Player Matchup

Hera
Hera
Silver I
Bvbyyluv
Hera
Silver I
Level 103
God Stats
61W - 59L
1,600 SR
Queue Stats
206W - 223L
1,112 MMR
Solo
Cthulhu
Cthulhu
Silver III
Godly Giordano
Cthulhu
Silver III
Level 144
God Stats
92W - 66L
1,564 SR
Queue Stats
220W - 211L
870 MMR
Solo
Neith
Neith
Silver V
L I E F NJ
Neith
Silver V
Level 108
God Stats
9W - 9L
1,475 SR
Queue Stats
43W - 70L
687 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,546 SR
890 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 78
1,337 SR
725 MMR
Jing Wei
Jing Wei
Bronze IV
MRADHD
Jing Wei
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
514 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
TrAGmATic
Gilgamesh
Bronze IV
Level 55
God Stats
0W - 1L
1,126 SR
Queue Stats
10W - 33L
514 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
dippitydabs
Zhong Kui
Bronze V
Level 143
God Stats
0W - 4L
1,386 SR
Queue Stats
0W - 8L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
9 / 0 / 4
11,909
851
21,262
10,023
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 1 / 7
9,934
710
12,704
18,962
22,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
15
2 / 1 / 8
10,346
739
11,765
11,147
5,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
AchillesThanatosNe ZhaLokiKuzenbo

VS

Bans
Bake KujiraAnhurAh Muzen CabHou YiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MRADHD
Jing Wei
13
0 / 3 / 2
8,507
608
10,623
15,076
5,229
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TrAGmATic
Gilgamesh
14
1 / 3 / 1
8,749
625
9,367
20,030
16,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
dippitydabs
Zhong Kui
14
1 / 7 / 1
8,912
637
10,505
17,018
15,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
9
0
4
11
W
2
1
7
5.5
W
Neith
2
1
8
6
L
Jing Wei
MRADHD
Jing Wei
0
3
2
0.33
L
Gilgamesh
TrAGmATic
Gilgamesh
1
3
1
0.5
L
Zhong Kui
dippitydabs
Zhong Kui
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,731
Damage
30,495
40,132
Taken
52,124
32,737
Mitigated
36,263
11,469
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
21,262
3,415
0
3,093
10,023
5,542
967
3,724
6,299
74,535
0
W
12,704
965
87
4,145
18,962
22,043
0
3,390
15,572
30,254
990
W
Neith
11,765
4,944
437
3,707
11,147
5,152
1,821
3,170
7,977
0
47,343
L
Jing Wei
MRADHD
Jing Wei
10,623
7,282
0
908
15,076
5,229
0
8,226
5,903
0
30,799
L
Gilgamesh
TrAGmATic
Gilgamesh
9,367
2,826
0
1,903
20,030
16,034
0
12,814
5,925
0
39,167
L
Zhong Kui
dippitydabs
Zhong Kui
10,505
351
0
3,103
17,018
15,000
0
8,813
6,980
27,797
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
26,168
208
Minions Killed
148
0
Camps Cleared
0
796,617
Distance Traveled
825,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,909
851
98
7
0
256,083
0
W
Cthulhu
9,934
710
32
2
0
284,985
0
W
Neith
10,346
739
78
6
0
255,549
3
L
Jing Wei
8,507
608
45
3
0
307,001
0
L
Gilgamesh
8,749
625
57
4
0
282,297
0
L
Zhong Kui
8,912
637
46
3
0
236,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role