Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Fred10frL
Thanatos
Level 145
God Stats
90W - 62L
1,635 SR
Queue Stats
306W - 282L
1,462 Elo+
Solo
Danzaburou
Danzaburou
eaco_gonvibla
Danzaburou
Level 108
God Stats
1W - 2L
1,521 SR
Queue Stats
109W - 91L
1,497 Elo+
Party 2
Nox
Nox
eaco_panda
Nox
Level 141
God Stats
7W - 11L
1,447 SR
Queue Stats
94W - 79L
1,493 Elo+
Party 2
Anubis
Anubis
josephacl
Anubis
Level 126
God Stats
38W - 56L
1,372 SR
Queue Stats
164W - 272L
1,347 Elo+
Solo
Team Averages
Level 130
1,495 SR
1,460 Elo+

VS

Team Averages
Level 96
1,506 SR
1,435 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aleqq99
Cthulhu
Level 29
God Stats
3W - 1L
1,724 SR
Queue Stats
12W - 22L
1,249 Elo+
Party 1
Anubis
Anubis
PABLO FRX
Anubis
Level 139
God Stats
25W - 26L
1,378 SR
Queue Stats
450W - 425L
1,455 Elo+
Solo
Tyr
Tyr
ScreamZk
Tyr
Level 108
God Stats
8W - 10L
1,421 SR
Queue Stats
101W - 85L
1,529 Elo+
Solo
Chernobog
Chernobog
walterK_539
Chernobog
Level 48
God Stats
20W - 16L
1,507 SR
Queue Stats
60W - 64L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
3,074
615
747
3,646
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Fred10frL
Thanatos
6
0 / 0 / 1
3,240
648
1,929
3,205
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
eaco_gonvibla
Danzaburou
5
0 / 2 / 0
2,751
550
1,113
3,617
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 0 / 0
3,314
663
721
2,547
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
josephacl
Anubis
1
0 / 0 / 0
2,418
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 1
3,334
667
1,999
3,368
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Aleqq99
Cthulhu
5
2 / 0 / 0
3,979
796
2,126
3,324
1,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
PABLO FRX
Anubis
6
0 / 1 / 0
3,217
643
1,831
2,212
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 0
3,744
749
0
1,789
642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
walterK_539
Chernobog
5
0 / 0 / 2
3,442
688
2,740
1,496
426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Loki
 
Loki
0
0
1
0.5
W
Cthulhu
Aleqq99
Cthulhu
2
0
0
2
L
Thanatos
Fred10frL
Thanatos
0
0
1
0.5
W
Anubis
PABLO FRX
Anubis
0
1
0
0
W
0
0
0
0
L
Danzaburou
eaco_gonvibla
Danzaburou
0
2
0
0
L
1
0
0
1
L
Anubis
josephacl
Anubis
0
0
0
0
W
Chernobog
walterK_539
Chernobog
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,510
Damage
8,696
13,015
Taken
12,189
4,554
Mitigated
4,587
5,571
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
747
89
0
1,132
3,646
1,875
0
776
2,870
5,483
0
W
Loki
 
Loki
1,999
340
0
2,180
3,368
878
0
38
3,330
0
14,786
W
Cthulhu
Aleqq99
Cthulhu
2,126
121
0
1,038
3,324
1,572
0
519
2,805
12,323
0
L
Thanatos
Fred10frL
Thanatos
1,929
678
0
3,290
3,205
933
0
216
2,989
0
17,361
W
Anubis
PABLO FRX
Anubis
1,831
133
0
101
2,212
1,069
0
624
1,588
14,729
0
W
0
0
0
1,050
1,789
642
425
0
1,789
0
19,502
L
Danzaburou
eaco_gonvibla
Danzaburou
1,113
72
0
569
3,617
1,137
0
1,350
2,267
0
12,256
L
721
308
0
580
2,547
609
0
1,615
932
14,905
471
L
Anubis
josephacl
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
walterK_539
Chernobog
2,740
1,955
0
535
1,496
426
19
228
1,268
0
17,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,797
Gold Earned
17,716
85
Minions Killed
120
0
Camps Cleared
0
383,412
Distance Traveled
483,466
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,074
615
11
2
0
87,839
1
W
Loki
3,334
667
32
6
0
116,371
0
W
Cthulhu
3,979
796
20
4
0
118,009
0
L
Thanatos
3,240
648
37
7
0
101,241
0
W
Anubis
3,217
643
22
4
0
94,212
2
W
Tyr
3,744
749
29
6
0
74,473
0
L
Danzaburou
2,751
550
14
3
0
86,440
1
L
Nox
3,314
663
23
5
0
107,892
2
L
Anubis
2,418
484
0
0
0
0
0
W
Chernobog
3,442
688
17
3
0
80,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role