Player Matchup

Thanatos
Thanatos
Sieglarme
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,442 Elo+
Party 1
Olorun
Olorun
Simply
Olorun
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,756 Elo+
Party 1
Artemis
Artemis
SukakeMyGoodSir
Artemis
Level 144
God Stats
0W - 1L
1,366 SR
Queue Stats
64W - 65L
1,666 Elo+
Party 1
Thoth
Thoth
V0lkear
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,455 Elo+
Party 1
King Arthur
King Arthur
Zekr40ui
King Arthur
Level 236
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,513 Elo+
Party 1
Team Averages
Level 129
1,473 SR
1,566 Elo+

VS

Team Averages
Level 102
1,620 SR
1,587 Elo+
Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
KennySells
Ra
Level 84
God Stats
4W - 6L
1,409 SR
Queue Stats
45W - 37L
1,547 Elo+
Solo
Mercury
Mercury
Moonadoo
Mercury
Level 129
God Stats
13W - 7L
1,871 SR
Queue Stats
256W - 226L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
Rafantonio
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,654 Elo+
Party 2
Cernunnos
Cernunnos
solidstain112
Cernunnos
Level 155
God Stats
3W - 1L
1,821 SR
Queue Stats
152W - 133L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sieglarme
Thanatos
12
2 / 4 / 1
6,972
465
3,164
15,598
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Simply
Olorun
15
2 / 4 / 2
8,594
573
12,616
13,661
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 1
6,722
448
5,308
10,056
6,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
V0lkear
Thoth
14
1 / 5 / 0
7,535
502
2,361
7,963
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Zekr40ui
King Arthur
15
1 / 1 / 0
9,164
611
10,358
13,214
14,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 1 / 10
8,426
562
9,502
12,619
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
8 / 1 / 3
10,145
676
11,466
8,827
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Moonadoo
Mercury
13
0 / 1 / 0
7,008
467
3,819
10,576
4,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Rafantonio
Kuzenbo
13
2 / 1 / 5
8,039
536
5,363
10,744
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
solidstain112
Cernunnos
15
4 / 2 / 1
8,989
599
8,643
10,810
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
10
8
W
8
1
3
9.5
W
Mercury
Moonadoo
Mercury
0
1
0
0
W
Kuzenbo
Rafantonio
Kuzenbo
2
1
5
4.5
L
Thanatos
Sieglarme
Thanatos
2
4
1
0.63
L
Olorun
Simply
Olorun
2
4
2
0.75
L
0
3
1
0.17
L
Thoth
V0lkear
Thoth
1
5
0
0.2
L
King Arthur
Zekr40ui
King Arthur
1
1
0
1
W
Cernunnos
solidstain112
Cernunnos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
38,793
60,492
Taken
53,576
35,126
Mitigated
30,970
21,247
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,502
2,084
0
5,852
12,619
5,981
0
2,240
10,379
0
59,052
W
11,466
909
336
2,396
8,827
4,446
227
2,164
6,663
83,494
1,915
W
Mercury
Moonadoo
Mercury
3,819
1,086
0
3,079
10,576
4,270
0
975
9,601
0
43,132
W
Kuzenbo
Rafantonio
Kuzenbo
5,363
2,488
0
2,305
10,744
11,932
0
3,541
7,203
22,154
0
L
Thanatos
Sieglarme
Thanatos
3,164
747
0
10,967
15,598
5,914
0
2,215
13,383
0
44,604
L
Olorun
Simply
Olorun
12,616
6,786
390
4,284
13,661
6,097
0
2,757
10,904
73,375
5,446
L
5,308
1,018
0
1,407
10,056
6,381
1
4,765
5,291
0
23,554
L
Thoth
V0lkear
Thoth
2,361
276
0
641
7,963
2,360
0
3,953
3,843
52,155
749
L
King Arthur
Zekr40ui
King Arthur
10,358
1,115
0
3,558
13,214
14,374
0
2,782
10,432
0
78,791
W
Cernunnos
solidstain112
Cernunnos
8,643
4,584
0
5,404
10,810
4,341
819
6,008
4,802
0
80,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
42,607
478
Minions Killed
430
0
Camps Cleared
0
1,517,596
Distance Traveled
1,661,042
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,426
562
87
6
0
356,864
6
W
Ra
10,145
676
135
9
0
339,116
1
W
Mercury
7,008
467
61
4
0
376,570
0
W
Kuzenbo
8,039
536
16
1
0
311,562
4
L
Thanatos
6,972
465
80
5
0
299,935
2
L
Olorun
8,594
573
129
9
0
268,292
1
L
Artemis
6,722
448
37
2
0
324,820
3
L
Thoth
7,535
502
98
7
0
304,545
2
L
King Arthur
9,164
611
134
9
0
320,004
5
W
Cernunnos
8,989
599
131
9
0
276,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role