Player Matchup

Bacchus
Bacchus
Gold IV
Jhobbit2029
Bacchus
Gold IV
Level 66
God Stats
8W - 2L
1,798 SR
Queue Stats
71W - 79L
1,246 MMR
Solo
Hou Yi
Hou Yi
Silver I
Thiagoswift8135
Hou Yi
Silver I
Level 103
God Stats
2W - 0L
1,492 SR
Queue Stats
15W - 10L
1,502 MMR
Party 2
Hera
Hera
Silver II
thiagoswiftleon
Hera
Silver II
Level 144
God Stats
1W - 1L
1,499 SR
Queue Stats
16W - 12L
1,417 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,596 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,509 SR
1,320 MMR
Sol
Sol
Bronze III
Celenas22
Sol
Bronze III
Level 181
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Neith
Neith
Gold IV
Fumanchero_93
Neith
Gold IV
Level 101
God Stats
0W - 1L
1,540 SR
Queue Stats
18W - 24L
1,443 MMR
Party 1
Yemoja
Yemoja
Silver III
TheBlackRose717
Yemoja
Silver III
Level 156
God Stats
1W - 5L
1,355 SR
Queue Stats
33W - 42L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jhobbit2029
Bacchus
16
1 / 0 / 5
9,536
681
9,384
9,644
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
4 / 1 / 4
10,399
743
12,512
9,063
4,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 4
10,511
751
9,406
7,220
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
BastetSobekKaliBaron SamediAh Muzen Cab

VS

Bans
AresBake KujiraAchillesKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,505
608
4,876
9,579
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 2
9,123
652
8,001
11,693
4,938
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 1
9,307
665
5,556
14,340
14,317
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
1
2
2
1
W
Bacchus
Jhobbit2029
Bacchus
1
0
5
3.5
L
2
3
1
0.83
W
4
1
4
6
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
18,433
25,927
Taken
35,612
22,038
Mitigated
22,990
3,388
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,876
746
0
2,106
9,579
3,735
0
5,061
4,348
26,762
743
L
8,001
2,140
0
3,522
11,693
4,938
207
6,229
5,049
0
44,734
W
Bacchus
Jhobbit2029
Bacchus
9,384
837
0
2,138
9,644
14,530
0
3,262
6,382
19,839
868
L
5,556
1,332
1,953
458
14,340
14,317
0
6,079
7,760
26,922
1,933
W
12,512
6,827
0
750
9,063
4,243
802
3,292
5,771
0
47,655
W
9,406
1,577
0
500
7,220
3,265
636
3,428
3,792
52,136
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
26,935
193
Minions Killed
164
0
Camps Cleared
0
791,730
Distance Traveled
700,229
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,505
608
56
4
0
234,188
0
L
Neith
9,123
652
74
5
0
252,545
0
W
Bacchus
9,536
681
26
2
0
279,323
3
L
Yemoja
9,307
665
34
2
0
213,496
0
W
Hou Yi
10,399
743
69
5
0
259,168
0
W
Hera
10,511
751
98
7
0
253,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role