Player Matchup

Horus
Horus
Dragonfang113
Horus
Level 88
God Stats
2W - 3L
1,672 SR
Queue Stats
29W - 35L
1,479 Elo+
Party 3
Xbalanque
Xbalanque
EpicGinger3
Xbalanque
Level 89
God Stats
2W - 2L
1,585 SR
Queue Stats
24W - 18L
1,510 Elo+
Party 3
Odin
Odin
Goldmace
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,531 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
StrongPants
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
7W - 9L
1,439 Elo+
Party 3
Sylvanus
Sylvanus
ninjacatz87
Sylvanus
Level 43
God Stats
4W - 3L
1,684 SR
Queue Stats
14W - 26L
1,345 Elo+
Party 3
Team Averages
Level 71
1,627 SR
1,461 Elo+

VS

Team Averages
Level 61
1,615 SR
1,482 Elo+
Da Ji
Da Ji
CadenMonster28
Da Ji
Level 95
God Stats
12W - 4L
1,718 SR
Queue Stats
206W - 177L
1,546 Elo+
Party 1
Anubis
Anubis
Dockrie
Anubis
Level 8
God Stats
38W - 32L
1,596 SR
Queue Stats
136W - 126L
1,392 Elo+
Party 2
Anhur
Anhur
ElectrcBurrito
Anhur
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 173L
1,459 Elo+
Party 2
Bellona
Bellona
Rxnge ExZo
Bellona
Level 114
God Stats
2W - 0L
1,763 SR
Queue Stats
190W - 184L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
xG3tOwnedM8x
Xing Tian
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 64L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,063
505
6,429
13,423
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
EpicGinger3
Xbalanque
10
2 / 1 / 0
6,144
512
8,659
7,066
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
12
1 / 2 / 1
6,167
514
3,219
9,908
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
StrongPants
Morgan Le Fay
10
0 / 4 / 0
5,926
494
2,480
8,330
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ninjacatz87
Sylvanus
10
0 / 3 / 1
6,077
506
3,472
11,402
8,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,406
617
7,730
9,588
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Dockrie
Anubis
13
3 / 1 / 3
7,666
639
7,440
6,939
3,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 2
6,508
542
4,905
6,620
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
Rxnge ExZo
Bellona
13
0 / 1 / 1
7,651
638
7,301
10,640
10,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
xG3tOwnedM8x
Xing Tian
12
1 / 0 / 5
6,162
514
4,938
10,252
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Anubis
Dockrie
Anubis
3
1
3
4.5
L
1
1
0
1
W
1
2
2
1
L
Xbalanque
EpicGinger3
Xbalanque
2
1
0
2
L
Odin
1
2
1
0.75
W
Bellona
Rxnge ExZo
Bellona
0
1
1
0.5
L
Morgan Le Fay
StrongPants
Morgan Le Fay
0
4
0
0
L
Sylvanus
ninjacatz87
Sylvanus
0
3
1
0.17
W
Xing Tian
xG3tOwnedM8x
Xing Tian
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
32,314
50,129
Taken
44,039
27,427
Mitigated
28,723
13,021
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,730
2,902
0
842
9,588
4,823
0
591
8,953
0
64,105
W
Anubis
Dockrie
Anubis
7,440
322
150
2,030
6,939
3,208
268
2,406
4,533
50,312
1,084
L
6,429
3,033
40
5,216
13,423
10,269
0
0
13,423
0
41,760
W
4,905
2,651
0
2,072
6,620
2,228
607
1,140
5,480
0
52,529
L
Xbalanque
EpicGinger3
Xbalanque
8,659
3,972
0
2,236
7,066
2,358
612
912
6,008
0
51,412
L
Odin
3,219
850
0
895
9,908
4,431
0
1,246
8,617
0
47,968
W
Bellona
Rxnge ExZo
Bellona
7,301
3,110
0
5,405
10,640
10,286
0
94
9,748
0
60,687
L
Morgan Le Fay
StrongPants
Morgan Le Fay
2,480
117
0
253
8,330
2,242
0
5,730
2,555
37,673
291
L
Sylvanus
ninjacatz87
Sylvanus
3,472
1,162
1,020
3,361
11,402
8,127
19
3,434
7,451
19,903
489
W
Xing Tian
xG3tOwnedM8x
Xing Tian
4,938
369
314
2,508
10,252
8,178
140
1,742
8,510
22,741
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
35,393
317
Minions Killed
400
0
Camps Cleared
0
1,132,593
Distance Traveled
1,161,399
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,406
617
87
7
0
262,240
0
W
Anubis
7,666
639
81
7
0
225,963
0
L
Horus
6,063
505
60
5
0
215,879
0
W
Anhur
6,508
542
99
8
0
216,575
0
L
Xbalanque
6,144
512
89
7
0
228,933
2
L
Odin
6,167
514
77
6
0
262,417
1
W
Bellona
7,651
638
105
9
0
212,736
0
L
Morgan Le Fay
5,926
494
65
5
0
222,259
0
L
Sylvanus
6,077
506
26
2
0
203,105
0
W
Xing Tian
6,162
514
28
2
0
243,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role