Player Matchup

Sun Wukong
Sun Wukong
BacchusGaming
Sun Wukong
Level 144
God Stats
1W - 0L
1,679 SR
Queue Stats
15W - 9L
1,582 Elo+
Solo
King Arthur
King Arthur
Demon angel9179
King Arthur
Level 149
God Stats
5W - 1L
1,526 SR
Queue Stats
32W - 19L
1,584 Elo+
Solo
Hera
Hera
FATnMEATY
Hera
Level 112
God Stats
2W - 2L
1,429 SR
Queue Stats
20W - 25L
1,448 Elo+
Party 2
Sol
Sol
thelovelygay
Sol
Level 149
God Stats
2W - 4L
1,281 SR
Queue Stats
15W - 15L
1,610 Elo+
Party 2
Neith
Neith
xev0lvx
Neith
Level 195
God Stats
7W - 2L
1,925 SR
Queue Stats
257W - 251L
1,641 Elo+
Solo
Team Averages
Level 150
1,568 SR
1,573 Elo+

VS

Team Averages
Level 155
1,553 SR
1,553 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ForteScofield
Poseidon
Level 162
God Stats
1W - 2L
1,534 SR
Queue Stats
114W - 117L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
SiLK GKNG
Gilgamesh
Level 141
God Stats
35W - 22L
1,732 SR
Queue Stats
334W - 282L
1,622 Elo+
Party 1
Chaac
Chaac
Tower RG
Chaac
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 312L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BacchusGaming
Sun Wukong
9
3 / 0 / 4
5,081
1,016
2,826
3,456
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Demon angel9179
King Arthur
10
2 / 0 / 6
4,959
992
3,907
4,672
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hera
10
1 / 1 / 5
4,761
952
2,584
1,921
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
4 / 1 / 5
5,196
1,039
6,313
3,556
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
xev0lvx
Neith
10
0 / 0 / 6
4,931
986
2,020
2,243
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 2 / 0
4,670
934
2,057
3,126
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
 
Charon
7
0 / 1 / 1
4,100
820
1,040
2,363
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
ForteScofield
Poseidon
10
1 / 2 / 0
4,652
930
5,100
3,661
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SiLK GKNG
Gilgamesh
10
0 / 1 / 0
4,538
908
1,556
3,988
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chaac
Tower RG
Chaac
9
0 / 4 / 0
4,314
863
1,047
7,471
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
10
Kills
2
2
Deaths
10
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
Charon
 
Charon
0
1
1
0.5
W
Sun Wukong
BacchusGaming
Sun Wukong
3
0
4
5
W
King Arthur
Demon angel9179
King Arthur
2
0
6
5
W
Hera
1
1
5
3.5
L
Poseidon
ForteScofield
Poseidon
1
2
0
0.5
L
Gilgamesh
SiLK GKNG
Gilgamesh
0
1
0
0
L
Chaac
Tower RG
Chaac
0
4
0
0
W
4
1
5
6.5
W
Neith
xev0lvx
Neith
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
10,800
15,848
Taken
20,609
8,613
Mitigated
10,337
4,163
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,057
551
10
345
3,126
1,278
0
1,179
1,818
7,892
0
L
Charon
 
Charon
1,040
171
0
138
2,363
1,526
0
1,803
560
968
0
W
Sun Wukong
BacchusGaming
Sun Wukong
2,826
422
0
0
3,456
2,482
0
1,223
2,014
0
6,361
W
King Arthur
Demon angel9179
King Arthur
3,907
761
0
1,215
4,672
3,523
0
1,846
2,608
0
9,015
W
Hera
2,584
443
0
480
1,921
633
175
1,211
492
9,468
0
L
Poseidon
ForteScofield
Poseidon
5,100
761
0
254
3,661
1,189
0
1,407
2,209
16,065
390
L
Gilgamesh
SiLK GKNG
Gilgamesh
1,556
282
0
744
3,988
2,291
0
1,075
2,834
0
9,708
L
Chaac
Tower RG
Chaac
1,047
316
0
1,264
7,471
4,053
0
3,399
3,920
0
8,922
W
6,313
3,423
0
1,229
3,556
1,142
559
1,748
1,481
14,683
858
W
Neith
xev0lvx
Neith
2,020
445
0
1,239
2,243
833
0
1,006
1,099
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,928
Gold Earned
22,274
102
Minions Killed
90
0
Camps Cleared
0
578,705
Distance Traveled
491,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,670
934
18
4
0
102,956
0
L
Charon
4,100
820
1
0
0
44,877
0
W
Sun Wukong
5,081
1,016
9
2
0
114,141
0
W
King Arthur
4,959
992
14
3
0
132,759
0
W
Hera
4,761
952
12
2
0
115,748
0
L
Poseidon
4,652
930
30
6
0
112,861
0
L
Gilgamesh
4,538
908
22
4
0
121,268
0
L
Chaac
4,314
863
19
4
0
109,405
0
W
Sol
5,196
1,039
26
5
0
117,647
0
W
Neith
4,931
986
41
8
0
98,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role