Player Matchup

Horus
Horus
AndryBear
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 18L
1,681 Elo+
Solo
Hou Yi
Hou Yi
CuzImNicoPvP
Hou Yi
Level 88
God Stats
3W - 3L
1,342 SR
Queue Stats
178W - 176L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
MurderousKirby
Cabrakan
Level 97
God Stats
0W - 5L
1,332 SR
Queue Stats
118W - 96L
1,568 Elo+
Solo
Maman Brigitte
Maman Brigitte
schick241Nacken
Maman Brigitte
Level 127
God Stats
0W - 5L
1,450 SR
Queue Stats
236W - 235L
1,500 Elo+
Party 1
Zeus
Zeus
timejolly
Zeus
Level 43
God Stats
2W - 5L
1,403 SR
Queue Stats
51W - 59L
1,469 Elo+
Solo
Team Averages
Level 100
1,405 SR
1,543 Elo+

VS

Team Averages
Level 109
1,626 SR
1,521 Elo+
Sobek
Sobek
AvengerDav
Sobek
Level 182
God Stats
1W - 0L
1,524 SR
Queue Stats
51W - 54L
1,548 Elo+
Party 2
Nox
Nox
Kerosene44
Nox
Level 81
God Stats
39W - 34L
1,578 SR
Queue Stats
106W - 107L
1,476 Elo+
Solo
Awilix
Awilix
L0RezReborn
Awilix
Level 38
God Stats
8W - 5L
1,834 SR
Queue Stats
65W - 67L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Lowlifeswine
Nu Wa
Level 156
God Stats
3W - 1L
1,692 SR
Queue Stats
184W - 187L
1,521 Elo+
Solo
Apollo
Apollo
derSaas
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AndryBear
Horus
12
6 / 2 / 6
8,660
619
8,139
14,846
9,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
14
6 / 2 / 4
8,303
593
6,809
9,664
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
13
2 / 3 / 1
7,047
503
6,713
14,861
9,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
schick241Nacken
Maman Brigitte
12
1 / 5 / 1
7,160
511
6,124
15,494
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
5
0 / 1 / 0
4,929
352
401
2,213
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 2 / 2
8,800
629
10,091
13,120
11,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 4
6,749
482
4,301
9,081
4,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
15
7 / 3 / 3
8,672
619
8,420
10,838
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
1 / 1 / 5
8,373
598
8,448
4,930
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
derSaas
Apollo
13
1 / 4 / 4
7,615
544
6,593
10,648
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
15
Kills
13
13
Deaths
15
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
AndryBear
Horus
6
2
6
4.5
W
Sobek
4
2
2
2.5
L
Hou Yi
6
2
4
4
W
0
5
4
0.4
W
Awilix
7
3
3
2.83
W
1
1
5
3.5
L
Cabrakan
2
3
1
0.83
W
Apollo
derSaas
Apollo
1
4
4
0.75
L
Maman Brigitte
schick241Nacken
Maman Brigitte
1
5
1
0.3
L
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
37,853
57,078
Taken
48,617
29,980
Mitigated
26,551
19,213
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AndryBear
Horus
8,139
4,213
2,732
7,350
14,846
9,760
0
5,508
9,164
0
23,666
W
Sobek
10,091
124
0
6,633
13,120
11,677
0
6,371
6,307
49,371
3,080
L
Hou Yi
6,809
3,460
0
2,320
9,664
3,994
0
2,219
7,445
0
63,261
W
4,301
431
0
1,184
9,081
4,362
218
2,069
6,968
18,862
0
W
Awilix
8,420
3,236
0
5,505
10,838
4,495
0
2,279
8,519
0
63,670
W
8,448
1,281
0
439
4,930
1,750
0
1,780
3,150
72,364
2,327
L
Cabrakan
6,713
972
0
4,098
14,861
9,973
0
4,352
10,283
44,972
0
W
Apollo
derSaas
Apollo
6,593
4,452
0
460
10,648
4,267
424
213
10,435
0
57,788
L
Maman Brigitte
schick241Nacken
Maman Brigitte
6,124
416
0
2,673
15,494
5,736
0
8,035
6,614
44,373
0
L
Zeus
401
0
0
40
2,213
517
0
1,375
838
14,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
40,209
303
Minions Killed
402
0
Camps Cleared
0
1,200,880
Distance Traveled
1,400,546
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,660
619
13
1
0
310,611
4
W
Sobek
8,800
629
89
6
0
242,592
0
L
Hou Yi
8,303
593
105
8
0
274,628
1
W
Nox
6,749
482
18
1
0
285,938
5
W
Awilix
8,672
619
85
6
0
324,575
0
W
Nu Wa
8,373
598
119
9
0
259,943
0
L
Cabrakan
7,047
503
70
5
0
298,082
0
W
Apollo
7,615
544
91
7
0
287,498
1
L
Maman Brigitte
7,160
511
81
6
0
253,911
0
L
Zeus
4,929
352
34
2
0
63,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role