Player Matchup

Cupid
Cupid
AbeMomoz
Cupid
Level 169
God Stats
1W - 1L
1,335 SR
Queue Stats
116W - 115L
1,530 Elo+
Solo
Chang'e
Chang'e
Amby07
Chang'e
Level 47
God Stats
9W - 9L
1,574 SR
Queue Stats
15W - 17L
1,407 Elo+
Solo
Hades
Hades
Black_Phillip_N8
Hades
Level 59
God Stats
1W - 1L
1,246 SR
Queue Stats
13W - 18L
1,208 Elo+
Solo
Cthulhu
Cthulhu
KingSilverbackk
Cthulhu
Level 45
God Stats
1W - 3L
1,367 SR
Queue Stats
50W - 30L
1,725 Elo+
Solo
Nut
Nut
martym83
Nut
Level 63
God Stats
11W - 7L
1,226 SR
Queue Stats
42W - 35L
1,333 Elo+
Solo
Team Averages
Level 77
1,350 SR
1,440 Elo+

VS

Team Averages
Level 75
1,630 SR
1,429 Elo+
Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MegaGames_X
Athena
Level 63
God Stats
6W - 4L
1,778 SR
Queue Stats
107W - 93L
1,524 Elo+
Party 1
Freya
Freya
Milyugen
Freya
Level 62
God Stats
6W - 4L
1,617 SR
Queue Stats
65W - 61L
1,533 Elo+
Solo
Charybdis
Charybdis
Santy_4_4_8
Charybdis
Level 29
God Stats
1W - 2L
1,778 SR
Queue Stats
77W - 74L
1,503 Elo+
Party 1
Arachne
Arachne
chharrliie
Arachne
Level 125
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 5L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AbeMomoz
Cupid
12
2 / 0 / 4
7,042
1,408
3,672
2,727
1,290
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Amby07
Chang'e
12
2 / 0 / 6
6,644
1,329
4,436
3,102
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
0 / 0 / 7
6,270
1,254
3,566
2,670
1,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
6,575
1,315
7,146
5,763
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 4
7,052
1,410
9,245
8,951
3,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

387

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 1
5,881
1,176
3,565
8,830
4,032
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
11
1 / 1 / 1
6,545
1,309
4,481
11,066
11,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
Milyugen
Freya
11
0 / 2 / 2
6,286
1,257
6,072
6,756
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Santy_4_4_8
Charybdis
12
1 / 1 / 1
6,624
1,325
7,157
5,765
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
chharrliie
Arachne
9
0 / 0 / 0
3,927
785
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
9
Kills
2
2
Deaths
9
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
1
0.1
W
Cupid
AbeMomoz
Cupid
2
0
4
4
W
Chang'e
Amby07
Chang'e
2
0
6
5
W
0
0
7
3.5
W
1
0
6
4
L
Athena
1
1
1
1.5
L
Freya
Milyugen
Freya
0
2
2
0.5
L
Charybdis
Santy_4_4_8
Charybdis
1
1
1
1.5
L
Arachne
chharrliie
Arachne
0
0
0
0
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
21,275
23,213
Taken
32,417
13,019
Mitigated
20,137
8,815
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,565
276
118
262
8,830
4,032
0
3,534
5,296
0
7,716
W
Cupid
AbeMomoz
Cupid
3,672
2,000
232
590
2,727
1,290
0
1,067
1,660
0
19,685
W
Chang'e
Amby07
Chang'e
4,436
907
4,228
1,270
3,102
1,265
0
389
2,713
10,474
483
W
3,566
297
260
813
2,670
1,395
0
805
1,865
5,699
39
W
7,146
350
149
0
5,763
5,296
0
3,436
2,327
18,848
1,266
L
Athena
4,481
882
0
480
11,066
11,307
0
4,831
6,235
9,948
0
L
Freya
Milyugen
Freya
6,072
2,237
0
783
6,756
2,466
0
3,377
3,379
20,627
0
L
Charybdis
Santy_4_4_8
Charybdis
7,157
2,520
0
887
5,765
2,332
0
2,393
3,372
0
22,359
L
Arachne
chharrliie
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
9,245
7,153
0
1,273
8,951
3,773
0
4,856
4,095
0
15,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
29,263
105
Minions Killed
96
5
Camps Cleared
4
543,925
Distance Traveled
468,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,881
1,176
11
2
2
121,693
0
W
Cupid
7,042
1,408
44
9
1
104,669
0
W
Chang'e
6,644
1,329
15
3
0
107,895
0
W
Hades
6,270
1,254
4
1
1
111,115
0
W
Cthulhu
6,575
1,315
30
6
1
113,431
0
L
Athena
6,545
1,309
11
2
0
128,711
0
L
Freya
6,286
1,257
38
8
2
111,730
0
L
Charybdis
6,624
1,325
36
7
0
106,448
0
L
Arachne
3,927
785
0
0
0
0
0
W
Nut
7,052
1,410
12
2
2
106,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role