Player Matchup

Sun Wukong
Sun Wukong
Bronze II
TimTheLegend77
Sun Wukong
Bronze II
Level 95
God Stats
13W - 7L
1,658 SR
Queue Stats
33W - 54L
740 MMR
Solo
Ra
Ra
Bronze II
WoodsyFlower183
Ra
Bronze II
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 30L
892 MMR
Solo
Anhur
Anhur
Silver IV
aidanwilli
Anhur
Silver IV
Level 155
God Stats
118W - 139L
1,489 SR
Queue Stats
576W - 587L
907 MMR
Solo
Skadi
Skadi
Silver IV
halfdevil22
Skadi
Silver IV
Level 104
God Stats
1W - 6L
1,228 SR
Queue Stats
248W - 294L
805 MMR
Solo
Nu Wa
Nu Wa
Silver IV
rawrrscream
Nu Wa
Silver IV
Level 140
God Stats
193W - 191L
1,529 SR
Queue Stats
611W - 649L
858 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,481 SR
840 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,498 SR
987 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze I
RafaelSinnsyk
Merlin
Bronze I
Level 139
God Stats
2W - 2L
1,681 SR
Queue Stats
45W - 74L
786 MMR
Solo
Ishtar
Ishtar
Silver IV
SUPER L4C0STE
Ishtar
Silver IV
Level 48
God Stats
5W - 4L
1,545 SR
Queue Stats
89W - 112L
952 MMR
Party 1
Athena
Athena
Silver V
SUPER V4NDAL
Athena
Silver V
Level 63
God Stats
3W - 5L
1,183 SR
Queue Stats
82W - 115L
906 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
shague5
Gilgamesh
Silver III
Level 149
God Stats
54W - 38L
1,578 SR
Queue Stats
220W - 226L
793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TimTheLegend77
Sun Wukong
8
1 / 0 / 0
4,669
667
3,272
5,323
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 0 / 0
3,441
492
154
457
122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
7
1 / 0 / 0
4,070
581
1,499
3,818
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,704
529
2,200
3,309
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,064
581
3,515
3,401
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AwilixThanatosAo KuangKukulkan

VS

Bans
AnubisCthulhuBellonaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 0 / 0
4,232
605
3,068
5,780
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 1 / 0
4,489
641
401
2,694
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,533
505
2,492
3,412
1,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
7
0 / 0 / 0
4,032
576
1,641
5,108
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
shague5
Gilgamesh
8
0 / 1 / 0
4,457
637
2,132
6,117
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
0
1
0
0
W
0
0
0
0
W
Athena
0
0
0
0
L
Sun Wukong
TimTheLegend77
Sun Wukong
1
0
0
1
L
0
0
0
0
L
Anhur
1
0
0
1
L
0
0
0
0
L
0
0
0
0
W
Gilgamesh
shague5
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,640
Damage
9,734
16,308
Taken
23,111
6,512
Mitigated
8,617
6,148
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,068
1,166
0
4,294
5,780
1,744
0
112
5,585
0
26,606
W
401
0
0
263
2,694
655
402
195
2,459
25,522
816
W
2,492
1,635
0
1,369
3,412
1,140
0
1,178
2,234
0
24,213
W
Athena
1,641
488
0
1,934
5,108
2,895
0
2,064
3,044
9,717
0
L
Sun Wukong
TimTheLegend77
Sun Wukong
3,272
218
0
2,237
5,323
3,139
0
0
5,323
0
27,387
L
154
0
0
0
457
122
0
285
172
6,943
0
L
Anhur
1,499
637
0
779
3,818
1,324
0
116
3,702
0
19,288
L
2,200
996
0
1,277
3,309
924
0
526
2,783
0
19,532
L
3,515
1,425
0
1,855
3,401
1,003
0
1,115
2,286
24,262
0
W
Gilgamesh
shague5
Gilgamesh
2,132
607
0
2,029
6,117
2,183
0
80
5,636
0
25,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,948
Gold Earned
20,743
165
Minions Killed
190
0
Camps Cleared
0
586,911
Distance Traveled
711,155
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,232
605
51
7
0
195,161
0
W
Merlin
4,489
641
41
6
0
113,202
2
W
Ishtar
3,533
505
24
3
0
134,132
0
W
Athena
4,032
576
21
3
0
138,644
2
L
Sun Wukong
4,669
667
50
7
0
146,226
0
L
Ra
3,441
492
20
3
0
51,964
0
L
Anhur
4,070
581
29
4
0
135,532
0
L
Skadi
3,704
529
31
4
0
121,135
0
L
Nu Wa
4,064
581
35
5
0
132,054
0
W
Gilgamesh
4,457
637
53
8
0
130,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role