Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
ADropofClout
Eset
Level 157
God Stats
1W - 2L
1,319 SR
Queue Stats
38W - 36L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Dejeau
Danzaburou
Level 124
God Stats
30W - 21L
1,633 SR
Queue Stats
265W - 219L
1,602 Elo+
Solo
Agni
Agni
Zazara
Agni
Level 131
God Stats
1W - 1L
1,784 SR
Queue Stats
152W - 111L
1,582 Elo+
Solo
Chaac
Chaac
jinairo21_
Chaac
Level 52
God Stats
1W - 1L
1,242 SR
Queue Stats
85W - 82L
1,551 Elo+
Solo
Team Averages
Level 123
1,496 SR
1,553 Elo+

VS

Team Averages
Level 138
1,628 SR
1,569 Elo+
Mercury
Mercury
Jitothy
Mercury
Level 107
God Stats
1W - 2L
1,541 SR
Queue Stats
70W - 61L
1,544 Elo+
Party 1
Hel
Hel
Kotonic
Hel
Level 135
God Stats
1W - 1L
1,741 SR
Queue Stats
284W - 232L
1,533 Elo+
Party 1
Charybdis
Charybdis
Mercccc
Charybdis
Level 157
God Stats
11W - 11L
1,547 SR
Queue Stats
204W - 176L
1,591 Elo+
Solo
Bastet
Bastet
Nosequeponer27
Bastet
Level 146
God Stats
1W - 5L
1,657 SR
Queue Stats
115W - 92L
1,567 Elo+
Solo
Ah Puch
Ah Puch
jimmy23330
Ah Puch
Level 143
God Stats
5W - 3L
1,653 SR
Queue Stats
175W - 143L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 4
5,996
600
4,683
9,457
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 0 / 6
6,246
625
4,751
7,205
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Dejeau
Danzaburou
11
4 / 0 / 1
6,639
664
7,041
5,377
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Zazara
Agni
12
5 / 0 / 2
7,132
713
8,232
6,142
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
0 / 2 / 1
5,920
592
5,916
10,968
10,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jitothy
Mercury
9
1 / 4 / 0
5,172
517
1,494
10,305
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Hel
9
0 / 2 / 0
5,345
535
4,449
7,759
4,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Charybdis
Mercccc
Charybdis
11
0 / 3 / 0
5,476
548
2,359
8,698
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 1
6,055
606
8,800
10,064
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
jimmy23330
Ah Puch
10
0 / 5 / 0
5,610
561
3,946
8,340
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
3
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
W
2
0
6
5
W
Danzaburou
Dejeau
Danzaburou
4
0
1
4.5
L
Mercury
Jitothy
Mercury
1
4
0
0.25
L
Hel
0
2
0
0
L
Charybdis
Mercccc
Charybdis
0
3
0
0
L
2
1
1
2.5
W
Agni
Zazara
Agni
5
0
2
6
L
Ah Puch
jimmy23330
Ah Puch
0
5
0
0
W
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,623
Damage
21,048
39,149
Taken
45,166
23,413
Mitigated
18,807
20,519
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,683
719
0
9,337
9,457
3,441
0
72
9,385
0
40,570
W
4,751
1,040
60
2,133
7,205
4,653
0
2,470
4,735
20,255
1,645
W
Danzaburou
Dejeau
Danzaburou
7,041
3,435
0
3,384
5,377
1,986
0
1,720
3,657
0
48,500
L
Mercury
Jitothy
Mercury
1,494
1,079
0
250
10,305
3,618
0
1,672
8,491
0
29,764
L
Hel
4,449
709
1,951
3,919
7,759
4,418
0
3,078
4,597
18,778
886
L
Charybdis
Mercccc
Charybdis
2,359
1,247
0
1,643
8,698
2,825
0
1,392
7,306
0
47,565
L
8,800
2,390
0
2,326
10,064
5,170
0
0
10,064
0
41,832
W
Agni
Zazara
Agni
8,232
839
0
960
6,142
2,438
88
3,276
2,866
48,997
1,200
L
Ah Puch
jimmy23330
Ah Puch
3,946
79
0
1,678
8,340
2,776
0
5,426
2,588
40,002
1,235
W
Chaac
5,916
795
0
4,645
10,968
10,895
0
340
10,628
0
48,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
27,658
371
Minions Killed
326
0
Camps Cleared
0
1,103,966
Distance Traveled
1,073,867
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,996
600
63
6
0
248,862
0
W
Eset
6,246
625
27
3
0
217,272
2
W
Danzaburou
6,639
664
81
8
0
194,960
1
L
Mercury
5,172
517
62
6
0
251,961
0
L
Hel
5,345
535
32
3
0
212,866
0
L
Charybdis
5,476
548
94
9
0
183,859
0
L
Bastet
6,055
606
63
6
0
223,747
1
W
Agni
7,132
713
108
11
0
234,938
0
L
Ah Puch
5,610
561
75
8
0
201,434
0
W
Chaac
5,920
592
92
9
0
207,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role