Player Matchup

Medusa
Medusa
BIGDOEBEEZY
Medusa
Level 159
God Stats
126W - 123L
1,569 SR
Queue Stats
128W - 130L
1,537 Elo+
Party 1
Atlas
Atlas
RCgamerz
Atlas
Level 107
God Stats
7W - 10L
1,467 SR
Queue Stats
50W - 53L
1,492 Elo+
Party 1
Apollo
Apollo
ShootinDXcloud
Apollo
Level 183
God Stats
2W - 4L
1,500 SR
Queue Stats
283W - 260L
1,536 Elo+
Party 1
Bellona
Bellona
TheRealRickyBTW
Bellona
Level 117
God Stats
6W - 2L
1,625 SR
Queue Stats
149W - 123L
1,565 Elo+
Solo
Pele
Pele
ToastedLetuce71
Pele
Level 128
God Stats
8W - 18L
1,471 SR
Queue Stats
319W - 301L
1,542 Elo+
Party 1
Team Averages
Level 139
1,526 SR
1,534 Elo+

VS

Team Averages
Level 71
1,512 SR
1,553 Elo+
Ullr
Ullr
Ace5169
Ullr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,478 Elo+
Solo
King Arthur
King Arthur
Divinetrust
King Arthur
Level 81
God Stats
3W - 3L
1,588 SR
Queue Stats
89W - 115L
1,475 Elo+
Solo
Skadi
Skadi
Firebooty
Skadi
Level 144
God Stats
4W - 4L
1,746 SR
Queue Stats
87W - 82L
1,564 Elo+
Party 2
Chang'e
Chang'e
HaloStaar
Chang'e
Level 26
God Stats
1W - 3L
1,228 SR
Queue Stats
11W - 15L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
emaNyMsIgnoLwoH
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
7 / 1 / 2
6,608
661
7,100
6,635
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
RCgamerz
Atlas
8
1 / 1 / 7
5,871
587
3,758
6,153
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 1 / 1
6,445
645
3,014
4,384
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 1
7,128
713
2,796
5,560
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 0 / 2
5,946
595
6,369
6,697
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ace5169
Ullr
8
2 / 3 / 1
4,976
498
2,110
8,261
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Divinetrust
King Arthur
10
0 / 3 / 0
4,962
496
1,922
7,875
7,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Firebooty
Skadi
9
0 / 3 / 1
4,996
500
3,337
7,754
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
HaloStaar
Chang'e
8
0 / 1 / 0
4,580
458
2,878
6,335
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
8
1 / 5 / 2
5,189
519
5,347
7,432
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
3
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ace5169
Ullr
2
3
1
0.83
W
Medusa
7
1
2
8
L
King Arthur
Divinetrust
King Arthur
0
3
0
0
L
Skadi
Firebooty
Skadi
0
3
1
0.17
L
Chang'e
HaloStaar
Chang'e
0
1
0
0
W
Atlas
RCgamerz
Atlas
1
1
7
4.5
W
1
1
1
1.5
W
2
0
1
2.5
W
4
0
2
5
L
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
15,594
29,429
Taken
37,657
16,379
Mitigated
17,142
11,319
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ace5169
Ullr
2,110
790
0
1,940
8,261
2,705
0
1,020
7,241
0
19,145
W
Medusa
7,100
2,764
0
750
6,635
2,471
108
2,120
4,515
0
43,569
L
King Arthur
Divinetrust
King Arthur
1,922
386
0
680
7,875
7,499
0
0
7,875
0
31,212
L
Skadi
Firebooty
Skadi
3,337
819
0
1,592
7,754
2,527
0
1,511
6,243
0
32,780
L
Chang'e
HaloStaar
Chang'e
2,878
251
440
1,160
6,335
1,779
0
36
6,299
21,231
0
W
Atlas
RCgamerz
Atlas
3,758
1,010
352
1,062
6,153
4,184
24
2,345
3,808
11,682
266
W
3,014
2,002
0
2,178
4,384
1,798
2,261
1,780
2,604
0
52,213
W
2,796
1,036
0
3,063
5,560
5,332
0
0
5,560
0
49,806
W
6,369
1,170
0
3,914
6,697
2,594
0
1,980
4,717
0
32,853
L
Kukulkan
5,347
1,106
0
1,437
7,432
2,632
0
1,080
6,352
25,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
24,703
309
Minions Killed
234
0
Camps Cleared
0
1,000,480
Distance Traveled
920,042
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,976
498
34
3
0
200,568
0
W
Medusa
6,608
661
56
6
0
196,321
0
L
King Arthur
4,962
496
54
5
0
162,419
1
L
Skadi
4,996
500
57
6
0
181,900
4
L
Chang'e
4,580
458
37
4
0
186,680
0
W
Atlas
5,871
587
20
2
0
205,033
0
W
Apollo
6,445
645
85
9
0
154,192
0
W
Bellona
7,128
713
91
9
0
195,288
0
W
Pele
5,946
595
57
6
0
249,646
0
L
Kukulkan
5,189
519
52
5
0
188,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role