Player Matchup

Hel
Hel
Daftey
Hel
Level 148
God Stats
1W - 3L
1,382 SR
Queue Stats
54W - 47L
1,567 Elo+
Party 3
Thor
Thor
PonDeDuck
Thor
Level 199
God Stats
6W - 7L
1,575 SR
Queue Stats
107W - 88L
1,580 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SlashNes
Kumbhakarna
Level 49
God Stats
1W - 1L
1,726 SR
Queue Stats
108W - 100L
1,550 Elo+
Solo
Anhur
Anhur
YoungWhitey
Anhur
Level 162
God Stats
2W - 3L
1,696 SR
Queue Stats
72W - 64L
1,535 Elo+
Party 3
Ganesha
Ganesha
stefadelic
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,616 Elo+
Solo
Team Averages
Level 124
1,576 SR
1,570 Elo+

VS

Team Averages
Level 162
1,683 SR
1,594 Elo+
Aphrodite
Aphrodite
Jevawi
Aphrodite
Level 161
God Stats
5W - 1L
1,647 SR
Queue Stats
78W - 65L
1,602 Elo+
Party 2
Anhur
Anhur
Shanchespro
Anhur
Level 157
God Stats
9W - 14L
1,541 SR
Queue Stats
173W - 158L
1,586 Elo+
Party 1
Chaac
Chaac
Skôrpan
Chaac
Level 157
God Stats
9W - 7L
1,654 SR
Queue Stats
95W - 81L
1,636 Elo+
Party 2
Ravana
Ravana
SneakyD
Ravana
Level 166
God Stats
2W - 0L
1,738 SR
Queue Stats
183W - 173L
1,554 Elo+
Party 1
Terra
Terra
Ydoum
Terra
Level 168
God Stats
10W - 3L
1,835 SR
Queue Stats
233W - 203L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Daftey
Hel
13
1 / 4 / 1
7,735
483
6,679
10,391
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
14
1 / 2 / 1
7,863
491
7,168
13,759
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
SlashNes
Kumbhakarna
14
0 / 1 / 0
7,892
493
6,532
14,209
13,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
0 / 5 / 1
7,744
484
7,819
17,239
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
stefadelic
Ganesha
13
1 / 1 / 1
8,168
511
3,775
12,384
13,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jevawi
Aphrodite
15
0 / 1 / 5
8,707
544
4,328
9,460
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
6 / 1 / 3
10,005
625
12,636
12,362
4,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
Skôrpan
Chaac
17
1 / 0 / 5
10,323
645
13,321
18,023
18,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
SneakyD
Ravana
16
4 / 1 / 6
8,917
557
8,726
8,089
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Terra
Ydoum
Terra
14
2 / 0 / 8
8,619
539
8,141
12,280
9,403
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
13
13
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
Daftey
Hel
1
4
1
0.38
W
Aphrodite
Jevawi
Aphrodite
0
1
5
2.5
L
Thor
1
2
1
0.75
W
6
1
3
7.5
W
Chaac
Skôrpan
Chaac
1
0
5
3.5
L
Kumbhakarna
SlashNes
Kumbhakarna
0
1
0
0
W
Ravana
SneakyD
Ravana
4
1
6
7
W
Terra
Ydoum
Terra
2
0
8
6
L
0
5
1
0.1
L
Ganesha
stefadelic
Ganesha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
47,152
67,982
Taken
60,214
42,263
Mitigated
40,433
21,432
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Daftey
Hel
6,679
408
1,415
3,413
10,391
4,610
0
3,276
7,115
60,918
1,537
W
Aphrodite
Jevawi
Aphrodite
4,328
559
2,201
5,697
9,460
4,037
69
3,608
5,852
70,128
0
L
Thor
7,168
1,829
0
5,610
13,759
5,649
0
1,983
11,776
0
72,987
W
12,636
7,618
0
6,292
12,362
4,427
0
756
11,606
0
97,036
W
Chaac
Skôrpan
Chaac
13,321
1,786
0
8,977
18,023
18,700
248
4,734
12,144
0
99,732
L
Kumbhakarna
SlashNes
Kumbhakarna
6,532
0
0
3,040
14,209
13,542
0
936
13,273
57,697
2,746
W
Ravana
SneakyD
Ravana
8,726
2,611
0
3,690
8,089
3,866
0
1,098
6,991
0
77,770
W
Terra
Ydoum
Terra
8,141
596
2,717
3,380
12,280
9,403
0
4,812
7,388
31,616
3,148
L
7,819
3,855
0
5,643
17,239
5,411
0
1,322
15,917
0
75,733
L
Ganesha
stefadelic
Ganesha
3,775
432
0
2,311
12,384
13,051
0
4,094
8,290
31,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
46,571
508
Minions Killed
594
0
Camps Cleared
0
1,594,884
Distance Traveled
1,715,394
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,735
483
135
8
0
309,472
0
W
Aphrodite
8,707
544
122
8
0
325,388
3
L
Thor
7,863
491
108
7
0
330,843
0
W
Anhur
10,005
625
145
9
0
301,868
4
W
Chaac
10,323
645
161
10
0
327,966
0
L
Kumbhakarna
7,892
493
115
7
0
355,664
8
W
Ravana
8,917
557
121
8
0
384,146
1
W
Terra
8,619
539
45
3
0
376,026
8
L
Anhur
7,744
484
134
8
0
261,190
2
L
Ganesha
8,168
511
16
1
0
337,715
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role