Player Matchup

Ravana
Ravana
ALEXBRONCO777
Ravana
Level 101
God Stats
8W - 7L
1,498 SR
Queue Stats
111W - 105L
1,551 Elo+
Party 1
Neith
Neith
LeYouth
Neith
Level 157
God Stats
12W - 13L
1,429 SR
Queue Stats
299W - 247L
1,502 Elo+
Solo
Osiris
Osiris
hxud1n12
Osiris
Level 28
God Stats
38W - 20L
1,721 SR
Queue Stats
106W - 85L
1,609 Elo+
Party 1
Atlas
Atlas
trilogie96smite
Atlas
Level 145
God Stats
45W - 49L
1,593 SR
Queue Stats
211W - 196L
1,566 Elo+
Solo
Sol
Sol
xBadWolff
Sol
Level 216
God Stats
107W - 61L
1,577 SR
Queue Stats
540W - 512L
1,573 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,560 Elo+

VS

Team Averages
Level 146
1,523 SR
1,535 Elo+
Anhur
Anhur
Crefe903
Anhur
Level 154
God Stats
5W - 6L
1,467 SR
Queue Stats
172W - 166L
1,546 Elo+
Solo
Nu Wa
Nu Wa
DemS-93-Family
Nu Wa
Level 229
God Stats
14W - 12L
1,418 SR
Queue Stats
321W - 327L
1,564 Elo+
Solo
Ymir
Ymir
Haf3rbr3
Ymir
Level 147
God Stats
8W - 9L
1,660 SR
Queue Stats
131W - 122L
1,586 Elo+
Party 2
Thanatos
Thanatos
S1NNL05
Thanatos
Level 161
God Stats
5W - 6L
1,580 SR
Queue Stats
132W - 132L
1,514 Elo+
Party 2
Surtr
Surtr
Str4Xy
Surtr
Level 38
God Stats
16W - 24L
1,492 SR
Queue Stats
140W - 176L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,169
695
2,190
3,413
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
LeYouth
Neith
8
1 / 0 / 2
4,237
706
3,038
4,304
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
hxud1n12
Osiris
9
2 / 1 / 0
4,910
818
4,211
5,603
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 0 / 2
4,446
741
1,478
3,718
2,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
2 / 1 / 1
4,285
714
3,498
2,463
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crefe903
Anhur
6
0 / 1 / 1
3,554
592
2,099
4,437
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
3,970
662
2,969
2,860
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
6
1 / 2 / 0
3,955
659
949
6,266
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
S1NNL05
Thanatos
7
0 / 1 / 1
3,608
601
1,481
4,765
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
Str4Xy
Surtr
5
1 / 2 / 0
3,644
607
2,787
6,033
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Anhur
Crefe903
Anhur
0
1
1
0.5
L
0
1
0
0
L
Ymir
1
2
0
0.5
W
Neith
LeYouth
Neith
1
0
2
2
L
Thanatos
S1NNL05
Thanatos
0
1
1
0.5
L
Surtr
Str4Xy
Surtr
1
2
0
0.5
W
Osiris
hxud1n12
Osiris
2
1
0
2
W
1
0
2
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
10,285
19,501
Taken
24,361
8,913
Mitigated
10,556
7,909
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,190
753
0
1,830
3,413
1,236
0
1,097
2,316
0
21,365
L
Anhur
Crefe903
Anhur
2,099
1,186
0
1,720
4,437
1,468
0
1,786
2,651
0
22,985
L
2,969
817
0
875
2,860
742
0
0
2,860
25,663
0
L
Ymir
949
317
0
1,925
6,266
3,475
0
2,685
3,581
10,467
0
W
Neith
LeYouth
Neith
3,038
1,112
0
1,450
4,304
1,264
0
1,701
2,603
0
26,801
L
Thanatos
S1NNL05
Thanatos
1,481
239
0
3,824
4,765
1,430
0
83
4,682
0
22,123
L
Surtr
Str4Xy
Surtr
2,787
1,222
0
1,388
6,033
3,441
0
0
5,639
332
14,704
W
Osiris
hxud1n12
Osiris
4,211
1,919
0
2,632
5,603
3,682
0
357
5,246
0
35,318
W
1,478
682
0
1,262
3,718
2,084
0
626
3,092
11,261
0
W
3,498
1,622
0
735
2,463
647
936
340
2,123
23,598
4,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,047
Gold Earned
18,731
236
Minions Killed
177
0
Camps Cleared
0
654,127
Distance Traveled
596,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,169
695
47
8
0
154,783
0
L
Anhur
3,554
592
50
8
0
121,134
0
L
Nu Wa
3,970
662
49
8
0
120,260
0
L
Ymir
3,955
659
10
2
0
119,134
0
W
Neith
4,237
706
49
8
0
119,438
0
L
Thanatos
3,608
601
44
7
0
142,688
2
L
Surtr
3,644
607
24
4
0
92,823
0
W
Osiris
4,910
818
77
13
0
128,982
1
W
Atlas
4,446
741
13
2
0
141,086
0
W
Sol
4,285
714
50
8
0
109,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role