
0
475
2,897
1,034
124
837
2,060
0
19,537
L
King Arthur
SocaCardio868
King Arthur
531
236
0
755
2,271
679
0
0
2,139
0
3,499
L
Hachiman
2,707
940
0
1,916
5,784
1,973
0
2,712
2,691
0
27,032
L
Kumbhakarna
Willibix
Kumbhakarna
2,776
208
0
2,117
6,180
3,960
0
2,008
3,701
16,358
0
L
Hera
davyln_
Hera
3,048
546
0
1,359
5,674
1,931
0
2,245
3,199
35,401
0
W
Arachne
3,564
2,692
0
3,542
8,670
3,285
0
1,839
6,831
0
40,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
23,287
297
Minions Killed
182
0
Camps Cleared
0
916,018
Distance Traveled
761,435
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,762
676
69
7
0
130,687
0
W
Cthulhu
5,244
524
36
4
0
203,766
0
L
Fenrir
4,273
427
40
4
0
149,216
0
W
Zeus
6,400
640
85
9
0
189,723
0
W
Xbalanque
5,212
521
45
5
0
155,987
2
L
King Arthur
3,645
365
7
1
0
37,951
0
L
Hachiman
4,812
481
51
5
0
171,347
0
L
Kumbhakarna
5,190
519
12
1
0
209,875
0
L
Hera
5,367
537
72
7
0
193,046
0
W
Arachne
5,983
598
62
6
0
235,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role