Player Matchup

Neith
Neith
Dr-Boom59
Neith
Level 156
God Stats
7W - 8L
1,549 SR
Queue Stats
188W - 187L
1,434 Elo+
Solo
Merlin
Merlin
Heerudora
Merlin
Level 122
God Stats
7W - 2L
1,557 SR
Queue Stats
187W - 179L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
Rayvolutionary
Ne Zha
Level 126
God Stats
2W - 1L
1,368 SR
Queue Stats
23W - 32L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tharadius
Cu Chulainn
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 179L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
oO3 PUMBAA 3Oo
Sylvanus
Level 147
God Stats
14W - 22L
1,448 SR
Queue Stats
206W - 192L
1,468 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,413 Elo+

VS

Team Averages
Level 86
1,368 SR
1,442 Elo+
Loki
Loki
Alpharius1997
Loki
Level 56
God Stats
0W - 4L
1,151 SR
Queue Stats
5W - 14L
1,312 Elo+
Solo
Chaac
Chaac
Rhaegar77
Chaac
Level 141
God Stats
0W - 1L
1,565 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Nut
Nut
Skayz_VI
Nut
Level 126
God Stats
1W - 2L
1,311 SR
Queue Stats
70W - 66L
1,541 Elo+
Solo
Geb
Geb
Soken1986
Geb
Level 63
God Stats
5W - 5L
1,470 SR
Queue Stats
348W - 359L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chiqui_1984
Morgan Le Fay
Level 43
God Stats
10W - 12L
1,343 SR
Queue Stats
183W - 208L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dr-Boom59
Neith
18
10 / 1 / 2
11,166
620
12,781
9,780
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Heerudora
Merlin
15
1 / 1 / 8
9,355
520
5,610
7,990
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 0 / 6
10,188
566
10,660
14,365
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Tharadius
Cu Chulainn
15
1 / 3 / 2
9,278
515
12,889
19,043
18,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
15
3 / 1 / 9
9,483
527
9,406
18,226
18,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
7,447
414
6,030
18,359
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Rhaegar77
Chaac
13
3 / 1 / 0
8,372
465
8,456
15,873
17,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
6,498
361
6,523
8,822
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,462
415
7,863
17,005
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
chiqui_1984
Morgan Le Fay
13
1 / 3 / 1
7,388
410
10,029
11,189
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
6
6
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Neith
Dr-Boom59
Neith
10
1
2
11
W
Merlin
Heerudora
Merlin
1
1
8
5
W
4
0
6
7
L
Chaac
Rhaegar77
Chaac
3
1
0
3
L
0
5
1
0.1
L
0
2
2
0.5
W
Cu Chulainn
Tharadius
Cu Chulainn
1
3
2
0.67
L
Morgan Le Fay
chiqui_1984
Morgan Le Fay
1
3
1
0.5
W
Sylvanus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,346
Damage
38,901
69,404
Taken
71,248
52,658
Mitigated
47,050
21,545
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,030
1,981
0
5,068
18,359
6,329
0
2,778
15,581
0
47,119
W
Neith
Dr-Boom59
Neith
12,781
4,151
0
3,708
9,780
4,393
1,903
2,363
7,417
0
96,728
W
Merlin
Heerudora
Merlin
5,610
460
0
2,193
7,990
3,543
376
4,772
3,218
57,610
820
W
10,660
3,277
0
4,675
14,365
8,044
351
2,621
11,744
0
118,361
L
Chaac
Rhaegar77
Chaac
8,456
1,911
0
4,264
15,873
17,986
0
869
15,004
0
51,893
L
6,523
3,019
0
940
8,822
3,029
0
2,180
6,642
0
42,965
L
7,863
1,424
0
4,801
17,005
15,219
0
4,686
12,319
41,226
0
W
Cu Chulainn
Tharadius
Cu Chulainn
12,889
3,106
0
3,177
19,043
18,631
18
2,001
17,042
348
67,609
L
Morgan Le Fay
chiqui_1984
Morgan Le Fay
10,029
1,562
0
1,961
11,189
4,487
0
3,966
7,223
51,646
779
W
Sylvanus
9,406
4,105
1,771
6,021
18,226
18,047
1,225
6,123
12,103
39,127
13,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
37,167
578
Minions Killed
383
0
Camps Cleared
0
1,631,937
Distance Traveled
1,493,249
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,447
414
75
4
0
316,771
0
W
Neith
11,166
620
148
8
0
279,881
0
W
Merlin
9,355
520
110
6
0
349,375
0
W
Ne Zha
10,188
566
155
9
0
418,710
0
L
Chaac
8,372
465
100
6
0
316,422
0
L
Nut
6,498
361
78
4
0
207,067
0
L
Geb
7,462
415
56
3
0
324,981
2
W
Cu Chulainn
9,278
515
95
5
0
302,675
5
L
Morgan Le Fay
7,388
410
74
4
0
328,008
5
W
Sylvanus
9,483
527
70
4
0
281,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role