Player Matchup

Sylvanus
Sylvanus
CptEREN
Sylvanus
Level 141
God Stats
5W - 9L
1,442 SR
Queue Stats
169W - 198L
1,483 Elo+
Party 1
Artio
Artio
HasanbinSabbah
Artio
Level 97
God Stats
2W - 3L
1,493 SR
Queue Stats
105W - 112L
1,484 Elo+
Party 1
Chang'e
Chang'e
LondraCingeni
Chang'e
Level 126
God Stats
2W - 2L
1,477 SR
Queue Stats
164W - 197L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
Pozıtron
Ao Kuang
Level 126
God Stats
3W - 2L
1,728 SR
Queue Stats
162W - 192L
1,507 Elo+
Party 1
Apollo
Apollo
VERMANDO
Apollo
Level 146
God Stats
4W - 5L
1,131 SR
Queue Stats
108W - 127L
1,440 Elo+
Party 1
Team Averages
Level 127
1,454 SR
1,482 Elo+

VS

Team Averages
Level 88
1,589 SR
1,557 Elo+
Kukulkan
Kukulkan
ALEXBRONCO777
Kukulkan
Level 101
God Stats
11W - 7L
1,563 SR
Queue Stats
111W - 105L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
DieRZhn
Sun Wukong
Level 88
God Stats
3W - 1L
1,433 SR
Queue Stats
97W - 92L
1,500 Elo+
Solo
Izanami
Izanami
Kaida187
Izanami
Level 108
God Stats
124W - 92L
1,634 SR
Queue Stats
234W - 225L
1,565 Elo+
Party 3
Osiris
Osiris
hxud1n12
Osiris
Level 28
God Stats
49W - 30L
1,731 SR
Queue Stats
118W - 98L
1,618 Elo+
Party 2
Cabrakan
Cabrakan
ralfda188
Cabrakan
Level 117
God Stats
234W - 236L
1,584 SR
Queue Stats
243W - 256L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CptEREN
Sylvanus
11
1 / 1 / 2
7,058
504
4,151
11,436
10,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 0
6,908
493
6,079
16,289
11,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
14
1 / 2 / 1
7,656
547
7,119
9,595
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Pozıtron
Ao Kuang
11
1 / 6 / 1
6,280
449
4,007
15,448
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
VERMANDO
Apollo
12
0 / 2 / 1
6,767
483
7,312
12,516
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALEXBRONCO777
Kukulkan
16
1 / 1 / 3
9,499
679
5,908
7,123
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DieRZhn
Sun Wukong
16
5 / 1 / 0
10,076
720
10,890
10,949
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Kaida187
Izanami
15
1 / 1 / 2
8,019
573
11,842
9,781
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
hxud1n12
Osiris
14
7 / 0 / 2
8,678
620
10,059
12,440
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ralfda188
Cabrakan
13
0 / 2 / 8
8,131
581
6,278
9,608
12,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALEXBRONCO777
Kukulkan
1
1
3
2.5
L
Sylvanus
CptEREN
Sylvanus
1
1
2
2
W
Sun Wukong
DieRZhn
Sun Wukong
5
1
0
5
L
2
3
0
0.67
W
Izanami
Kaida187
Izanami
1
1
2
2
L
Chang'e
1
2
1
0.75
L
Ao Kuang
Pozıtron
Ao Kuang
1
6
1
0.25
L
Apollo
VERMANDO
Apollo
0
2
1
0.25
W
Osiris
hxud1n12
Osiris
7
0
2
8
W
Cabrakan
ralfda188
Cabrakan
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
44,977
65,284
Taken
49,901
37,688
Mitigated
31,761
26,274
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALEXBRONCO777
Kukulkan
5,908
1,016
0
940
7,123
2,931
0
4,299
2,783
83,390
503
L
Sylvanus
CptEREN
Sylvanus
4,151
882
2,024
4,252
11,436
10,451
0
2,980
8,456
25,999
0
W
Sun Wukong
DieRZhn
Sun Wukong
10,890
2,773
0
5,061
10,949
5,230
0
4,742
5,467
0
81,547
L
6,079
749
0
5,783
16,289
11,245
0
1,308
14,981
42,121
0
W
Izanami
Kaida187
Izanami
11,842
8,524
0
5,157
9,781
4,341
2,812
1,782
7,999
0
85,841
L
Chang'e
7,119
646
567
4,369
9,595
3,547
0
2,939
6,656
67,386
0
L
Ao Kuang
Pozıtron
Ao Kuang
4,007
936
0
5,309
15,448
5,916
0
2,885
12,563
39,765
0
L
Apollo
VERMANDO
Apollo
7,312
4,946
0
3,970
12,516
6,529
0
1,418
11,098
0
58,699
W
Osiris
hxud1n12
Osiris
10,059
4,272
0
6,407
12,440
7,024
0
5,031
7,203
0
70,708
W
Cabrakan
ralfda188
Cabrakan
6,278
1,118
485
1,410
9,608
12,235
464
4,623
4,985
17,172
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
44,403
435
Minions Killed
552
0
Camps Cleared
0
1,360,170
Distance Traveled
1,456,385
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,499
679
165
12
0
292,820
4
L
Sylvanus
7,058
504
44
3
0
268,839
6
W
Sun Wukong
10,076
720
142
10
0
301,010
3
L
Artio
6,908
493
74
5
0
248,287
0
W
Izanami
8,019
573
130
9
0
236,263
0
L
Chang'e
7,656
547
132
9
0
299,520
4
L
Ao Kuang
6,280
449
76
5
0
266,919
0
L
Apollo
6,767
483
109
8
0
276,605
2
W
Osiris
8,678
620
92
7
0
358,955
6
W
Cabrakan
8,131
581
23
2
0
267,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role