Player Matchup

Lancelot
Lancelot
DelegadoㅤPeçanha
Lancelot
Level 194
God Stats
4W - 4L
1,347 SR
Queue Stats
238W - 269L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Heerø
Cthulhu
Level 159
God Stats
3W - 1L
1,925 SR
Queue Stats
130W - 128L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Marinhobd
Danzaburou
Level 125
God Stats
5W - 11L
1,339 SR
Queue Stats
87W - 109L
1,497 Elo+
Solo
Bellona
Bellona
SonOfAn4rchy
Bellona
Level 157
God Stats
17W - 19L
1,679 SR
Queue Stats
429W - 445L
1,474 Elo+
Party 1
Janus
Janus
gnza
Janus
Level 68
God Stats
10W - 18L
1,609 SR
Queue Stats
281W - 272L
1,516 Elo+
Solo
Team Averages
Level 141
1,580 SR
1,493 Elo+

VS

Team Averages
Level 152
1,591 SR
1,509 Elo+
Hou Yi
Hou Yi
GuiDias13
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 177L
1,536 Elo+
Party 2
Surtr
Surtr
JusepiCamolle
Surtr
Level 142
God Stats
3W - 5L
1,443 SR
Queue Stats
89W - 103L
1,455 Elo+
Solo
Vulcan
Vulcan
RRM-Rodrigo
Vulcan
Level 198
God Stats
64W - 42L
1,561 SR
Queue Stats
387W - 382L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Suhyun
Sylvanus
Level 125
God Stats
4W - 0L
1,959 SR
Queue Stats
40W - 28L
1,535 Elo+
Solo
Awilix
Awilix
iSLeeeeB
Awilix
Level 145
God Stats
2W - 1L
1,490 SR
Queue Stats
296W - 297L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,449
454
2,226
6,742
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Heerø
Cthulhu
10
1 / 0 / 0
6,239
520
3,944
6,014
4,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Marinhobd
Danzaburou
10
0 / 4 / 1
6,611
551
5,044
9,475
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
SonOfAn4rchy
Bellona
11
0 / 1 / 0
6,390
533
7,868
11,587
11,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
gnza
Janus
13
0 / 0 / 1
6,994
583
2,245
4,927
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GuiDias13
Hou Yi
13
2 / 0 / 3
6,936
578
3,512
5,950
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,290
524
5,896
11,793
11,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
11
1 / 1 / 0
6,510
543
3,867
4,394
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Suhyun
Sylvanus
9
0 / 1 / 1
5,834
486
3,099
10,509
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
iSLeeeeB
Awilix
13
3 / 0 / 2
6,557
546
5,767
8,398
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Hou Yi
GuiDias13
Hou Yi
2
0
3
3.5
L
Cthulhu
Heerø
Cthulhu
1
0
0
1
W
0
0
0
0
L
Danzaburou
Marinhobd
Danzaburou
0
4
1
0.13
W
Vulcan
1
1
0
1
L
Bellona
SonOfAn4rchy
Bellona
0
1
0
0
W
Sylvanus
Suhyun
Sylvanus
0
1
1
0.5
L
Janus
gnza
Janus
0
0
1
0.5
W
Awilix
iSLeeeeB
Awilix
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
22,141
38,745
Taken
41,044
23,411
Mitigated
24,526
11,514
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,226
283
0
853
6,742
3,120
0
849
5,779
0
34,816
W
Hou Yi
GuiDias13
Hou Yi
3,512
1,815
0
2,060
5,950
2,521
0
655
5,295
0
50,492
L
Cthulhu
Heerø
Cthulhu
3,944
357
0
2,209
6,014
4,037
0
2,469
3,375
29,924
1,592
W
5,896
2,727
0
5,589
11,793
11,653
0
200
11,593
1,003
46,731
L
Danzaburou
Marinhobd
Danzaburou
5,044
1,921
0
2,736
9,475
3,249
0
562
8,913
0
43,135
W
Vulcan
3,867
687
0
780
4,394
1,505
0
1,371
2,901
45,440
1,301
L
Bellona
SonOfAn4rchy
Bellona
7,868
2,710
0
5,081
11,587
11,202
0
921
10,666
0
47,871
W
Sylvanus
Suhyun
Sylvanus
3,099
515
1,854
4,802
10,509
5,216
0
3,513
6,914
16,774
1,094
L
Janus
gnza
Janus
2,245
84
0
635
4,927
1,803
0
1,726
2,969
64,662
0
W
Awilix
iSLeeeeB
Awilix
5,767
2,543
0
4,424
8,398
3,631
0
201
8,187
0
61,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
32,127
410
Minions Killed
408
0
Camps Cleared
0
1,280,735
Distance Traveled
1,246,671
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,449
454
56
5
0
293,943
3
W
Hou Yi
6,936
578
92
8
0
217,856
1
L
Cthulhu
6,239
520
51
4
0
262,146
8
W
Surtr
6,290
524
85
7
0
228,200
2
L
Danzaburou
6,611
551
78
7
0
200,774
1
W
Vulcan
6,510
543
99
8
0
248,248
2
L
Bellona
6,390
533
88
7
0
238,999
1
W
Sylvanus
5,834
486
38
3
0
233,323
4
L
Janus
6,994
583
137
11
0
284,873
0
W
Awilix
6,557
546
94
8
0
319,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role