Player Matchup

Surtr
Surtr
Shockless_Nation
Surtr
Level 109
God Stats
9W - 6L
1,638 SR
Queue Stats
11W - 11L
1,580 Elo+
Party 1
Ymir
Ymir
TP_ChaosX
Ymir
Level 103
God Stats
0W - 2L
1,559 SR
Queue Stats
22W - 13L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
shadowkiller599
Baron Samedi
Level 106
God Stats
2W - 3L
1,749 SR
Queue Stats
32W - 21L
1,671 Elo+
Party 1
Team Averages
Level 106
1,648 SR
1,641 Elo+

VS

Team Averages
Level 96
1,553 SR
1,496 Elo+
Amaterasu
Amaterasu
DADDYjjuiced
Amaterasu
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 120L
1,503 Elo+
Solo
Cthulhu
Cthulhu
TsunamiStriker
Cthulhu
Level 65
God Stats
42W - 24L
1,659 SR
Queue Stats
306W - 346L
1,485 Elo+
Solo
Danzaburou
Danzaburou
XyKαneki
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,763
776
7,252
12,341
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 2 / 6
7,566
757
8,487
14,534
14,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
shadowkiller599
Baron Samedi
12
4 / 4 / 1
7,734
773
10,424
9,393
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DADDYjjuiced
Amaterasu
13
2 / 2 / 5
8,186
819
6,377
12,603
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 4
8,215
822
8,842
8,458
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XyKαneki
Danzaburou
13
7 / 4 / 2
9,330
933
9,948
10,925
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
11
11
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DADDYjjuiced
Amaterasu
2
2
5
2.25
L
2
5
4
0.8
L
Ymir
1
2
6
2
W
2
1
4
4
W
Danzaburou
XyKαneki
Danzaburou
7
4
2
2
L
Baron Samedi
shadowkiller599
Baron Samedi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
25,167
36,268
Taken
31,986
29,483
Mitigated
21,828
8,922
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DADDYjjuiced
Amaterasu
6,377
3,150
0
2,509
12,603
9,530
382
7,214
4,845
0
17,147
L
7,252
1,861
0
2,134
12,341
9,760
241
1,647
10,415
724
32,756
L
Ymir
8,487
1,859
0
2,500
14,534
14,414
42
3,869
9,851
18,820
0
W
8,842
940
321
738
8,458
7,615
408
4,458
3,563
26,605
352
W
Danzaburou
XyKαneki
Danzaburou
9,948
4,307
0
2,797
10,925
4,683
2,105
6,136
4,287
0
38,308
L
Baron Samedi
shadowkiller599
Baron Samedi
10,424
951
1,797
2,491
9,393
5,309
155
2,316
6,810
30,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
25,731
110
Minions Killed
128
0
Camps Cleared
0
553,067
Distance Traveled
600,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,186
819
22
2
0
212,556
0
L
Surtr
7,763
776
58
6
0
178,344
0
L
Ymir
7,566
757
15
2
0
196,452
0
W
Cthulhu
8,215
822
44
4
0
214,444
0
W
Danzaburou
9,330
933
62
6
0
173,975
0
L
Baron Samedi
7,734
773
37
4
0
178,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role