Player Matchup

Poseidon
Poseidon
Platinum II
Aѕtro
Poseidon
Platinum II
Level 217
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 19L
2,018 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
Kydium
Kumbhakarna
Platinum I
Level 234
God Stats
9W - 3L
1,839 SR
Queue Stats
211W - 194L
1,928 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
LenkoBy
Ne Zha
Platinum IV
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
2,012 MMR
Party 2
Hachiman
Hachiman
Platinum I
Pandasintherain
Hachiman
Platinum I
Level 220
God Stats
13W - 3L
1,793 SR
Queue Stats
52W - 29L
1,957 MMR
Party 1
Mulan
Mulan
Platinum II
o308 Rags
Mulan
Platinum II
Level 170
God Stats
3W - 1L
1,834 SR
Queue Stats
56W - 39L
1,882 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 186
1,693 SR
1,959 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 178
1,477 SR
1,881 MMR
Nox
Nox
Platinum IV
 
Nox
Platinum IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum III
LokiSons
Jing Wei
Platinum III
Level 187
God Stats
0W - 4L
1,229 SR
Queue Stats
295W - 288L
1,904 MMR
Solo
Mercury
Mercury
Platinum I
MightyWall
Mercury
Platinum I
Level 161
God Stats
0W - 1L
1,304 SR
Queue Stats
91W - 85L
1,994 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
TML_FAN_11
Morgan Le Fay
Platinum II
Level 176
God Stats
22W - 18L
1,573 SR
Queue Stats
162W - 144L
2,036 MMR
Solo
Osiris
Osiris
Platinum I
undeadmant1core
Osiris
Platinum I
Level 174
God Stats
3W - 2L
1,780 SR
Queue Stats
193W - 188L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aѕtro
Poseidon
16
3 / 0 / 6
9,438
629
9,238
8,437
3,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Kydium
Kumbhakarna
12
1 / 0 / 10
8,278
552
4,539
11,073
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
LenkoBy
Ne Zha
16
4 / 0 / 5
8,615
574
6,164
11,694
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
17
6 / 1 / 2
10,634
709
8,286
7,809
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
o308 Rags
Mulan
14
2 / 2 / 3
8,758
584
11,979
16,219
20,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
NutCharonOdinLancelot

VS

Bans
ThanatosThorAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 3 / 1
6,927
462
4,197
10,578
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
LokiSons
Jing Wei
15
0 / 3 / 1
8,209
547
3,706
9,732
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
MightyWall
Mercury
14
3 / 4 / 0
7,505
500
4,621
15,061
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TML_FAN_11
Morgan Le Fay
14
0 / 2 / 0
7,571
505
7,607
6,414
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 1
8,367
558
12,916
21,226
19,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
W
Poseidon
Aѕtro
Poseidon
3
0
6
6
W
Kumbhakarna
Kydium
Kumbhakarna
1
0
10
6
W
Ne Zha
LenkoBy
Ne Zha
4
0
5
6.5
L
Jing Wei
LokiSons
Jing Wei
0
3
1
0.17
L
Mercury
MightyWall
Mercury
3
4
0
0.75
W
Hachiman
6
1
2
7
L
Morgan Le Fay
TML_FAN_11
Morgan Le Fay
0
2
0
0
W
Mulan
o308 Rags
Mulan
2
2
3
1.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,206
Damage
33,047
55,232
Taken
63,011
42,639
Mitigated
39,062
20,915
Healing
23,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,197
1,001
226
3,105
10,578
7,675
0
5,050
5,528
32,520
0
W
Poseidon
Aѕtro
Poseidon
9,238
1,886
0
1,468
8,437
3,186
0
4,189
3,830
91,088
2,104
W
Kumbhakarna
Kydium
Kumbhakarna
4,539
682
0
2,782
11,073
8,708
0
4,223
6,640
17,476
1,979
W
Ne Zha
LenkoBy
Ne Zha
6,164
2,310
0
8,470
11,694
6,319
0
2,013
9,535
0
76,455
L
Jing Wei
LokiSons
Jing Wei
3,706
2,395
0
2,272
9,732
3,635
0
747
8,985
0
76,695
L
Mercury
MightyWall
Mercury
4,621
1,738
0
5,573
15,061
5,843
0
2,589
12,472
0
57,860
W
Hachiman
8,286
4,203
0
3,998
7,809
3,555
138
635
7,174
0
103,905
L
Morgan Le Fay
TML_FAN_11
Morgan Le Fay
7,607
181
0
578
6,414
2,448
0
3,630
2,784
67,528
896
W
Mulan
o308 Rags
Mulan
11,979
1,981
0
4,197
16,219
20,871
0
111
16,108
0
67,601
L
12,916
7,236
0
11,391
21,226
19,461
0
1,256
19,970
0
73,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
38,579
558
Minions Killed
545
0
Camps Cleared
0
1,545,089
Distance Traveled
1,471,146
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,927
462
44
3
0
284,309
3
W
Poseidon
9,438
629
164
11
0
302,923
1
W
Kumbhakarna
8,278
552
16
1
0
337,051
8
W
Ne Zha
8,615
574
105
7
0
358,275
0
L
Jing Wei
8,209
547
153
10
0
267,142
0
L
Mercury
7,505
500
100
7
0
355,504
0
W
Hachiman
10,634
709
168
11
0
281,071
0
L
Morgan Le Fay
7,571
505
132
9
0
304,435
2
W
Mulan
8,758
584
105
7
0
265,769
0
L
Osiris
8,367
558
116
8
0
259,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role