Player Matchup

Thoth
Thoth
Heki22
Thoth
Level 67
God Stats
3W - 4L
1,280 SR
Queue Stats
137W - 125L
1,427 Elo+
Party 3
Osiris
Osiris
KobeexD
Osiris
Level 138
God Stats
3W - 4L
1,521 SR
Queue Stats
152W - 147L
1,482 Elo+
Party 3
Fafnir
Fafnir
TheCeeZar
Fafnir
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
221W - 209L
1,617 Elo+
Solo
Nemesis
Nemesis
WorserSafe
Nemesis
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 133L
1,606 Elo+
Party 1
Medusa
Medusa
itsmekevin
Medusa
Level 35
God Stats
5W - 4L
1,718 SR
Queue Stats
110W - 107L
1,520 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,530 Elo+

VS

Team Averages
Level 112
1,494 SR
1,498 Elo+
Artio
Artio
MSGSTONE
Artio
Level 124
God Stats
0W - 2L
1,159 SR
Queue Stats
278W - 253L
1,525 Elo+
Party 4
Hun Batz
Hun Batz
MasEmpire
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,523 Elo+
Party 4
Khepri
Khepri
NastyJr05
Khepri
Level 82
God Stats
5W - 5L
1,730 SR
Queue Stats
114W - 93L
1,582 Elo+
Party 2
He Bo
He Bo
iLikeAllFlavors
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,345 Elo+
Solo
Ullr
Ullr
iTryKing12
Ullr
Level 127
God Stats
15W - 12L
1,579 SR
Queue Stats
707W - 689L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Heki22
Thoth
12
2 / 1 / 2
6,531
594
2,169
4,880
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
KobeexD
Osiris
12
2 / 1 / 2
6,983
635
8,352
13,254
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fafnir
TheCeeZar
Fafnir
11
1 / 0 / 1
5,644
513
3,713
6,824
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
WorserSafe
Nemesis
13
5 / 1 / 2
6,886
626
5,739
8,941
3,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
itsmekevin
Medusa
11
1 / 1 / 2
6,202
564
6,593
5,297
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MSGSTONE
Artio
9
0 / 4 / 1
5,297
482
7,509
12,370
11,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
MasEmpire
Hun Batz
10
1 / 2 / 2
5,312
483
4,690
9,706
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
NastyJr05
Khepri
8
1 / 1 / 1
5,155
469
1,354
8,350
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
5,948
541
4,264
5,565
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 1
4,800
436
3,818
4,913
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
Heki22
Thoth
2
1
2
3
W
Osiris
KobeexD
Osiris
2
1
2
3
L
Artio
MSGSTONE
Artio
0
4
1
0.13
L
Hun Batz
MasEmpire
Hun Batz
1
2
2
1
L
Khepri
NastyJr05
Khepri
1
1
1
1.5
W
Fafnir
TheCeeZar
Fafnir
1
0
1
1.5
W
Nemesis
WorserSafe
Nemesis
5
1
2
6
L
1
3
0
0.33
L
1
1
1
1.5
W
Medusa
itsmekevin
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
21,635
39,196
Taken
40,904
20,151
Mitigated
25,205
16,385
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Heki22
Thoth
2,169
293
0
998
4,880
1,676
0
2,429
2,451
35,883
736
W
Osiris
KobeexD
Osiris
8,352
3,904
0
5,173
13,254
6,933
0
6,370
5,745
0
52,359
L
Artio
MSGSTONE
Artio
7,509
1,103
70
3,213
12,370
11,569
0
0
12,370
28,310
0
L
Hun Batz
MasEmpire
Hun Batz
4,690
1,574
0
1,734
9,706
3,995
0
778
8,893
0
36,670
L
Khepri
NastyJr05
Khepri
1,354
252
0
1,721
8,350
6,126
0
1,158
6,912
15,995
0
W
Fafnir
TheCeeZar
Fafnir
3,713
1,264
0
2,309
6,824
6,417
40
734
6,090
18,278
1,729
W
Nemesis
WorserSafe
Nemesis
5,739
2,483
0
5,550
8,941
3,298
0
1,746
7,195
0
48,895
L
4,264
374
0
575
5,565
1,610
0
1,465
4,100
41,081
1,353
L
3,818
1,955
0
746
4,913
1,905
0
1,683
3,011
0
27,908
W
Medusa
itsmekevin
Medusa
6,593
3,699
0
2,355
5,297
1,827
256
604
4,693
0
52,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
26,512
365
Minions Killed
273
0
Camps Cleared
0
1,100,553
Distance Traveled
987,835
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,531
594
64
6
0
215,814
3
W
Osiris
6,983
635
102
9
0
192,446
2
L
Artio
5,297
482
56
5
0
195,348
0
L
Hun Batz
5,312
483
52
5
0
254,907
0
L
Khepri
5,155
469
30
3
0
212,019
2
W
Fafnir
5,644
513
27
2
0
216,085
2
W
Nemesis
6,886
626
91
8
0
261,065
1
L
He Bo
5,948
541
89
8
0
187,119
0
L
Ullr
4,800
436
46
4
0
138,442
1
W
Medusa
6,202
564
81
7
0
215,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role