Player Matchup

Ymir
Ymir
B0ldStrtgyc0tt0n
Ymir
Level 127
God Stats
1W - 0L
1,380 SR
Queue Stats
21W - 17L
1,473 Elo+
Solo
Ares
Ares
EternaIPhoenix
Ares
Level 62
God Stats
2W - 0L
1,719 SR
Queue Stats
78W - 87L
1,461 Elo+
Party 1
Eset
Eset
ItsRibert
Eset
Level 89
God Stats
33W - 17L
1,458 SR
Queue Stats
262W - 252L
1,398 Elo+
Solo
Nu Wa
Nu Wa
KagayakuBet
Nu Wa
Level 23
God Stats
45W - 42L
1,633 SR
Queue Stats
83W - 100L
1,448 Elo+
Party 1
Rama
Rama
hellslastson5095
Rama
Level 124
God Stats
1W - 0L
1,709 SR
Queue Stats
70W - 70L
1,461 Elo+
Party 1
Team Averages
Level 85
1,580 SR
1,448 Elo+

VS

Team Averages
Level 70
1,585 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BobDiddley
Vamana
Level 82
God Stats
2W - 2L
1,677 SR
Queue Stats
84W - 67L
1,515 Elo+
Solo
Apollo
Apollo
Elkuache
Apollo
Level 60
God Stats
121W - 107L
1,527 SR
Queue Stats
172W - 182L
1,432 Elo+
Solo
Surtr
Surtr
Hazycheese69746
Surtr
Level 43
God Stats
2W - 1L
1,818 SR
Queue Stats
19W - 23L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
MarinaSRK
Ao Kuang
Level 13
God Stats
8W - 9L
1,404 SR
Queue Stats
19W - 23L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
6,991
1,398
5,703
7,751
7,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 0 / 7
6,772
1,354
5,498
7,251
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
12
4 / 0 / 5
7,323
1,465
8,798
1,791
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 5
5,951
1,190
2,341
312
88
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
7,047
1,409
6,282
2,771
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

397

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 0
6,419
1,284
3,112
2,669
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
BobDiddley
Vamana
10
0 / 3 / 1
5,857
1,171
2,999
8,956
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Apollo
Elkuache
Apollo
10
0 / 2 / 1
5,574
1,115
2,875
5,603
2,634
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
5,903
1,181
4,226
7,496
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MarinaSRK
Ao Kuang
11
1 / 1 / 0
6,711
1,342
3,997
6,830
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
9
Kills
1
1
Deaths
9
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
2
1
6
5
L
Vamana
BobDiddley
Vamana
0
3
1
0.17
L
Apollo
Elkuache
Apollo
0
2
1
0.25
W
1
0
7
4.5
L
0
2
1
0.25
W
Eset
4
0
5
6.5
W
0
0
5
2.5
L
Ao Kuang
MarinaSRK
Ao Kuang
1
1
0
1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
17,209
19,876
Taken
31,554
17,123
Mitigated
23,730
2,884
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,112
27
286
312
2,669
1,239
0
1,509
1,118
24,234
0
W
5,703
1,454
0
487
7,751
7,829
0
2,581
5,025
13,005
1,035
L
Vamana
BobDiddley
Vamana
2,999
1,363
0
425
8,956
8,362
0
5,159
3,560
0
9,848
L
Apollo
Elkuache
Apollo
2,875
1,975
0
0
5,603
2,634
0
4,742
765
0
5,122
W
5,498
466
0
802
7,251
6,904
0
3,296
3,762
8,763
0
L
4,226
1,000
0
411
7,496
6,467
0
4,722
2,474
314
9,474
W
Eset
8,798
1,242
457
133
1,791
824
0
608
1,138
19,197
0
W
2,341
838
0
0
312
88
0
0
270
7,887
0
L
Ao Kuang
MarinaSRK
Ao Kuang
3,997
926
0
2,080
6,830
5,028
0
4,873
1,741
10,439
302
W
6,282
5,061
0
1,005
2,771
1,478
0
675
2,000
0
21,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
30,464
102
Minions Killed
86
6
Camps Cleared
5
553,757
Distance Traveled
471,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,419
1,284
50
10
3
124,089
0
W
Ymir
6,991
1,398
9
2
0
104,793
0
L
Vamana
5,857
1,171
14
3
1
89,506
0
L
Apollo
5,574
1,115
6
1
0
52,296
0
W
Ares
6,772
1,354
5
1
1
125,708
0
L
Surtr
5,903
1,181
10
2
0
95,029
0
W
Eset
7,323
1,465
42
8
0
119,943
0
W
Nu Wa
5,951
1,190
7
1
2
109,752
0
L
Ao Kuang
6,711
1,342
6
1
1
110,130
0
W
Rama
7,047
1,409
39
8
3
93,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role