Player Matchup

Artemis
Artemis
Mrhatnklogs266
Artemis
Level 46
God Stats
21W - 22L
1,533 SR
Queue Stats
177W - 213L
1,325 Elo+
Party 1
Janus
Janus
Tre-AEz
Janus
Level 24
God Stats
15W - 18L
1,409 SR
Queue Stats
140W - 185L
1,078 Elo+
Party 1
Kuzenbo
Kuzenbo
taivon48
Kuzenbo
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 110L
1,169 Elo+
Party 1
Team Averages
Level 26
1,481 SR
1,191 Elo+

VS

Team Averages
Level 49
1,315 SR
1,326 Elo+
Kukulkan
Kukulkan
NameWithMintInIt
Kukulkan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,355 Elo+
Party 2
Fafnir
Fafnir
ScoopEm
Fafnir
Level 44
God Stats
2W - 0L
1,400 SR
Queue Stats
3W - 2L
1,211 Elo+
Solo
Charybdis
Charybdis
allPIEisMINE
Charybdis
Level 36
God Stats
1W - 0L
1,046 SR
Queue Stats
46W - 39L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,414
647
4,746
11,629
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Tre-AEz
Janus
14
1 / 3 / 3
8,681
668
8,735
9,911
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
taivon48
Kuzenbo
13
2 / 3 / 2
8,735
672
5,343
12,799
15,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,004
770
10,739
6,823
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
ScoopEm
Fafnir
13
1 / 1 / 5
8,944
688
2,775
10,271
8,229
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
allPIEisMINE
Charybdis
16
6 / 2 / 3
10,322
794
14,233
10,431
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
2
5
2.75
W
Fafnir
ScoopEm
Fafnir
1
1
5
3.5
L
Janus
Tre-AEz
Janus
1
3
3
0.83
W
Charybdis
allPIEisMINE
Charybdis
6
2
3
3.75
L
Kuzenbo
taivon48
Kuzenbo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
27,747
34,339
Taken
27,525
25,280
Mitigated
15,238
530
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
1,574
0
530
11,629
5,090
0
4,953
6,555
0
27,638
W
10,739
692
0
750
6,823
3,003
870
4,347
2,476
54,801
372
W
Fafnir
ScoopEm
Fafnir
2,775
768
0
1,909
10,271
8,229
258
3,660
6,611
11,097
1,968
L
Janus
Tre-AEz
Janus
8,735
346
0
0
9,911
4,194
0
3,683
6,121
25,622
0
W
Charybdis
allPIEisMINE
Charybdis
14,233
8,052
0
414
10,431
4,006
1,947
5,950
4,481
0
40,671
L
Kuzenbo
taivon48
Kuzenbo
5,343
1,638
0
0
12,799
15,996
0
4,175
8,455
10,915
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
29,270
106
Minions Killed
177
0
Camps Cleared
0
631,988
Distance Traveled
661,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,414
647
58
4
0
192,174
0
W
Kukulkan
10,004
770
92
7
0
210,205
0
W
Fafnir
8,944
688
15
1
0
237,243
0
L
Janus
8,681
668
36
3
0
202,955
0
W
Charybdis
10,322
794
70
5
0
213,832
0
L
Kuzenbo
8,735
672
12
1
0
236,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role