Player Matchup

Janus
Janus
AbusivePenguin57
Janus
Level 27
God Stats
7W - 6L
1,838 SR
Queue Stats
127W - 122L
1,469 Elo+
Party 1
Hachiman
Hachiman
CLAWS_B3TT3R301
Hachiman
Level 8
God Stats
10W - 10L
1,500 SR
Queue Stats
72W - 71L
1,295 Elo+
Party 1
Surtr
Surtr
TacoTree420
Surtr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 257L
1,423 Elo+
Party 1
Team Averages
Level 32
1,613 SR
1,396 Elo+

VS

Team Averages
Level 88
1,479 SR
1,424 Elo+
Neith
Neith
BioBrownie
Neith
Level 117
God Stats
2W - 0L
1,811 SR
Queue Stats
2W - 1L
1,521 Elo+
Solo
Osiris
Osiris
Cerdito14
Osiris
Level 65
God Stats
3W - 0L
1,125 SR
Queue Stats
98W - 78L
1,396 Elo+
Solo
Nox
Nox
Raulongo
Nox
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,886
689
5,702
10,362
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
0 / 3 / 1
6,331
633
3,883
8,714
3,289
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 0
6,420
642
8,158
14,432
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 0 / 10
9,015
902
12,666
5,522
2,138
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
Cerdito14
Osiris
13
8 / 0 / 5
8,898
890
10,443
10,166
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 7
7,717
772
6,582
6,495
2,769
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
18
18
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Neith
6
0
10
11
L
Hachiman
0
3
1
0.17
W
Osiris
Cerdito14
Osiris
8
0
5
10.5
W
4
2
7
3.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
29,691
33,508
Taken
22,183
16,039
Mitigated
13,194
4,422
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
464
0
500
10,362
4,047
0
2,461
7,901
24,389
0
W
Neith
12,666
5,383
0
2,220
5,522
2,138
1,330
2,253
3,108
0
34,178
L
Hachiman
3,883
2,410
0
507
8,714
3,289
0
2,374
6,340
0
13,560
W
Osiris
Cerdito14
Osiris
10,443
3,909
0
5,470
10,166
8,287
336
1,391
8,381
0
32,840
W
6,582
776
0
547
6,495
2,769
0
2,340
3,988
16,536
0
L
8,158
3,544
0
3,415
14,432
8,703
54
1,791
12,641
433
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,637
Gold Earned
25,630
98
Minions Killed
137
0
Camps Cleared
0
460,398
Distance Traveled
513,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,886
689
50
5
0
142,136
0
W
Neith
9,015
902
68
7
0
170,862
0
L
Hachiman
6,331
633
25
3
0
151,746
0
W
Osiris
8,898
890
49
5
0
186,405
0
W
Nox
7,717
772
20
2
0
156,161
0
L
Surtr
6,420
642
23
2
0
166,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role